This is another annoying play thing that frustrates me.
I am fine with tough games, but I hate random events with no build-up or reaction time from the player.
I will start a normal turn and this will happen(sometimes both on the same turn.
1. Random General wounded, I have a General with good bonuses and randomly I lose him for 4-5 turns due to some unnamed douche in my faction trying to kill him. I then have to pay for some guy who might not even be in my family to take over the guy's army while he is away, with his stock crappy bonuses.
2. Random adoption attempts for a General, I am saving up for an expensive, but awesome building upgrade, when I am suddenly set back several turns by incredibly expensive adoption attempt. I don't want to lose my family member, because I want the faction control bonuses, but the amount of money requested is always like 50-80% of your TOTAL! I have 4000 gold and these douches request 2000-3000 to prevent the adoption and another time time I had 22,000 and they requested 18,000...the guy was even married already! It happens at random with no warning and pisses me off.
Any chance these are getting addressed in 1.1? Is there any strategy to prevent these from happening in-game?




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