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Thread: Concern: Is this how the unit supposed to look like?

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  1. #1

    Default Concern: Is this how the unit supposed to look like?

    As you can see in the picture in this link: http://imgur.com/GG8ih0Z. New album: http://imgur.com/a/liqdX

    The armor is in horribly low textured. When zoom out and play normally it looks ok-ish, not that great but the low res texture is not very obvious. But I'm the kind of person who likes to zoom in (using N) and admire the beauty of the soldier and this looks horrifying to me. It's probably the only thing that keeps me from enjoying this mod.

    I can't find any picture on the net that is this zoom in to the unit so I cannot confirm if this is normal to everyone or just me. In the effort to "fix" this I've done everything from resubscribing to DeI and reinstalling R2 but nothing helps. So can anyone tell me if this low res texture is normal? Is there somehow to improve this because this looks so bad.

    For the record, I'm running everything in extreme and either unlimited memory on or off.
    Last edited by diego007; September 21, 2015 at 10:29 AM. Reason: added album

  2. #2
    KAM 2150's Avatar Artifex
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    Default Re: Concern: Is this how the unit supposed to look like?

    So let me get this straight, single armour texture keeps you out from enjoying mod with over 1800 units and dozens of unique additions that are not present in vanilla game or other mods?
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  3. #3

    Default Re: Concern: Is this how the unit supposed to look like?

    Well I'm a bit of an OCD guy so I have the obsession of wanting everything to be exactly as intended. Shall I take that question as a "Yes, it's how the armor should look like and it's the same on my pc"?
    And also it's not just that one armor, almost all roman armors have low texture except for Kaziel's, I'm just taking one sample picture showing 3 armors, which makes me really sad bc I'm a big fan of Rome.
    Last edited by diego007; September 20, 2015 at 01:44 PM.

  4. #4
    KAM 2150's Avatar Artifex
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    Default Re: Concern: Is this how the unit supposed to look like?

    I will check how they look at my PC, but some of those armours are from 2013 so they got a bit old plus many of our players simply do not have PC good enough to run all those hi res textures, DeI is already very demanding compared to vanilla.
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  5. #5
    KAM 2150's Avatar Artifex
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    Default Re: Concern: Is this how the unit supposed to look like?

    Yes, those armours look like these. Armour on the left does look a bit low res, but keep in mind this is a bloody strategy game with tens of thousends of troops on the field ;P This game already has better graphics then many FPS and RPG games from few years away
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  6. #6
    Smiling Hetairoi's Avatar Semisalis
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    Default Re: Concern: Is this how the unit supposed to look like?

    No plans on updating the old textures then?

  7. #7

    Default Re: Concern: Is this how the unit supposed to look like?

    Maybe some day, but plenty of people already have issues with our detailed textures and performance

    I don't really see it as that bad, its one in thousands of textures.

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  8. #8
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    Default Re: Concern: Is this how the unit supposed to look like?

    It's not bad, it's perfectly fine, like he said he has a medical condition.

  9. #9

    Default Re: Concern: Is this how the unit supposed to look like?

    It's fine if everything is on the same resolution. But the helmet and shield look so nice and then look at the armor , they are not on the same level and it feels off. Speaking of performance, if I'm not mistaken the game uses lower LOD model when zoomed out on the battlefield so I dont suppose it will have that much impact during normal strategy gameplay. But when you zoom in to admire the troop... well you make them so diverse and nice for a reason right , and obviously not to look at them on ant-size. I mean the mod had the idea of making the unit looks nice, but it doesn't follow it to the end . Really hope for some update on armor texture.

  10. #10
    Meraun's Avatar Decanus
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    Default Re: Concern: Is this how the unit supposed to look like?



    i woud have made it bigger if it were possible

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  11. #11

    Default Re: Concern: Is this how the unit supposed to look like?

    Dude, it's not like I'm complaining that soldiers die when they fight each other. Texture is a serious thing in a game, otherwise I dont see why DeI guys bother to change it in the first place and not just use vanilla stuff, or even solid red color shield and armor. This isn't AoE II era anymore.

  12. #12

    Default Re: Concern: Is this how the unit supposed to look like?

    Wow... I don't even... I don't even know what to say.
    I'm sorry for your medical condition, and glad for you that you seem to have no other, bigger problems in life...


  13. #13
    KAM 2150's Avatar Artifex
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    Default Re: Concern: Is this how the unit supposed to look like?

    Yeah, it is not like we added hundreds of new textures and even new models to the game and we of course get hunders of dollars and we totally not have a life because SINGLE texture is not up to 2015 standards....

    Either you are trolling or you have no respect whatosever for others unpaid and dedicated work.
    Last edited by KAM 2150; September 21, 2015 at 04:06 AM.
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  14. #14
    Mark of Calth's Avatar Tiro
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    Default Re: Concern: Is this how the unit supposed to look like?

    I wish my PC could run at those graphics settings I actually don't like a lotaf the vanilla chainmail textures, as the rings look too finely detailed from a distance. The guy on the far right looks about right to me.

  15. #15

    Default Re: Concern: Is this how the unit supposed to look like?

    First, I do NOT intent to troll or disrespect anyone, I was explaining to the guy insulting me with the picture of "First World Problem" how visual is as important as gameplay in the game, sorry for not quoting him if it causes misunderstanding. I did not quote because I thought I was replying directly below him.

    Second, why such hostility from almost everyone? I raise a problem because I think there is a bug because the resolution on one place is not on par as on the others.

    Third, I am not having real OCD. It's just a funny way of saying I'm a bit of a perfectionist, on the graphical appearance side.

    Fourth, why do I care about unit texture? Because that's what I'm interested in this mod. Each person has their own way of enjoying DeI. One may enjoy it for the campaign feature, or the battle balance, or both. To me it's the authenticity and historical accuracy of how the units look, I also like reenactors because of the same reason. I really like the idea of imperial legionaries not having segmentata on every person. I like the diversity and to me this mod is one of its kind. I don't even play campaign on R2, I only open up R2 to play custom battles between Rome (bc I like Rome) and some other faction and see units clash in epicness between my little 20 mins of free time, that's how I enjoy this game and this mod. I dont care about battle mechanic and I dont consider people having issues with vanilla battles to be having first world problem. Because I know our interests are not the same.

    Maybe you KAM is battle designer and don't even look at the unit and doesnt care how they look. But I do, because it's what I like about this game. Maybe the Lead Unit Designer or someone similar may take the low resolution issue seriously because we both care about the appearance of the unit. I appreciate your time in helping me confirming the unit texture, but the way you talk to me is really offending and I feel offended. If you like a football club and get sad about their lost, how do you feel if I piss on that?

    Tbh the only thing that gets me excited about 1.1 is the unit animation which will add huge immersion to the game. I don't care about supply line system and even less for any combat mechanic changes. But I still like DeI because I like the concept on how troops look like, that's what keeping me from using much better looking mods like Leonardo's imperial legions of rome.

    Fifth, I'd gladly donate if you open up a paypal donation. I know the team has been doing hard for free. I am not demanding anything. I'm simply raising an issue that I think will affect the enjoyment of people who care about how units look and hope for an update that will improve the situation

    Sixth, it is not a SINGLE texture, I already said almost EVERY armor texture of Rome is in low resolution and I was just taking a sample.

    @Mark: the guy on the right looks ok because he was far away

    @Gato: Oh believe me I have a lot of things to worry about. For sure I don't sit around testing DeI all day.
    Last edited by diego007; September 21, 2015 at 07:02 AM.

  16. #16
    Meraun's Avatar Decanus
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    Default Re: Concern: Is this how the unit supposed to look like?

    Quote Originally Posted by diego007 View Post
    I dont consider people having issues with vanilla battles to be having first world problem.
    First of all, every Problem tahts involve a Pc- Game is per se a First World Problem

    Quote Originally Posted by diego007 View Post
    The armor is in horribly low textured
    Quote Originally Posted by diego007 View Post
    and this looks horrifying
    Quote Originally Posted by diego007 View Post
    I mean the mod had the idea of making the unit looks nice, but it doesn't follow it to the end
    Those are all pretty offensive, espacially the last one..


    you a raised good point, You can play the mod for wahtever reason you want. It not my right to Judge it. But isn't yours neither to almost demand better textures just because you dont like them and
    pretty much accuse the Dev's to not finish their Mod "properly" because it this.

