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Thread: Download Morning Sun Version 3.3

  1. #181

    Default Re: >>>Download<<< Morning Sun Version 2.3

    Regarding Ming units I've been reading the blog Great Ming Military, which explains the weapons and armour used by Ming armies. It has an interesting section about what is and isn't historically accurate.

    http://greatmingmilitary.blogspot.co...h-post-p1.html
    http://greatmingmilitary.blogspot.co...t-post-p2.html

    I plan to add some textures from Song units as I have a Song dynasty Mount and Blade mod, and the Tusi and South Ming soldiers did wear some older style armour during this time period.

    Regarding ships in addition to the problems that have been mentioned each ship is split into 4 parts (bow, stern, starboard, and port) and each part has multiple versions to reflect different levels of damage. So for each new ship I'd need to make 3-4 versions of it. This is why so few new ships have been added.

    Regarding Korean units most of the high quality Ming body parts and textures are from a Mount and blade mod; I didn't make these units. For Korea their units are either recoloured Ming units or are made using modified Shogun 2 body parts. As a result it's not easy for me to replace the existing Korean models and texture with higher quality models and textures because I'm not able to make them.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  2. #182
    mhawari's Avatar Miles
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    sir maybe u can add some chinese sheath, and quiver. this is will be cool


  3. #183

    Default Re: >>>Download<<< Morning Sun Version 2.3

    I have added some scabbards to the Chinese units. I can't add them to units that only have swords because the unit will use the scabbard and sword at the same time. I can add them to units that use swords as a secondary weapon but they will disappear once the unit uses their sword.

    I may be able to add quivers but in China they wore their quivers near the scabbard, so it may look weird.

    Attached Thumbnails Attached Thumbnails mingchao.jpg  
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  4. #184
    mhawari's Avatar Miles
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    i agree with u sir, the scabbard is always bug, but maybe the quiver not? hahaha just joking don't worry about that one . hey i forgot something, sir why the chinese map is so "Empty"? u know like forest, mountain, Yangzte River, and the great wall its more like hill for me. can u add some cliff ?

  5. #185

    Default Re: >>>Download<<< Morning Sun Version 2.3

    Forests are difficult to add as you have to add each forest area to an esf file. Also if you go to far east and west they won't show up, in the same way settlements don't show up.

    Mountains are time consuming to make and I'd need an accurate and high resolution height map to make them more accurate.

    I tried making the Yangzte river into a river you could sail up, with land bridges to let armies cross it. It caused huge problems because you can't have roads going over land bridges. As a result cities north and south of the Yangzte weren't be able to trade unless they both had ports.

    Regarding the great wall I only have 5 land textures for the map; these are grass, farmland, cliffs, sand, and mountain. I used the cliff texture on the great wall because it was the best texture I had. I made the great wall using the height map because if I made a model and put it on the campaign map it would be invisible, just like the settlements in west China.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  6. #186
    mhawari's Avatar Miles
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    actually i don't really mind about some kind "forest" on the chinese map, its really satisfied for me to see "the new map" on shogun 2. make me want's to play again. oh yeah i found turtle ship 3D model on turbosquid.com.
    Last edited by mhawari; May 01, 2016 at 05:11 AM.

  7. #187
    Domesticus
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    When was 2.3 released? I cant remember what version I got last O_O

    I hope modding is going well! Also, since mhawari and you guess who were talking about it, couldnt it be possible to make a Turtle Ship based on another ship in the game, and not show sailors on it? That would probably mess up boarding actions...

    But you aint supposed to board a Turtle Ship!

    and Uanime, im curious, whats your Song Dynasty mod for M&B Warband? I love Warband and mods for it Wouldnt mind checking it out!

  8. #188
    mhawari's Avatar Miles
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    hahaha yeah u right the turtle ship is not to use for boarding, its just can to shot with cannon. perhaps turtle ship in this game is very impossible. like this one


  9. #189

    Default Re: >>>Download<<< Morning Sun Version 2.3

    Quote Originally Posted by Mr Kriegtooth View Post
    When was 2.3 released? I cant remember what version I got last O_O
    I think it was around December. I updated the first post with the date, then TWcentre rolled back to before I updated it.

    couldnt it be possible to make a Turtle Ship based on another ship in the game, and not show sailors on it? That would probably mess up boarding actions...
    The problem is that no one know to make new ships because we don't have the files needed to make one. Ships are more complex than body parts.

    Uanime, im curious, whats your Song Dynasty mod for M&B Warband? I love Warband and mods for it Wouldnt mind checking it out!
    It's a Chinese mod. It's called China_da_song_3 and was made by the same people who made the M&B Ming mod (link to the Ming mod is in the first post).
    Last edited by uanime5; May 01, 2016 at 10:52 AM.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  10. #190
    mhawari's Avatar Miles
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    sorry what name of this game? i've never seen such before. PC?


  11. #191
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    Quote Originally Posted by mhawari View Post
    sorry what name of this game? i've never seen such before. PC?

    Ming mod for PC game Mount & Blade: Warband. i think it isn't a completed mod, it contain some soldier, armour, weapon,....to make a mod for Mount & Blade: Warband

  12. #192
    mhawari's Avatar Miles
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    i check it but i did'nt understand bcos the website use chinese language.

  13. #193
    mhawari's Avatar Miles
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    hey i got idea, how about if "red seal ship" turn out to be more aggressive for korean,or ming chinese ship ? you know could be converted into "panokseon ship".



  14. #194
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    I know Dai viet ism't a important faction in game, but i have some pictures about armor and uniform of Dai Viet(now is VN) army in XVI century. If you can, pls fix them like this





    Elite troop of Vietnamese army in XVI century


    Mathlock cavalry



    War elephante with mounted cannon

  15. #195

    Default Re: >>>Download<<< Morning Sun Version 2.3

    Hi I follow the instruction and dowload the Mod but I cant play it the Korea map is not open and I cant find how to play those clan. My Japanese clan is messed up with the Ming and Korean clan

  16. #196

    Default Re: >>>Download<<< Morning Sun Version 2.3

    Hi is the Map not working right or something cause some of the castle on my Map is missing instead there was just a flag in place of the castle used to be

  17. #197
    mhawari's Avatar Miles
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    Default Re: >>>Download<<< Morning Sun Version 2.3

    yes man that just bug from castle settlement, dont worry about that

  18. #198

    Default Re: >>>Download<<< Morning Sun Version 2.3

    Yeah can we have Dai Viet as a playable faction too plz. I want to play it

  19. #199

    Default Re: >>>Download<<< Morning Sun Version 2.3

    to Uanime5: I haven't logged into TWC for years (since ETW I think) but today I have to log in just to give you my utmost admiration and respect for your amazing works. Words just can't describe how much you've done and how cool you're man (Y)
    _____________________________________________________________________________




  20. #200

    Default Re: >>>Download<<< Morning Sun Version 2.3

    Regarding updating this mod in the next version the main changes will be making the unit stats more accurate and adding more armour variety to the Ming. The Tusi and Jurchen will also get more types of armour.

    Quote Originally Posted by nguyenmaithu View Post
    I know Dai viet ism't a important faction in game, but i have some pictures about armor and uniform of Dai Viet(now is VN) army in XVI century. If you can, pls fix them like this

    Elite troop of Vietnamese army in XVI century

    Mathlock cavalry

    War elephante with mounted cannon
    Would you be able to provide me with more information regarding the composition of the Dai Viet army during this time period. For example what armour did they wear, what weapons did they use, and which troops were most common.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

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