Its religion_drift in campaign_variables table. In normal DeI its .05, in hardcore its .03
Hardcore mod - still the most important submod of DeI to me.
Much better than ramping up campaign difficulty to VH/LG, because it does not mean you will face an endless stream of hostile stacks, because CA gives the AI +X recruitment slots each.
Last edited by ♔Greek Strategos♔; March 25, 2017 at 05:55 PM.
Dresden and Στρατηγε - a question : what is your view - a normal/normal campaign with hardcore sub mod will lead to a more realistic campaign ? (rather than using hard/normal) (normal for battles).
i tried the imperator campaign on hard/normal but noticed that octavian got destroyed in 40 turns by the gauls . will the hardcore mode give more bonuses ?? should i try it on normal/normal ?
Those mods are more about making it harder or easier for the player not necessarily AI vs AI. But, higher difficulties and the hardcore mod will make the AI more aggressive overall.
Hallo Dresden (Are Ýou from there?). I have a smalll problem. I´m running DeI 1.2 together with 24 tp and guaranteed major factions without problems (thanks for creating it btw.). But as soon as i add @NoPOGarrison, @deireducedupkeepcost and ____Dresden_Sack_Liberate_Dipl_DeI and open the Steam TW Modmanager, these files simply disappear from data. What am i doing wrong?
I downloaded the entire softcore mod because i thought DeI 1.2 was a little to hard for me especially since the AI was so aggressive. I love the mod and i love DeI. Its an amazing achievement and im looking forward to its completion.
I was just wondering. I know have the entire softcore mod implemented and this makes the game a bit easier for me. I still got raped by epirus liberating all my towns in Italia and gaining me a lot of my old enemies. I really want to play Hard/Normal because i want a challenge. Does the softcore mod need a specific difficulty. Does it get unbalanced in a way if i choose Hard Campaign difficulty?
Thanks again so much for this awesome piece of work!
I would recommend normal to anyone for 1.2 to start out. It has a lot of changes and a much more aggressive CAI. Also as Rome, Carthage will escalate to war if you take syracuse.
Is this submod compatibile with new 1.2.1 patch ?
Variations of hardcore updated as well right ???
Cheers.
Thanks for keeping this mod updated. I started new Odrissian campaign yesterday using hardcore mod (the one that includes everything) and noticed that every AI faction I discovered was agressive/devious by default, is it supposed to be like this (to make things harder perhaps)?