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Thread: Medieval Kingdoms Total War: Seljuks of Rum

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  1. #1

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Some updates maybe ?

  2. #2

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    If you ever implement a cicek helmet, there is an OSP from mount and blade made by someone called Nemerius. You could ask him if you could use it; it's a very high quality model and it will look very nice for the early Ottoman units (perhaps sipahi). If it does look too late, it could be altered some way I suppose.


    Spoiler Alert, click show to read: 
    [IMG][/IMG]
    [IMG][/IMG]

  3. #3

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    The visor, cheek guards, and back plate are very 16th century additions. Sorry, but I'll be making the majority of the chichak stuff.

  4. #4

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Quote Originally Posted by Slytacular View Post
    The visor, cheek guards, and back plate are very 16th century additions. Sorry, but I'll be making the majority of the chichak stuff.
    Great! Historical accuracy is key, after all

  5. #5

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    We want some Heavy Stuff for the Ottomans

    Spoiler Alert, click show to read: 





  6. #6

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Quote Originally Posted by Nebaki View Post
    We want some Heavy Stuff for the Ottomans

    Spoiler Alert, click show to read: 




    There's no playable Ottomans in the mod.

  7. #7

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Quote Originally Posted by zsimmortal View Post
    There's no playable Ottomans in the mod.
    Doesn't mean their units won't have some love though. They should get some love.
    Quote Originally Posted by OutsiderKK View Post
    Ottomans didn't even have a reguler army when had they gained their independence. It is funny to hear someone asking for heavy stuff for Ottomans on the Seljuk thread. So I guess it'd be better to ask for Seljuks to have what Ottomans had in their armies in their rise for late era in this thread and allow modders to handle the unplayable emergent factions later on.
    Obviously, Seljuk late era units will be based on the Ottoman units
    That's the reason people asking for Ottoman heavy units in Seljuk thread. You wrote it yourself. But yeah, that's the plan.
    Quote Originally Posted by Nebaki View Post
    Spoiler Alert, click show to read: 


    The armor looks rather...Principate Roman? Especially that segmented manica vambrace. Isn't Turkish Krug armor is more Plated Mail rather than Laminar like Segmentata?
    Last edited by You_Guess_Who; November 29, 2016 at 09:00 PM.

  8. #8

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Quote Originally Posted by You_Guess_Who View Post
    Doesn't mean their units won't have some love though. They should get some love.
    I can't speak for Ltd. and dontfearme, but it was my understanding that all of our later tier units will be inspired by the successors of our factions, which includes the Ottomans for the Seljuks, Mamluks for Ayyubids, Timurids for Ilkhanate and Turkoman dynasties for the Khwarazmians (in my case). These factions would then be adequately represented as such.

  9. #9

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Ottomans didn't even have a reguler army when had they gained their independence. It is funny to hear someone asking for heavy stuff for Ottomans on the Seljuk thread. So I guess it'd be better to ask for Seljuks to have what Ottomans had in their armies in their rise for late era in this thread and allow modders to handle the unplayable emergent factions later on.

    Obviously, Seljuk late era units will be based on the Ottoman units

  10. #10

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Exactly.

    Even if not playable, Ottoman units would be guaranteed in the mod, in some form or another, as Late Medieval-era Turkish units.

  11. #11

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    It would be too good to pass out on the Attack Mehter March


  12. #12

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Quote Originally Posted by Slytacular View Post
    It would be too good to pass out on the Attack Mehter March

    Instead of this impossible:


  13. #13

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Just a little bit annoying... No offense

  14. #14
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    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    That one is always awesome
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  15. #15

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Last edited by OutsiderKK; December 02, 2016 at 08:30 AM.

  16. #16

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    @Nebaki

    But you know that this music isnīt traditional turkish, yes? Itīs more like 19/20th century central-european music and partially contains pieces like the British/old German Empire- national anthem. (0:55)

    https://m.youtube.com/watch?v=WIyS6SLArI8

  17. #17

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Quote Originally Posted by Heisenburrg View Post
    @Nebaki

    But you know that this music isnīt traditional turkish, yes? Itīs more like 19/20th century central-european music and partially contains pieces like the British/old German Empire- national anthem. (0:55)

    https://m.youtube.com/watch?v=WIyS6SLArI8
    Most of those "Mehter" was made after the fall of the Ottoman Empire so we cannot use something that is not really representing the Ottoman Music Band - They donīt speak or sing in Turkish, Ottoman language was a Mix of Turkish-Persian-Arabic which we cannot understand today.

  18. #18

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Quote Originally Posted by Nebaki View Post
    Most of those "Mehter" was made after the fall of the Ottoman Empire so we cannot use something that is not really representing the Ottoman Music Band - They donīt speak or sing in Turkish, Ottoman language was a Mix of Turkish-Persian-Arabic which we cannot understand today.
    They actually sing Turkish because when European band was adopted they disposed all lyrics and musical records of Mehter. Near the end of the Empire, The Young Turks' goverment adopted Mehter in order to motivate the people against the enemy. However they didn't have anything left of Mehter so they wrote them again the way folk could understand, which was pure Turkish .

  19. #19

    Icon1 Re: Medieval Kingdoms Total War: Seljuks of Rum

    dAll of the songs shared in this thread are late period pieces and sound out of place to be honest, maybe they wouldn't stand out if this mod was based on Empire Total War. Most of the Mehteran pieces (including famous "Attack March") were composed in the 20th century unfortunately, the original marching band (along with most of their marches) disappeared following the abolition of the Janissary corps, what we hear today is 20th century compositions.

    As for Ottoman classical/court music (such as this one), it was developed in the late period too. The origin of Ottoman classical music dates to the 15th century, the Ottomans put an end to Eastern Roman Empire and adopted their music.

    Ottoman and Byzantine classical/court music for comparison
    Spoiler Alert, click show to read: 





    The traditional Turkish (folk) music is centered around "bağlama", an instrument related to qopuz. Here is what it sounds like:
    Spoiler Alert, click show to read: 








    I don't think any of these folk music examples above can be used in the game though (be it campaign or battle).

    I strongly recommend Hossein Alizadeh's (an Iranian Azeri) pieces for campaign soundtracks, some of his pieces were also used by Broken Crescent team.

    For example, this song is famous among Turks, Azerbaijanis, Georgians, Armenians and Persians (each has different versions). It fits the atmosphere of the mod.
    This one is a mix of Azerbaijani, Persian and Armenian.
    Spoiler Alert, click show to read: 



    Many pieces from this album can be used in eastern islamic factions IMO.
    such as Ruh-ol Arvah, Arezu, Showq-e Yosef, Anduh.
    http://darkmp3.ru/album-under-the-cu...-10137001.html


    Another example from MedievalTW 1. Although labelled as "Arab Battle theme" it is mostly based on the Turkish instrument and rhythms.
    Spoiler Alert, click show to read: 


    Quote Originally Posted by Nebaki View Post
    Most of those "Mehter" was made after the fall of the Ottoman Empire so we cannot use something that is not really representing the Ottoman Music Band - They donīt speak or sing in Turkish, Ottoman language was a Mix of Turkish-Persian-Arabic which we cannot understand today.
    "Ottoman Turkish" was the language of the court and used in literature and official papers, common Turks never spoke it. They spoke "kaba Türkįe" (vulgar Turkish - basically the basis of modern Turkish language), which had far fewer foreign loanwords.
    Last edited by Danishmend; December 03, 2016 at 06:39 PM.

  20. #20

    Default Re: Medieval Kingdoms Total War: Seljuks of Rum

    Quote Originally Posted by Danishmend View Post


    Another example from MedievalTW 1. Although labelled as "Arab Battle theme" it is mostly based on the Turkish instrument and rhythms.
    Spoiler Alert, click show to read: 


    Now i must play Broken Crescent




    But we should not forget this legend:

    Last edited by Nebaki; December 06, 2016 at 10:19 AM.

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