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Thread: TWC Tag Team Tournament Westeros Semi Final - Ended

  1. #1
    Dux's Avatar Warden of Westeros
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    Default TWC Tag Team Tournament Westeros Semi Final - Ended


    TWC and Hotseat Gaming Staff present


    THE SECOND ANNUAL


    TAG TEAM TOURNAMENT CHAMPIONSHIP


    This is the second edition of the TWC hotseat tag team tournament!

    It is time to determine the best tag team of the Westeros section and this section's representatives in Grand Final.
    The winners of this semi final shall receive 30 rep pp.




    Westeros Semi Final



    Teams:
    Team 1;
    House Lannister and House Hoare: DEFEATED

    Team 2;
    Arryn and Stormking: Themzr and Silenced Ape
    Team 3; Gardener and Martell: Korpskog and Jadli

    ADMIN: DUX
    Co admins: Joerock22 and SoulgamesINC


    Rules
    One turn peace, meaning also not ending turn in enemy territory nor building forts in enemy territory on turn 1
    The hotseat will last 15 turns (meaning it ends after turn 16 as we start fighting on turn 2)
    Victors will be decided by battles won and settlements captured

    Your team will lose instantly if you lose both your capitals
    PM the next player that it is their turn. You have 18 hours to play each turn, 36 hours per team.
    NO ALLIANCES/NO BENDING WITH OTHER TEAMS
    PRE-SET PASSWORDS, SHARE THEM WITH YOUR TEAM MATE!
    THE NORTH, DRAGONSTONE AND DRIFTMARK ARE OUT OF BOUNDS. Nobody may enter these regions during the entirety of the Hotseat.
    2 strike rule when it comes to a team being late. If your late 2 times with no warning, word or reason then you'll be kicked.
    2 forts per region/player and forts need to have a garrison of at least 4 units, to limit fort spamming a bit.
    NO DESTROYING BUILDINGS. Not allowed under any circumstances. Failure to follow this will not be tolerated.
    No bug abuse! When you think someone has used a bug report it here and the admin will look into it. If in doubt, just ask us.
    No sailing from a blockaded port without defeating the blockading ships, it is illegal to burn down ports in order to get around this rule.
    Armies must not end a turn be hidden in ships inside of ports. This is because that army would be unreachable.
    No sallying forth in a siege if the outcome is a defeat. This counts towards all sieges including forts.
    Heroic victories are 100% banned and illegal. If you get a heroic victory repeatedly, contact an Admin and we may allow it.
    Post pictures of battle odds, involved armies, their banners and the results. It is advised to hide everything else, especially the mini map and your finances.
    Settlements gifted should disband all units save one. No gifting regions in a war zone (bordering faction at war with, or under threat).
    Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies standing in defenses, even if defeated, don't lose movement points. So player 'a' is allowed to move the army that reinforced another while in a fort even if defeated by 'b'. Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
    NO ASSASSINATIONS. Assassins are entirely illegal and cannot be used. If recruited, you may not use them.
    NO WATCHTOWERS. You may place them during your turn to get a better view, but you must reload after placing them.
    Princess must have over 30% odds of success in order to steal a general. Pictures must be posted as proof of these odds.
    NO SIEGE ENGINES!
    It is allowed to grant max 3 settlements to the other faction, all units spawned save 1 should be disbanded. However, doing so will severely hamper your chances of victory, as these settlements will count as lost settlements.
    It is not allowed to besiege a castle or fort with units unable to take it to deny an other army the retreat inside the castle.
    It is not allowed to besiege fort/settlement then defeating an army nearby, refusing the army to retreat in it, then lifting the siege and attack the defeated army and therefore draw out the army inside the castle
    for battle
    It is not allowed to put agents that cannot be bribed in forts (priests and princesses).
    It is allowed to disband troops in a fort that is certain to be taken, if there is a general in the fort. (this means the siege stays intact). Even if that brings the total units required in the fort below 4.
    Teams may themselves decide which player is which faction.


    Let the battle begin!


    Who will you support?

