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  1. #1

    Default HELP game crashing at turn 123

    I'm playing a stainless steel campaign as HRE and I've made it to turn 123 and the game kept crashing so i reloaded back at turn 115 and again when i got to 123 and it crashed again as soon as i waited. So I'm figuring it has something to do with an event such as Teutonic order or mongols showing up but i don't know and i don't know how i would fix it.

    here is the log if anyone can help

    23:06:12.952 [system.rpt] [always] CPU: SSE2
    23:06:12.952 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    23:06:12.956 [system.io] [always] mounted pack packs/data_0.pack
    23:06:12.957 [system.io] [always] mounted pack packs/data_1.pack
    23:06:12.959 [system.io] [always] mounted pack packs/data_2.pack
    23:06:12.960 [system.io] [always] mounted pack packs/data_3.pack
    23:06:12.962 [system.io] [always] mounted pack packs/data_4.pack
    23:06:12.962 [system.io] [always] mounted pack packs/localized.pack
    23:07:10.469 [game.script] [error] Trigger processing error in <selfperpetuating69>
    : PopulationOwnReligion needs a character in a land region.

    when testing <PopulationOwnReligion> condition
    23:07:47.520 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  2. #2
    Frunk's Avatar Form Follows Function
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    Default Re: HELP game crashing at turn 123

    Stainless Steel is notorious for its crashes. You should post in their official sub-forum: http://www.twcenter.net/forums/forum...tainless-Steel

    I've reported this thread for you, so a moderator will relocate it there when they get a chance.
    Last edited by Frunk; August 30, 2015 at 05:25 AM.
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  3. #3
    Tango12345's Avatar Never mind the manoeuvres...
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    Default Re: HELP game crashing at turn 123

    Moved to SS Forum.

  4. #4

    Default Re: HELP game crashing at turn 123

    Having looked closer at the O/P I realise that there was a 37 second gap between the error and the CTD -
    so can't guarantee this caused the crash.
    ================================================================================

    Soz don't have current SS6.4 installed but from an older version :

    Trigger selfperpetuating69
    WhenToTest CharacterTurnEnd

    Condition Trait PublicAtheism >= 1
    and PopulationOwnReligion < 33

    Affects PublicAtheism 1 Chance 4
    ------------------------------------------------

    The problem here is that it doesn't check to see if the character is at sea. If they are then it will fail.

    This should have been fixed by the bug fix compilation, which I recommend you install if you haven't already.

    Here's the version in SS6.4 with bugfix :
    Trigger selfperpetuating69
    WhenToTest CharacterTurnEnd

    Condition Trait PublicAtheism >= 1
    and not AtSea
    and PopulationOwnReligion < 33

    Affects PublicAtheism 1 Chance 4

    so do install the Bugfix compilation
    Last edited by Used2BRoz; August 31, 2015 at 04:52 PM.

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