Repeated CTD as Sweboz

Thread: Repeated CTD as Sweboz

  1. Boogie Knight's Avatar

    Boogie Knight said:

    Default Repeated CTD as Sweboz

    Happens when taking the town of Bogadunon. I win, (clear victory each time, in case that matters), return to campaign map, and then CTD once the loading bar is full. Auto-resolve causes me to lose each time (full stack vs. full stack) so I can't take it that way. Unless there's a workaround, would cheats work to get me the town?

    system.log.txt

    Hopefully that gives you what you need. If you'd prefer it as text in spoiler tags, lemme know.

    Details: Steam, Windows vista 32-bit, regular file location (med2/mods/EBII), 2.04a. Anything I've missed?

    EDIT: Town's name added.
    Last edited by Boogie Knight; August 09, 2015 at 02:12 PM.
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Repeated CTD as Sweboz

    I can't see anything innocuous in the log; have you tried attacking it from a different direction in your repeat attempts? It might be a map tile thing.

    Otherwise, use auto_win attacker before you click to autoresolve.
     
  3. Boogie Knight's Avatar

    Boogie Knight said:

    Default Re: Repeated CTD as Sweboz

    The auto_win cheat did it. No idea why. Curiously enough, the first time (in which they sallied) the battle ended as a draw. Second time I won, and took the town. But when the borders came to change to include my new conquest, they sort of hesitated for a moment. I wonder if that delay was anything to do with it? Or maybe that always happens with auto-resolve, I don't know. Either way, it's now fixed.

    I did wonder though, does the auto_win cheat only count for that battle? Or all other battles after that? I never normally auto-resolve but of course the AI does, and naturally I don't want to be interfering with their progress. Do I need to turn it off again? If so, how do I do that?
     
  4. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: Repeated CTD as Sweboz

    It only counts for that particular battle, it isn't something that needs switching off again.