    Show your support by wearing these signatures.


    Team Silenced Ape (FrostySOTF) and Themzr


    Team Korpskog and Jadli

    Last edited by Dux; November 30, 2015 at 03:02 PM.

  2. #2
    Dux's Avatar Warden of Westeros
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    Team 1 up!
    Attached Files Attached Files

  3. #3
    Silenced Ape's Avatar Vicarius
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    I might as well throw in the towel. The victory will go to Rivers and Guy most likely.


  4. #4
    Ghjacobsen's Avatar Ducenarius
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    What about the Riverlands? do Storm/Arryn have too walk through Mudd territory to get into combat?

  5. #5
    Riverknight's Avatar Last of the Romans
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    I believe the Riverlands are open for conquest?

  6. #6
    The Generalissimo's Avatar Ordinarius
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    Good luck to all of you. This is going to be ing incredible to watch

  7. #7
    Jadli's Avatar The Fallen God
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    House mudd isnt ingame you fools

  8. #8

    Default Re: TWC Tag Team Tournament Westeros Semi Final

    Quote Originally Posted by Riverknight View Post
    I believe the Riverlands are open for conquest?
    Nope. If that was the case Lannister/Hoare would win, very easily. Storm controls the Southern Riverlands while Hoare holds the Northern section around Oldstone.

  9. #9
    Silenced Ape's Avatar Vicarius
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    The Riverlands will turn into a trench war.

  10. #10
    themzr's Avatar Primicerius
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    I wish the best of luck to all my competitors. May we have a clean fun game!
    "I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion."

    ----- Alexander The Great


  11. #11
    Dux's Avatar Warden of Westeros
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    Quote Originally Posted by Riverknight View Post
    I believe the Riverlands are open for conquest?
    We are using the AoK setting with altered desc_strat.

    Meaning there is no house Mudd. Arryn, Hoare and Storm control the Riverlands.

    There have been quite a few pms about this. The scenario was shared last week.

  12. #12
    Riverknight's Avatar Last of the Romans
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    Quote Originally Posted by themzr View Post
    I wish the best of luck to all my competitors. May we have a clean fun game!
    Spare me.

    Thanks for the reply Dux.

  13. #13
    themzr's Avatar Primicerius
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    Quote Originally Posted by Riverknight View Post
    Spare me.

    Thanks for the reply Dux.
    Play your turn you silly nilly! Stop slandering two honorable and noble teams because of your own insecurities!

    P.S. I'm looking forward to this rematch korpsie-poo .
    "I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion."

    ----- Alexander The Great


  14. #14

    Default Re: TWC Tag Team Tournament Westeros Semi Final

    Trying to play the turn. My internet is acting very slow right now and I haven't found a working link for the mod either.

  15. #15

    Default Re: TWC Tag Team Tournament Westeros Semi Final

    I GOT MY INTERNET TO WORK AND I CAN PLAY MY TURN NOW FINALLY!

    Sorry it has to be this way though, I'm going to have to ask an extension because I'm about to sleep and I want to be able to play my first turn as best as possible. VERY sorry for the delay, but I've been trying to get this set up for the past five hours.

  16. #16
    Korpskog's Avatar Praepositus
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    Gentlemen... To the victor belongs the spoils
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  17. #17
    Dux's Avatar Warden of Westeros
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    You can play this save on regular patched Korah.

    Edit:

    One turn peace means no ending your turn in enemy territory nor building forts or something there, as I assume you all know.
    Last edited by Dux; September 09, 2015 at 05:39 AM.

  18. #18

    Default Re: TWC Tag Team Tournament Westeros Semi Final

    We're going to win.

    Tag_Arryn_1.rar

  19. #19
    Ice Eyes's Avatar King of Winter
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    Wishing all teams the best of luck and may the best team win

  20. #20
    Dux's Avatar Warden of Westeros
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    Default Re: TWC Tag Team Tournament Westeros Semi Final

    It is not allowed to put agents that cannot be bribed in forts (priests and princesses).

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