I don't know if it's just me, but religion seems rather superfluous for WRE. Both Latin Christianity (LC) and Roman Paganism (RP) religious building chains are "meh" in terms of the public order benefits they yield:
- the public order bonus produced by religious buildings pale in comparison to those produced by city center cultural buildings. Circus yields +21 public order, produces 825 wealth per turn, and acts as a de facto religious building generating +3 RP in the region. By contrast, a Latin Patriarchal Cathedral generates +8 public order, and is actually a per turn drain on your treasury that makes it rather unsustainable to build and upgrade in every province (although I guess that's why LC players are advise to mainly build only bath houses in towns, and not use city slots for LC religious buildings unless they can afford it). Level 4 RP religious buildings are not much better, generating only +10 public order (but at least they drain food, not money).
- for WRE, negative public order stemming from "religious differences" seems to pale in comparison to those caused by "immigration", so converting the populace to the state religion doesn't seem like a priority.
- edicts for LC seems better than edits for RP. "Ecumenical Matters" is pretty useful for ensuring income as WRE gains territories and corruption escalates, and "Bread and Games" is essential for stabilizing regions in the early campaign before you have built the infrastructure for food and public order buildings. RP edicts, on the other hand, seem "meh."
- granted, converting to RP means the -10 moral penalty against Christian armies from Hun hordes no long applies to you, and +2 sanitation can help when squalor increases unexpectedly due to seasonal changes.
- upgrading the city center cultural building chain (auditorium --> circus) and the administration building chain (capitol --> governor palace) pretty much solves any public order issues for the province for the entire campaign. I can generally get enough food to sustain both building chains in most provinces, even in late game climate change.
- pursuing the religious civil tech chain eventually disables legacy techs and you can't build amphitheaters and circuses any more. Even though Latin religious civil techs produce some public order bonuses, they don't make up for the short fall. It also disables "improved plumbing" so you can no longer upgrade the aqueduct building chain--but then the sanitation bonuses provided by LC and LC religious buildings would displace the need for the aqueduct building chain.
Conclusion
So, basically, it almost feels that by ignoring religious buildings and religion altogether. As long as I don't pursue the religious civil tech chain that disables legacy techs, I can still build and upgrade amphitheatres and circuses, and WRE can still get some bonuses from both religions, attempt to maximize income and public order. I can complete the game as WRE without ever building a single religious building or making use of any priests.
It feels weird...but, thoughts?




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