Is there some way to stop tower destruction when the attacker captures a tower? Ideally capturing should just neutralize the tower but I'd settle how it was in Rome 2. Any idea how this might be done and if it's possible?
Is there some way to stop tower destruction when the attacker captures a tower? Ideally capturing should just neutralize the tower but I'd settle how it was in Rome 2. Any idea how this might be done and if it's possible?