Results 1 to 18 of 18

Thread: Migrating from Retail copy to Steam

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Migrating from Retail copy to Steam

    Lots of people have found themselves unable to play their retail versions of Medieval II after upgrading to Windows 10, and migrating to Steam seems to be the most straightforward soulution, since you can redeem your retail CD Key and get a Steam copy for free. However, some people (including myself) have a few uncertainties about how different the game will be, specially for those who have modded their game. So I decided to write down some of the questions that crossed my mind when considering to leave behind the retail version I can't play anymore. I'll try to update the thread with the answers people can provide, for future reference.

    Check out this thread by Gigantus if you don't know how to activate Medieval II on Steam with an existing CD Key, along with ways to make some mods work.

    1) Should the retail version be uninstalled before installing through Steam?

    This may seem obvious to some, but some may want to know if it's absolutely necessary. It will also help those that want to back up some modded files.

    Answer: It is the recommended way to do it, since it saves up a bunch of space and in most cases it's redundand to keep both versions. Back up all of you moddded files, and your preferences.cfg, if you still plan on using them.

    2) Should we expect new bugs in the Steam version?

    Last year, the game recieved a patch that allowed to play Medieval II's multiplayer on Steam. However, it algo introduced a variety on bugs on several different areas. Different fixes were issued since then, but there are ussually bugs that slip by and remain unfixed. Are there noticeable bugs we should expect to find in the Steam version that weren't present in the retail version?

    Answer: I noticed the siege tower and ladder models do not fit the height of the walls they are meant to be used on. The men still climb them normally, but it looks very odd. I read about that glitch before, but I thought it had been patched. Not sure if there is a fix. It might be an issue with Retrofit only, though, since this bug isn't present in the Kingdoms campaigns.

    3) Will it come with unpacking tools?

    The Gold Edition disks didn't include the unpackers for the Kingdoms campaigns, making those who wanted to mod those campaigns download the unpacker files from the internet (such as this site). Will all the unpackers be included in the Steam version and work the same way (Having to delete some files after unpacking, etc)?

    Answer: Yes, all unpackers are included in the files and work the same way. However, you may have trouble unpacking some of the Kingdoms campaigns (unpacker running for a few seconds and suddenly closing). If this happens:

    1) Create a new folder in the C: drive named Medieval II Total War, move the unpacker folder into that folder
    2) Copy all the .dll files from the main folder into the moved unpacker folder
    3) Move the folders of the campaigns you have trouble unpacking (located in the "mods" folder) into the new Medieval II Total War folder.
    4) Run the necessary unpacks, and move the unpacked campaign folders back into their respective places.

    4) Will some old mods work in the Steam version?

    For example, can the Retrofit Mod files simply be transferred into the "mods" folder, rename the .exe file required, and expect it to work?

    Answer: Yes, it should work normally. However, since the Launcher doesn't exist in the Steam version, you will have to launch Retrofit from the batch file in the mod's folder.

    5) Will there be a difference in preformance?

    My Steam copy of Rome I runs worse than my disk copy of Medieval II. I'm not sure if Rome I is simply not as well optimized, but it is a particularly big concern of mine.

    Answer: There doesn't seem to be any difference between both versions.




    If this is in the wrong subforum, please move it to where it's appropiate.
    Last edited by D@gget; December 01, 2015 at 06:33 PM.

  2. #2
    ♔atthias♔'s Avatar dutch speaking
    Citizen

    Join Date
    Mar 2013
    Location
    France
    Posts
    4,059

    Default Re: Migrating from Retail copy to Steam

    http://www.twcenter.net/forums/showt...-Disk-to-Steam
    this guide wil help you to convert you disc install to steam credits to gigantus
    greetings atthias

  3. #3

    Default Re: Migrating from Retail copy to Steam

    Quote Originally Posted by atthias View Post
    http://www.twcenter.net/forums/showt...-Disk-to-Steam
    this guide wil help you to convert you disc install to steam credits to gigantus
    greetings atthias
    Yes, I have already read it, this thread is meant to focus on more specific questions.

  4. #4

    Default Re: Migrating from Retail copy to Steam

    4) Will some old mods work in the Steam version?
    I'm curious about this as well, as the only thing stopping me from doing my upgrade is whether I'll be able to play Stainless Steel in Windows 10.

    I know, silly reason for delaying, but still.

  5. #5
    ♔atthias♔'s Avatar dutch speaking
    Citizen

    Join Date
    Mar 2013
    Location
    France
    Posts
    4,059

    Default Re: Migrating from Retail copy to Steam

    Quote Originally Posted by Kataphractos View Post
    I'm curious about this as well, as the only thing stopping me from doing my upgrade is whether I'll be able to play Stainless Steel in Windows 10.

    I know, silly reason for delaying, but still.
    read this thread maybe that wil help you
    http://www.twcenter.net/forums/showt...-add-more-mods
    greetings atthias
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  6. #6
    Frunk's Avatar Form Follows Function
    Artifex

    Join Date
    Jun 2009
    Location
    Gold Coast
    Posts
    6,490

    Default Re: Migrating from Retail copy to Steam

    I would argue that converting to Steam is only the most straightforward solution for users without Kingdoms, who have no alternative but to use the medieval2.exe. Other than that, I would actually think converting to Steam is inadvisable. Nobody has reported any issues with Kingdoms and its kingdoms.exe, which runs all the big mods and the Kingdoms campaigns.

