This fix pack contains our rolling fixes to various bugs in 2.0 as we work on them. It will be added to the mod in a full update soon. However, we wanted players to get a chance to access the fixes and test them if desired.
Fix Pack 2.1
Load before the main mod.
Fixes
- Updated latent vanilla unit stats to be more in line with our overhauled units. This was a large cause of some of the battle balance issues.
- Updated unit spacing to fix some issues.
- Changed heavy shot: Less accurate, higher reload, lower base damage but higher AP damage than normal shot. Mainly to be used against heavy targets.
- Lowered crossbow AP damage. Slight bump to javelin/plumbata AP damage.
- Fixed various reload time errors for missile weapons.
- Various texture fixes.
- Fixed missing attribute groups for Celts and Sassanids.
- Fixed recruitment for Roman expedition in Last Roman DLC.
- Fixed texture variants for Last Roman DLC playable factions.
- Fixed some of the vanilla ammo entries that were very low.
- Fixed Langobard faction leader appearance.
- Fixed unit size for 2 units.
- Various unit ability fixes.
- Decreased AI raze priority.
- Small increase to cavalry cost/upkeep.














