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Thread: How to view rigid models from data.pack?

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  1. #1

    Default How to view rigid models from data.pack?

    I'm just interested in viewing files so that I can identify models to remove for a mod (just replacing religion-specific staff-emblems from campaign map models via copy+paste+rename).

    I've done it with rigid models using the Variant Editor in TWeak, however, as far as I can tell, it only lets you view models from the model .packs. I can't find a way to view the rigid models contained in data.pack, which is where the campaign emblems are stored (you can find them under ui/campaign/3dui).

    It's gonna take me a long time to manually check on each model (starting up the game for every time that I delete a model), and I'd love to know if there's a shortcut to just view each model without starting the game up.

  2. #2
    Dontfearme22's Avatar Campidoctor
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    Default Re: How to view rigid models from data.pack?

    Quote Originally Posted by Fraxinicus View Post
    I'm just interested in viewing files so that I can identify models to remove for a mod (just replacing religion-specific staff-emblems from campaign map models via copy+paste+rename).

    I've done it with rigid models using the Variant Editor in TWeak, however, as far as I can tell, it only lets you view models from the model .packs. I can't find a way to view the rigid models contained in data.pack, which is where the campaign emblems are stored (you can find them under ui/campaign/3dui).

    It's gonna take me a long time to manually check on each model (starting up the game for every time that I delete a model), and I'd love to know if there's a shortcut to just view each model without starting the game up.
    Rigid models can be viewed using a Hex Editor, I recommend this program:

    http://mh-nexus.de/en/hxd/

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