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Thread: AI generals in the field turn rebel??!

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  1. #1

    Default AI generals in the field turn rebel??!

    I am playing a new campaign, and i modded it to 1 turn per year. i am noticing that enemy HRE and Venetian generals are turning into rebels at an alarming rate. could this be because i am lat war with both nations and they are starving for cash? could the extra turns increase the rate at which they desert/rebel?

    its disconcerting... there are a bunch of 6-7 star rebel armies running around the map. not that im afraid of them, just that id rather have killed them while they belonged to their respective factions. *i* want to exterminate the factions, i dont want them to slowly suffer from attrition.

  2. #2

    Default Re: AI generals in the field turn rebel??!

    Well, I had it the other way round. I was attacked by three neighbours simultaneously and my three field generals turned coats at the same time, turning into rebels. All three of them had 6 loyalty points minimum, the highest one at a solid 9. That seems ot be another AI rigg.

  3. #3

    Default Re: AI generals in the field turn rebel??!

    the only army i've had rebel was led by a captain

    although I admit, when I'm campaigning it's usually with the Emporer, or even the Pope himself

  4. #4

    Default Re: AI generals in the field turn rebel??!

    Quote Originally Posted by abaris View Post
    Well, I had it the other way round. I was attacked by three neighbours simultaneously and my three field generals turned coats at the same time, turning into rebels. All three of them had 6 loyalty points minimum, the highest one at a solid 9. That seems ot be another AI rigg.
    were you low on cash? I just wondered if that could be a reason..

  5. #5

    Default Re: AI generals in the field turn rebel??!

    Quote Originally Posted by twp127 View Post
    were you low on cash? I just wondered if that could be a reason..
    Nope. My suspicion is, that the game somehow cheats, because having these armies, the three invaders wouldn't have stood a chance, since they were positioned where I expected trouble. Without them I hardly stood a chance. And I wouldn't call it coincidence, that they simultaneously rebelled just when the invasion took place.

    I also have a very close look at the general's loyalty. If it's below five, he's a no go for my armies.

  6. #6
    Sir Robin's Avatar Miles
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    Default Re: AI generals in the field turn rebel??!

    I have never had Generals go rebel but I have seen plenty of Captain led stacks, both mine and other factions, decide they look better in grey.

    I think it is a nice feature because it helps slow expansion, a little. There were a lot of little revolutions in those days and most have been lost or were never recorded in the first place.

    I would prefer, however, that rebelling Generals/Captains don't do the normal sit on a highway thing and actively attack your forces/citites. Maybe a reversed color scheme to highlight that they are more than just the avarage brigands who also happen to have a unit of Chivalric Knights in the cave they hide in.


  7. #7
    Faelan's Avatar Libertus
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    Default Re: AI generals in the field turn rebel??!

    I had one half stack (including a pretty good general) go rebel, and they weren't even engaged in combat, just moving from a city to the coast to hop on a boat for the crusades!
    - Faelan




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  8. #8

    Default Re: AI generals in the field turn rebel??!

    the first time it happened to me, i was moving a stack of 4 chivalric knights from palermo to naples. i had won them for a mission, and figured id put them to use rather than ddisbanding them.

    i set their waypoint, and then hit end turn. kindof forgot about them, and they never arrived. many turns later i remembered, and was like 'hey, where the hell are my chivalric knights?'. i looked everywhere for them and thought they disappeared from a game bug. ah well.

    later on i found a stack of 4 chivalric knight rebels near naples. they looked suspiciously like the ones i was missing
    bastards!



    on my milan campaign, i took venice right away. a huge stack of venetians turned up and laid siege, and when i hit end turn they turned rebel and lifted the siege, lol.
    i reloaded, i didnt think that was very fair.. i wanted to kill them fair and square.

  9. #9

    Default Re: AI generals in the field turn rebel??!

    I was Byzantium and sent a unit of archers up from Corinth to support Emperor Alexius in his assault on Sofia. I end turn and I get a message next turn "Captain Konmenoswhatever has betrayed! That coward!"

  10. #10

    Default Re: AI generals in the field turn rebel??!

    Strange and unexpected things happen in war. I think these surprise turncoats reflect that uncertainty.
    "oooh a gypsy wind is blowing warm tonight, sky is starlit and the time is right. Now you're telling me you have to go...before you do there's something you should know." - Bob Seger

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  11. #11

    Default Re: AI generals in the field turn rebel??!

    it just seems that the enemy AI's generals are rebelling too often.
    i have already seen 2 venetian generals who have rebelled, and also an HRE full stack that rebelled.

    i am worried if this has something to do with modding the turn length up from 1 turn every 2 years to 1 turn every year.
    or, could it be because i have virtually wiped out venice and left them with just zagreb and an island, and the HRE is suffering to support its military due to pressure from me (milan) and denmark?

    there are a lot of things in the game i wish had a little popup scroll for (and some that didnt). your units going AWOL is one, and a princess coming of age is another. often i just 'discover' i have 1-2 princesses sitting at my capital.

  12. #12

    Default Re: AI generals in the field turn rebel??!

    You have to check the authority rating of your faction leader. If authority is low, units will more likely rebell. I currently have a faction leaser who has lost his mind, but has an authority of 9!

  13. #13
    Tacticalwithdrawal's Avatar Ghost
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    Default Re: AI generals in the field turn rebel??!

    I think there is a bug in this though, I've noticed that when an AI army attacks a rebel army, defeats it and then moves forward (as you do when you win), and that move forward takes it over a border - then it seems to rebel every time

    weird
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  14. #14

    Default Re: AI generals in the field turn rebel??!

    Ive had my faction heir, a 6 star general, 26 years old. Turn rebel for no reason at all. He had mid loyalty, and was the older son of the king. Then, he decided to go rebel with his big army of.. 40 bodyguards. Then i sent the king, and his bodyguards, and 4 units of Feudal Knights to kill him. To the last man.

  15. #15
    Indefinitely Banned
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    Default Re: AI generals in the field turn rebel??!

    Don't leave generals with 4 or less loyalty points out in the field for too long! They rebel!
    Plus never ever march captain-ed units long distances through rebel territories for too long. In my Turkish campaign I recruited a small army of horse archers in Mosul and sent them marching a long distance to join up with my main army that was fighting the Byzantines around Nicaea. They were stopped while in rebel Eddess region and I hit end turn and then POOF, they were gone, turned coat and joined local rebels. Bastards.

  16. #16

    Default Re: AI generals in the field turn rebel??!

    It's very annoying when you play Russia or Poland. often, when you want to reinforrce some units they rebel on the way home.

    Rebels are cool, but only true rebels. That's why i disable random rebels in the descr_strat

  17. #17

    Default Re: AI generals in the field turn rebel??!

    I had an English General go rebel as he crossed Asia Minor with like all of my best knights and a few trebuchets. He was the only general in Asia Minor and was getting attacked nearly every turn. I think his loyalty dropped each turn. It's cool thinking back on it but at the time I was like "NOOOOOOOOOOO! Not Percy!" (I think that was his name)

    I think he played a major part in the downfall of the Byzantine Empire aswell, when I tried to bribe him back he had full stars, from the 2 he had when he turned to the dark side. He had the hates Byzanties trait aswell.

  18. #18
    Trajan's Avatar Capodecina
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    Default Re: AI generals in the field turn rebel??!

    I've never had any of my Generals rebel and I've never seen any of the AI factions' Generals do the same. Strange uh? I have had a couple of my small stack armies rebel. I'm playing on medium campaign difficulty so does rebelling happen more often in the harder difficulty levels?

  19. #19

    Default Re: AI generals in the field turn rebel??!

    I've not got the game yet sadly, but on R:TW I once decided to abandon the Italian homeland and move to the British Isles, after I had established my new homeland and began to attack the Gauls in modern day France I sent my top general to attack a province, the turn after he arrived he went rebel.

    I was surprised, but got over it quickly and sent his son to take out his father and his rebel troops and capture me the province. Imagine my surprise when that army also went rebel, the turn after they entered the province.

    Not wanting to risk sending in another general I assembled a group of mercenaries and cheapish troops and, with a Praetorian Cavalry unit to act as the Captain, sent them over. I almost fell of my chair when that stack also went rebel.

    Needless to say, none of my armies ever set foot in that province for the rest of that game.

    I never really had a problem with stacks going rebel other than that though. And I hope, when I get medieval 2, I have the same luck in general.

  20. #20

    Default Re: AI generals in the field turn rebel??!

    "Needless to say, none of my armies ever set foot in that province for the rest of that game"

    Vor, I would have waited till it was the last province not under my control then send every soldier i had walking around to that province and deystroy them. If they all rebel in the process, oh well more money for me!

    Also, what amount of time is 1 turn for vanilla?
    Last edited by Spartan156; November 21, 2006 at 06:34 PM.

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