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Thread: Could Princesses potentially work for EB2?

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  1. #1
    James the Red's Avatar Campidoctor
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    Default Could Princesses potentially work for EB2?

    Yes, I know the topic has been done before, and yes I know the answer is most likely 'no', and I'm fine with that. And I know if it ever does come true it won't be in the next release. But I was wondering if we can still toss some ideas around.

    What if, princesses were just something some factions have when played by the human but never the AI, so that the only princesses on the map would be ones that belong to the player? It would prevent princesses from marrying into other factions family trees because there would only be one faction that uses princesses, at most. 2nd, would greatly decreasing the odds of princesses abilities to steal other factions generals be possible, so that even at maximum charm the princess would have next to nil chance of succeeding at seduction of other factions generals? If only the human player has princesses than the human player would know not to use them that way, and if the AI can't have them than there won't be an AI constantly trying and failing at seducing generals. So if those two things are possible, the only game-play use for princesses would be marrying unmarried generals in your own faction, and bringing in new generals from suitors who aren't in the game yet. And, I forget, don't princesses also act as diplomats when interacting with factions who have no unmarried heirs?

    But role-play wise it could be pretty cool, its really the reason why I'm making this thread, is that the idea of female characters on the map that have traits and ancillaries and family names just seems like a cool look into the other gender of historic populations, it would be neat seeing the historical information. And don't they have the ability to give traits to their husbands and children based on their traits? Adds some depth to marriage in the game.
    Last edited by James the Red; August 30, 2015 at 03:17 PM.

  2. #2
    delra's Avatar Praepositus
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    Default Re: Could Princesses potentially work for EB2?

    They couldn't work.

  3. #3
    James the Red's Avatar Campidoctor
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    Default Re: Could Princesses potentially work for EB2?

    You could explain why it wouldn't work.

  4. #4

    Default Re: Could Princesses potentially work for EB2?

    This was actually brought up on the internal team forums. The consensus is that yes, it could work (though it wouldn't be enabled for all factions) but we don't have the labour to model and texture the princesses right now. Units are higher on the priority list.

  5. #5
    +Marius+'s Avatar Domesticus
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    Default Re: Could Princesses potentially work for EB2?

    Step 1; replace the princess texture with that of engineer/scout
    Step 2; Give army that has them more building points or more movement

  6. #6
    Darkan's Avatar Senator
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    Default Re: Could Princesses potentially work for EB2?

    Quote Originally Posted by Marius Marich View Post
    Step 1; replace the princess texture with that of engineer/scout
    Step 2; Give army that has them more building points or more movement
    If this were to be done I think it would work better with merchants. It wouldn't make sense to have engineers/scouts in the family tree and they would be available to all factions as well...though I don't know if this is possible or not, I guess the AI would still put them on resources and leave them there.
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  7. #7
    +Marius+'s Avatar Domesticus
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    Default Re: Could Princesses potentially work for EB2?

    Quote Originally Posted by Darkan View Post
    If this were to be done I think it would work better with merchants. It wouldn't make sense to have engineers/scouts in the family tree and they would be available to all factions as well...though I don't know if this is possible or not, I guess the AI would still put them on resources and leave them there.

    There is a submod for Stainless Steel that adds a building that allows you to recruit courtesans, which are basically princesses that are not in the family tree.

  8. #8
    z3n's Avatar State of Mind
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    Default Re: Could Princesses potentially work for EB2?

    Agents are almost completely hardcoded assets except for a few minor details like movement points/wages.
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  9. #9

    Default Re: Could Princesses potentially work for EB2?

    Obsessing about princesses seems to be pointless to me. Merchants are a much more important agent.

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