    DeI is mainly about a more histroical Gameplay Expierence.. This includes Graphics' yes, but its not all
    Last edited by Meraun; September 21, 2015 at 09:11 AM.

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  17. #17

    Default Re: Concern: Is this how the unit supposed to look like?

    Quote Originally Posted by Meraun View Post
    First of all, every Problem tahts involve a Pc- Game is per se a First World Problem
    Then would you mind spamming all bug reporting threads on this forum with that gigantic picture?

    Quote Originally Posted by Meraun View Post
    Those are all pretty offensive, espacially the last one..


    you a raised good point, You can play the mod for wahtever reason you want. It not my right to Judge it. But isn't yours neither to almost demand better textures just because you dont like them and
    pretty much accuse the Dev's to not finish their Mod "properly" because it this.

    DeI is mainly about a more histroical Gameplay Expierence.. This includes Graphics' yes, but its not all
    Idk if you read my entire post, but I clearly stated that I'm NOT demanding anything. I only raised an issue that I think should be addressed. And you literally spammed the thread with that picture, which is not only pointless, insulting and not contributing anything to it, but also take up huge screen space which gets really annoying. There's a reason there's a size limitation for pictures on signature.

    Also, I never said that I don't like the texture, I don't like the resolution that the texture is rendered at, that's 2 different things. Actually it's the texture that brought me to this mod.

    Anyway, you threw that huge picture in my face with an insulting sentence for no reason then try to legalise it with some hastily written reply? Shame on you.

    @KAM: I'm not sure your armor looks better. It's possible that GEM is doing the AA work here making the armor looks sharper. In anyway, you can't be saying that it looks like a mail armor (if you didn't know that it was a mail armor. Showed it to my dad and he said it looks like the armor was knitted by copper fiber, no idea where he got that idea from). To me it looks like black and white polka dot. If you are going to reduce the diversity I'd say scrap this first.

    Sorry if you consider this as nitpicking, it just slammed into my face and everytime I look at these armors they are like "Hey look at me I'm in low res", can't un-see them you know. Not like I'm asking for more feathers on barbarians' trousers or redder red on roman shield or something

    @Ritter: Wow, thanks a lot. It's great to hear that. Thank you. The design looks great. Love the graphical work on DeI (except the low res thing, ofc ). Thanks for creating such an immersive world and keeping doing it . I'm excited to see how you can improve the armor without improving resolution. But then I'm not a maestro
    Last edited by diego007; September 21, 2015 at 10:16 AM.

  18. #18

    Default Re: Concern: Is this how the unit supposed to look like?

    Exercise greater care in remonstrating with others diego, especially where KAM is involved

  19. #19

    Default Re: Concern: Is this how the unit supposed to look like?

    Quote Originally Posted by Butan View Post
    Exercise greater care in remonstrating with others diego, especially where KAM is involved
    I don't even know who he is, all I know is that after nicely confirming the texture, he (surprisingly) said this to me "Either you are trolling or you have no respect whatosever for others unpaid and dedicated work."without any reason other than he feels like it. Like I said I care about the unit appearance because that's the only aspect I like about this mod (and the upcoming animation change) and was just raising an issue that I think is serious based on my interest.

    @Augustusng: Hmmm I'm not sure if it's actually better than vanilla one at this res. I'd just say the texture is different from vanilla because they all look as blurry as each other. Speaking of which, does DeI have some kind of Unit Designer anymore?
    Last edited by diego007; September 21, 2015 at 08:13 AM.

  20. #20
    KAM 2150's Avatar Artifex
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    Default Re: Concern: Is this how the unit supposed to look like?

    Yeah, I wonder if having part of my toe including entire toenail removed, being in constant pain and due to that not being able to drink beer for past few days has anything to do with it
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