    The most straightforward solution for Kingdoms users certainly is to install Gignatus' Bare Geomod, but they only need to do that if they want to play the original Grand Campaign for some reason. With Europe-wide mods like SS and KGCM available, it's hard to see why anyone would still wish to play vanilla.
    FrunkSpace | Mod Announcements | Colonies & Empires

    Under the patronage of Iskar of the House of Siblesz. I am the proud patron of:

    atthias | PaulH | Athos187

  7. #7

    Default Re: Migrating from Retail copy to Steam

    So stainless steel will still work in windows ten ? I have the kingdoms disc and it runs of that so everything should run fine on windows 10 ? I am in the same boat I won't upgrade it if I can't play that but I am at a stand still I need to solve many pc issues particularly with the net and upgrading it may infact solve those issues

  8. #8
    ♔atthias♔'s Avatar dutch speaking
    Citizen

    Join Date
    Mar 2013
    Location
    France
    Posts
    4,059

    Default Re: Migrating from Retail copy to Steam

    Quote Originally Posted by Speekerofages View Post
    So stainless steel will still work in windows ten ? I have the kingdoms disc and it runs of that so everything should run fine on windows 10 ? I am in the same boat I won't upgrade it if I can't play that but I am at a stand still I need to solve many pc issues particularly with the net and upgrading it may infact solve those issues
    SS will stil work
    as all KINGDOMS based mods do
    greetings atthias
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  9. #9
    Gigantus's Avatar I am not special - I am a limited edition.
    Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    52,680
    Blog Entries
    35

    Default Re: Migrating from Retail copy to Steam

    Uninstalling - I would recommend it as there could be an interference with registry entries. Some mod installers (all of mine) use the registry to find the installation path. Apart from that you are simply wasting space, lots of it.

    Unpacker - no idea, but if it is included then using this principle might make life easier.

    Performance - don't see a reason why it should differ. Comparing steam RTW with disc M2TW is not a comparison at all and in the end it comes down to processor speed.

    Quote Originally Posted by atthias View Post
    SS will stil work
    as all KINGDOMS based mods do
    greetings atthias
    That is correct, all kingdoms mods run on Steam (medieval2 based mods require porting) - it may however require a copy\rename of the medieval2.exe to kingdoms.exe if the mod does not provide a suitable BAT file based on the universal batch file principle.










  10. #10

    Default Re: Migrating from Retail copy to Steam

    I noticed some unresolved issues with the Steam copy after the patch last year. The performance was noticeably worce. I've got an old computer, so that's a huge issue for me.
    I also noticed that the Teutonic and Americas campaigns still had unfixed bugs. In the Teutonic campaign, some unit animations were messed up, and in the Americas campaign, there was still the issue of big black shadows all over settlements.
    Went back to my retail copy, and had none of these problems.

    I also had a lot of trouble getting the Retrofit mod to work on Steam. Can't remember why that was. Getting other mods to work was fairly straightforward, though.

    I don't think there'd be any need to uninstall the old version. I kept both installed to test issues between the two, and didn't run into any issues, but what Gigantus said seems like a reasonable think to keep an eye out for.

  11. #11

    Default Re: Migrating from Retail copy to Steam

    Well, I finally did the migration. Retrofit works fine so far, but it's kind of a bother having to launch it from the batch file in the mod folder.

    Preformance is alright, significantly better than Rome I. I assume Rome I is too dated to use the available resources of more modern computers efficiently.

  12. #12
    Gigantus's Avatar I am not special - I am a limited edition.
    Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    52,680
    Blog Entries
    35

    Default Re: Migrating from Retail copy to Steam

    I always find it convenient to start directly with the desktop shortcut - guess it's because I never (why do more steps then necessary, I am lazy ) used the launcher in the first place.










  13. #13

    Default Re: Migrating from Retail copy to Steam

    Meybe I could try to make a desktop shortcut for Retrofit, problem is, I don't know how, although I dont like having the DOS window appear everytime I try to launch from the batch file.

  14. #14
    Gigantus's Avatar I am not special - I am a limited edition.
    Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    52,680
    Blog Entries
    35

    Default Re: Migrating from Retail copy to Steam

    Creating the short cut: right click the BAT file and 'send to\desktop' - if you want you can assign a custom icon (usually in the mod's folder) to the short cut by right clicking it and via 'properties' and 'change icon'
    If you are using the universal batch file then the DOS window will only appear very briefly.










  15. #15

    Default Re: Migrating from Retail copy to Steam

    I wonder why it won't run on widows 10 for some people? It runs fine for me on windows 10.

  16. #16
    Frunk's Avatar Form Follows Function
    Artifex

    Join Date
    Jun 2009
    Location
    Gold Coast
    Posts
    6,490

    Default Re: Migrating from Retail copy to Steam

    Quote Originally Posted by Morgan63 View Post
    I wonder why it won't run on widows 10 for some people? It runs fine for me on windows 10.
    It's probably dependent upon the age of the disc. Discs released later did not feature SafeDisc, the copyright check that requires secdrv.sys to run, and therefore they have no problem. Kingdoms came out roughly 10 months later, and during this time one can assume SafeDisc was removed/phased out. Similiarly, the Gold Edition, or other packs, must have had SafeDisc removed too.
    FrunkSpace | Mod Announcements | Colonies & Empires

    Under the patronage of Iskar of the House of Siblesz. I am the proud patron of:

    atthias | PaulH | Athos187

  17. #17

    Default Re: Migrating from Retail copy to Steam

    Quote Originally Posted by Frunk View Post
    It's probably dependent upon the age of the disc. Discs released later did not feature SafeDisc, the copyright check that requires secdrv.sys to run, and therefore they have no problem. Kingdoms came out roughly 10 months later, and during this time one can assume SafeDisc was removed/phased out. Similiarly, the Gold Edition, or other packs, must have had SafeDisc removed too.
    Thanks. That makes sense. I have Gold, bought it in 2011...

  18. #18

    Default Re: Migrating from Retail copy to Steam

    I have updated the OP with some answers I have found by myself and some found around the forum. Thanks for the input.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •