Page 4 of 16 FirstFirst 1234567891011121314 ... LastLast
Results 61 to 80 of 310

Thread: Doomon 18, My maps / projects

  1. #61
    Antiokhos Euergetes's Avatar Protector Domesticus
    Join Date
    Sep 2011
    Location
    Antiokheia
    Posts
    4,273

    Default Re: Doomon 18, My maps / projects

    Can or do these cities appear on grand campaign battle maps, or just for custum battles? Excuse my ignorance.

  2. #62
    Willhelm123's Avatar Decanus
    Join Date
    Feb 2013
    Location
    York, UK
    Posts
    534

    Default Re: Doomon 18, My maps / projects

    They can be assigned to a section of the campaign map yes.
    AE Dev, mainly units

  3. #63

    Default Re: Doomon 18, My maps / projects

    Quote Originally Posted by Willhelm123 View Post
    They can be assigned to a section of the campaign map yes.
    When we figure out how to at any rate xD.
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

  4. #64
    Doomon18's Avatar Foederatus
    Join Date
    Oct 2014
    Location
    Outside of Mordor
    Posts
    47

    Default Re: Doomon 18, My maps / projects

    Quote Originally Posted by Petellius View Post
    When we figure out how to at any rate xD.
    Precisely, when someone figures out the whole campaign map craze ill make a campaign mod or ask these guys to help me out make one out and then put them on the map for use.

  5. #65
    Antiokhos Euergetes's Avatar Protector Domesticus
    Join Date
    Sep 2011
    Location
    Antiokheia
    Posts
    4,273

    Default Re: Doomon 18, My maps / projects

    Well good luck luck with that, I suppose the CA helping modders has withered away? Anyway your work is incredible keep going....
    Eventually if I ever find time I hope i can add some rudimentary generic late Roman frontier forts to our Justinian mod, and Third century mods I am part of.
    Keep up brilliant work.

  6. #66

    Default Re: Doomon 18, My maps / projects

    Please do atarmı the download link here?
    Direct link?

  7. #67

    Default Re: Doomon 18, My maps / projects

    Please do atarmı the download link here?

    Direct link?

  8. #68

    Default Re: Doomon 18, My maps / projects

    Thank you for your labor ...
    Please can you give us a direct link?
    Thank you

  9. #69
    Willhelm123's Avatar Decanus
    Join Date
    Feb 2013
    Location
    York, UK
    Posts
    534

    Default Re: Doomon 18, My maps / projects

    AE Dev, mainly units

  10. #70

    Default Re: Doomon 18, My maps / projects

    Thank you Doomon18 for the amazing maps!

  11. #71

    Default Re: Doomon 18, My maps / projects

    Doomon really isn't getting enough credit for the work he is doing. I haven't posted much throughout the thread, but he is the only modder touching this area currently. And he's doing some real nice work with quite a bit of trial and error involved. One of the reasons CA basically says screw mod tools is because so few people use them. The work being done by Doomon is great on its own, but also just very important for the modding community as a whole whether most people realize that or not. Modders who make the most of what CA gives them encourage CA to provide more going forward.

    And these tools aren't simple for mapping editing, either.


  12. #72
    The Wandering Storyteller's Avatar Protector Domesticus
    Join Date
    Dec 2010
    Location
    I wash my hands of this weirdness!
    Posts
    4,509

    Default Re: Doomon 18, My maps / projects

    Quote Originally Posted by ABH2 View Post
    Doomon really isn't getting enough credit for the work he is doing. I haven't posted much throughout the thread, but he is the only modder touching this area currently. And he's doing some real nice work with quite a bit of trial and error involved. One of the reasons CA basically says screw mod tools is because so few people use them. The work being done by Doomon is great on its own, but also just very important for the modding community as a whole whether most people realize that or not. Modders who make the most of what CA gives them encourage CA to provide more going forward.

    And these tools aren't simple for mapping editing, either.
    Very true, Doomon did something great when TED was in a state of severe difficulty. His hard work and his passion has enabled to him get this far, and we all wish him the best of luck. The next two maps that are coming will be exciting and I cannot wait to play it. It'll be awesome to see what he does with the LOTR maps as well.

    I agree, CA should take notice of modders doing the impossible, and how much work they put in.





















































  13. #73
    The Wandering Storyteller's Avatar Protector Domesticus
    Join Date
    Dec 2010
    Location
    I wash my hands of this weirdness!
    Posts
    4,509

    Default Re: Doomon 18, My maps / projects

    Quote Originally Posted by atademir View Post
    Thank you for your labor ...
    Please can you give us a direct link?
    Thank you
    Go to data folder - in Attila, you will already find that the pack is installed in there. The direct link is created when you save and process the map, its easier to have it better on steam.





















































  14. #74

    Default Re: Doomon 18, My maps / projects

    Is this the city will be on the campaign map?

  15. #75

    Default Re: Doomon 18, My maps / projects

    Is this the city will be on the campaign map?

    or it will only do in private war

  16. #76

    Default Re: Doomon 18, My maps / projects

    Quote Originally Posted by atademir View Post
    Is this the city will be on the campaign map?

    or it will only do in private war
    We hope so. No one has tried to get that to work yet so it may or may not be possible.
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

  17. #77
    The Wandering Storyteller's Avatar Protector Domesticus
    Join Date
    Dec 2010
    Location
    I wash my hands of this weirdness!
    Posts
    4,509

    Default Re: Doomon 18, My maps / projects

    Quote Originally Posted by atademir View Post
    Is this the city will be on the campaign map?
    Unless someone can figure it out, we will gave to wait.





















































  18. #78

    Default Re: Doomon 18, My maps / projects

    If you're doing an excellent job of cities will be the campaign map ...


    So there you do lecture video how these cities?

  19. #79
    Laetus
    Join Date
    Oct 2015
    Location
    Germany
    Posts
    15

    Default Re: Doomon 18, My maps / projects

    @Doomon18
    You are a talented modder and I want to propose to make this:

  20. #80
    Laetus
    Join Date
    Oct 2015
    Location
    Germany
    Posts
    15

    Default Re: Doomon 18, My maps / projects

    https://de.wikipedia.org/wiki/Architektur#/media/File:Tafel_15_Blick_auf_das_Peristyl_und_seine_Umgebung_-_Rekonstruktion.jpg

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •