Results 1 to 9 of 9

Thread: Teutonic King doesn't exist says the system log

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Teutonic King doesn't exist says the system log

    21:05:03.714 [system.rpt] [always] CPU: SSE2
    21:05:03.714 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    21:05:03.729 [system.io] [always] mounted pack packs/data_0.pack
    21:05:03.729 [system.io] [always] mounted pack packs/data_1.pack
    21:05:03.729 [system.io] [always] mounted pack packs/data_2.pack
    21:05:03.729 [system.io] [always] mounted pack packs/data_3.pack
    21:05:03.729 [system.io] [always] mounted pack packs/data_4.pack
    21:05:03.745 [system.io] [always] mounted pack packs/localized.pack
    21:14:41.500 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS or TATW.
    21:27:12.647 [game.script] [always] Germanicu5 ReallyBadAI v5.7 Running. Please upload log and savegames when reporting battle CTDs for SS.
    23:16:09.820 [game.script] [error] Script execution error for <monitor_event>, at line 5073, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter teutonic_king doesn't exist

    when testing <I_CompareCounter> condition

  2. #2

    Default Re: Teutonic King doesn't exist says the system log

    I just checked my campaign script, there is indeed one counter missing but that should only effect the "next faction leader" event. You can ignore this, as far as i remember the notification will show up anyway.

  3. #3

    Default Re: Teutonic King doesn't exist says the system log

    Find where all the other faction leader counters are declared and add the missing one.

  4. #4

    Default Re: Teutonic King doesn't exist says the system log

    Thanks for the replies. I have changed the campign_script as follows:

    Where it says:
    monitor_event BecomesFactionLeader FactionType teutonic_order
    and I_CompareCounter teutonic_king = 1

    historic_event teutonic_order_king_event factions { moors, turks, egypt, kwarezm, spain, aragon, portugal, venice, milan, sicily, byzantium, hre, france, england, scotland, denmark, norway, poland, hungary, jerusalem, russia, kievan_rus, lithuania, cumans, mongols, }


    end_monitor


    I have replaced for:


    monitor_event BecomesFactionLeader FactionType teutonic_order
    and I_CompareCounter teutonic_king = 1

    historic_event teutonic_king_event factions { moors, turks, egypt, kwarezm, spain, aragon, portugal, venice, milan, sicily, byzantium, hre, france, england, scotland, denmark, norway, poland, hungary, jerusalem, russia, kievan_rus, lithuania, cumans, mongols, }

    end_monitor


    Now looking for the faction leader counters, hope they are not inside some pack file.

  5. #5

    Default Re: Teutonic King doesn't exist says the system log

    Still getting unexpected windows error often when tarting battles, especially if there are more than two armies involved. The thing is there is nothing in system log, neither in the main MTW II folder or the mod folder.

  6. #6

    Default Re: Teutonic King doesn't exist says the system log

    Try to set the Large Address Aware flag for kingdoms.exe, there is a guide in the TATW forum how to do it. This fixed most random battle CTDs for me.

  7. #7

    Default Re: Teutonic King doesn't exist says the system log

    Anyone interested in mantaining the bugfix compilation?

    I got tired of diverting my attention from Titanium for patching this

  8. #8

    Default Re: Teutonic King doesn't exist says the system log

    Quote Originally Posted by Melooo182 View Post
    Anyone interested in mantaining the bugfix compilation?

    I got tired of diverting my attention from Titanium for patching this
    Hi, just wondering, what sort of work does this entail?

  9. #9

    Default Re: Teutonic King doesn't exist says the system log

    Just making sure it doesn't crash basically hehe
    text editing campaign script
    Here are Docudemons: http://www.mediafire.com/download/cf...Melooo2014.rar
    contain documentation for commands, conditions, events usable in scripts

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •