Why do none of the generals in EB II have special abilities???!!! They need special abilities on the battlefield!!! Like the TATW mod and submods, with generals like Boromir who can raise and lock morale for troops of Gondor. Or Orc/Nazgul generals who can temporarily paralyze enemy troops or frighten them into routing. Only it should be EB II appropriate with Greek/Hellenistic special abilities like summoning the winds and waves of Poseidon and the storms/lightning bolts of Zeus. The Sweboz should be able to summon Thor's hammer to rain down from the sky and strike his enemies. The Parthians should have a giant Ahura Mazda that can be summoned to flap his eagle wings, creating a whirlwind that swallows and sweeps away enemy soldiers. The Romans should have Jupitar or Mars do something equally cool, same with Carthage and Baal.
And where's ISIS? Why isn't ISIS in the game? I mean, we should have the Egyptian goddess Isis, but we should also have ISIS as well.
Last edited by Roma_Victrix; February 08, 2017 at 08:34 PM.
Spawning Scylla monster near the Sicily destroying fleets.
Maybe you could add Greek gods as units? Zeus can be a missile unit and throws lighting bolts at the enemies.
There should be a massively armored elite cataphract horse archer unit in the game that can defeat any and all of the heaviest infantry in the game, without charging, and in tight quarters like city streets, without any need for flanking!
Also, this mod has a serious lack of Arnold as the Terminator.
We should be able to recruit tanks in Babylon, but only one unit, more would be ahistorical.
"First get your facts straight, then distort them at your leisure." - Mark Twain
οὐκ ἦν μὲν ἐγώ, νῦν δ' εἰμί· τότε δ' ούκ ἔσομαι, ούδέ μοι μελήσει
Tanks and cataphracts, a significant military advantage. If not the monster trucks I mentioned on a previous page.
So, the Seleucid empire, the Ptolemies, Pyrrhus - they had the best scholars the Hellenic world had to offer.
But we're not giving them credit for making an incredibly basic connection, it's honestly kinda insulting.
I mean, when you have the Polybolos (and don't say they didn't!), and you have the Elephant... what kind of moron WOULDN'T put a few on top and make a portable firebase?
Ancient folks weren't dumb. Free the Polybolephant.
It's a travesty that polybolephant isn't in the dictionary already. Oxford take note!
Dont you think Elephant faction could fill all the roles with their units on battlefield? Imagine all Indian and African elephants united smashing through gates of every fortified city, looting and sending old elephant diplomats traveling far to negotiate trade rights with Sweboz. Shadowy Elephant assassins sneaking into Seleucid settlements.
See also these historical records: https://imgur.com/a/K1utf
While this current version of EBII may work for the n00b peasants, I will not stand for this!
I -DEMAND- that all traits and events are randomized through a dice roll. Infact all battles and AI decisions should be aswell. And to keep the player from fiddling with the dices EBII should come with it's own build in DungeonMaster.
We all know that roleplaying is -the- way to gain total historical accuracy.
Oh and away with the new unit models. I want to be able to order one online and then spent hours painting them!
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