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September 21, 2015, 09:22 PM
#1
Laetus
CTD in both 6.3 and 6.4 SS....turn 46
Sorry I'm a newbie....
So I am having a CTD at turn 46 as Kingdom of Leon. I was playing 6.3 version and figured I'd load in 6.4 to see if that fixed it. Any help is appreciated. I'm getting this message now:
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21:45:57.344 [system.rpt] [always] CPU: SSE2
21:45:57.354 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
21:45:57.354 [system.io] [always] mounted pack packs/data_0.pack
21:45:57.354 [system.io] [always] mounted pack packs/data_1.pack
21:45:57.364 [system.io] [always] mounted pack packs/data_2.pack
21:45:57.364 [system.io] [always] mounted pack packs/data_3.pack
21:45:57.364 [system.io] [always] mounted pack packs/data_4.pack
21:45:57.364 [system.io] [always] mounted pack packs/localized.pack
21:46:33.312 [data.invalid] [error] Building load failed as id 'guild_knights_of_santiago_chapter_house' not recognised...
21:46:33.328 [data.invalid] [error] Building load failed as id 'guild_knights_of_santiago_chapter_house' not recognised...
21:46:33.329 [data.invalid] [error] Building load failed as id 'guild_knights_of_santiago_chapter_house' not recognised...
21:47:38.500 [data.invalid] [error] Building load failed as id 'guild_knights_of_santiago_chapter_house' not recognised...
21:47:38.516 [data.invalid] [error] Building load failed as id 'guild_knights_of_santiago_chapter_house' not recognised...
21:47:38.516 [data.invalid] [error] Building load failed as id 'guild_knights_of_santiago_chapter_house' not recognised...
21:49:13.157 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
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September 22, 2015, 04:24 PM
#2
Re: CTD in both 6.3 and 6.4 SS....turn 46
I suspect you may have an incorrect installation.
The vanilla SS6.4 building for the knights is the
building knights_of_santiago_chapter_house
{
convert_to knights_of_santiago_chapter_house
levels knights_of_santiago_minor_ch knights_of_santiago_major_ch
Have you installed any sub-mods which change this ?
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September 23, 2015, 12:25 PM
#3
Laetus
Re: CTD in both 6.3 and 6.4 SS....turn 46
Nope! I tried one of the work arounds on this board, using the disable_ai function. Worked to get past this specific bug but then it CTD a few turns later.
So I'm uninstalling the whole thing right now and trying to re-install everything! Ugh.
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