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Thread: Third Age MOS crashes with dwarves

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  1. #1

    Default Third Age MOS crashes with dwarves

    Hello I recently installed third age and the MOS sub mod. While checking out the individual faction I came across a CTD bug. If you use the dwarve halberdiers they are frozen in place whenever you stop the battle setup. You see the officer walk about but the entire unit stays in place. They dont attack or defend themselves and just get slaughtered. If you are the controller and tell them to move this leads to the game crashing. However, if the enemy AI is using them they just stand still and get slaughtered and never fight back. Anyone have any ideas on what the prob might or if there is a fix? Plz note that I do see a minor graphics glitch with them. Almost as if the arm textures where being extended to fit the halberds.

    I am using version 3.2 of TATW and the new 1.7 MOS with the patch

  2. #2

    Default Re: Third Age MOS crashes with dwarves

    This question should be asked here, cause another member just had the same thing happen to him.
    American, French, Israeli and British government's ILLEGAL aggression against the Syrian people, without any proof for chemical attacks in Douma, and without waiting for OPCW to conduct their investigation..
    Sons of *******, leave that poor, war torn country in peace.
    If you are a citizen of one of these countries, then DO NOT ask any help from me on these forums, since, in protest against this aggression by your governments, I do not provide assistance/help anymore.
    Let Syria be finally in peace.

    A video of false chemical attack in Douma, Syria, which led to Western illegal attacks.

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