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Thread: [Official Submods] Collection of Official Submods

  1. #901

    Default Re: [Official Submods] Collection of Official Submods

    Many thanks for the great work. I use no supply mod to play with only pop system, not supply system. However, population growth system stops working... Is there any solution for this?

  2. #902

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by gbhcs View Post
    Many thanks for the great work. I use no supply mod to play with only pop system, not supply system. However, population growth system stops working... Is there any solution for this?
    Yea, same issue for me. No supply stops population growth

  3. #903

    Default Re: [Official Submods] Collection of Official Submods

    Also here to say the the no supply submod stops pop growth. Any fix for that?

  4. #904

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by gekp78 View Post
    Also here to say the the no supply submod stops pop growth. Any fix for that?
    I'm hoping we might get an updated version of these submods with the latest update. Currently play without population or supply because the no supply is broken. But this also negatively affects replenishment.

  5. #905

    Default Re: [Official Submods] Collection of Official Submods

    Now that the first official RotR patch is out, is there any to plans to make an all factions playable mod for that. Would love it especially because RotR is such a good map for multiplayer versus campaigns.

  6. #906

    Default Re: [Official Submods] Collection of Official Submods

    Hey there! The no supply sub-mod breaks the pop system, which is a big bummer. This is the kind of thing i'd like to try updating myself but I lack the saviness. Any update the the submod would be awesome!

  7. #907

    Default Re: [Official Submods] Collection of Official Submods

    Updated no supply mod, hopefully doesnt break pop system now.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  8. #908

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dresden View Post
    Updated no supply mod, hopefully doesnt break pop system now.
    Works perfectly, thanks! 👍👍

  9. #909

    Default Re: [Official Submods] Collection of Official Submods

    Update ?

  10. #910

    Default Re: [Official Submods] Collection of Official Submods

    The submods are compatible with 1.3.3 update ?

  11. #911

    Default Re: [Official Submods] Collection of Official Submods

    Hello all

    Is there a way to disable the population and supply feature for RotR campaign? The one I downloaded here only seems to work for GC
    Thanks!

  12. #912

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by ForzaManny View Post
    Hello all

    Is there a way to disable the population and supply feature for RotR campaign? The one I downloaded here only seems to work for GC
    Thanks!
    Seems to be the case for every DLC campaign since the latest update

  13. #913

    Default Re: [Official Submods] Collection of Official Submods

    Updated No supply/pop submods to work in all campaigns.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

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