Page 4 of 46 FirstFirst 123456789101112131429 ... LastLast
Results 61 to 80 of 913

Thread: [Official Submods] Collection of Official Submods

  1. #61

    Default Re: [Official Submods] Collection of Official Submods

    The "No PO Negative For Garrisoning"-submod could be improved by including a restoration of the vanilla penalties for city capturing/razing/et cetera since these were lowered in DeI to maintain balance with the new garrisoning effects.

    I'd happily supply such a sub-submod myself if someone would be so kind as to point me in the direction of which entries in the /db/ to edit.
    Last edited by Patrician; November 15, 2015 at 04:29 PM.

  2. #62

    Default Re: [Official Submods] Collection of Official Submods

    At the DEI All factions Playable submod cannot play as Sparta or Athens
    Is something wrong?

  3. #63

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by ificrates View Post
    At the DEI All factions Playable submod cannot play as Sparta or Athens
    Is something wrong?
    You still need the Greek States DLC to play as those factions.

  4. #64

    Default Re: [Official Submods] Collection of Official Submods

    Wrong modding by me. Sorry.
    Last edited by ificrates; November 17, 2015 at 03:10 AM.

  5. #65

    Default Re: [Official Submods] Collection of Official Submods

    4TPY Build/Tech Times and Costs is not updated in Steam.

  6. #66

    Default Re: [Official Submods] Collection of Official Submods

    Updated 4TPY build/tech times again to make sure it wasn't causing a crash issue. Also updated it in Steam.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  7. #67
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
    Artifex Moderator Emeritus

    Join Date
    Feb 2008
    Location
    Athens, Greece
    Posts
    11,588

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dresden View Post
    Updated 4TPY build/tech times again to make sure it wasn't causing a crash issue. Also updated it in Steam.
    Lets hope for the best now.

    Thanks for your fixes mate...

    Cheers

  8. #68

    Default Re: [Official Submods] Collection of Official Submods

    Clarify the diplomatic submod please. Can a faction have both satrapies and client states with this?

    ...also. The reduced upkeep submod does not seem to work properly. The upkeep is exactly the same with or without the submod (at least playing Rome/Julii/first turn).
    Last edited by chadwicknight; November 29, 2015 at 03:45 AM.

  9. #69

    Default Re: [Official Submods] Collection of Official Submods

    Just a quick note: the "No PO Negative For Garrisoning"-submod does not work with the new 1.1d update. I know it's unreleased, but wanted to mention it in case it was overlooked.

  10. #70

    Default Re: [Official Submods] Collection of Official Submods

    It doesn't load or doesn't work? If you load 1.1d before submods it may overwrite them, you have to load submods first.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  11. #71

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dresden View Post
    It doesn't load or doesn't work? If you load 1.1d before submods it may overwrite them, you have to load submods first.
    Oh! Fair point... I'm still not used to having to use the built-in mod manager. I'll try renaming the files and see, but you're probably right.

  12. #72

    Default Re: [Official Submods] Collection of Official Submods

    Updated no PO from garrisoning troops for 1.1d. Also changed submod so that it doesn't use scripts, it will be more compatible with future patches.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  13. #73

    Default Re: [Official Submods] Collection of Official Submods

    Can we get a 1TPY Build/Tech Times and Costs updated for 1.1d? Thanks!

  14. #74

    Default Re: [Official Submods] Collection of Official Submods

    No PO penalty and Reduced upkeep minimods are not working in 1.1d. Tried to change load order, same result. Minimods cause "different game version" problem when trying to play coop.

  15. #75

    Default Re: [Official Submods] Collection of Official Submods

    They work for me. Make sure you both have the same versions downloaded and they are loaded before the main mod and any other fix packs.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  16. #76

    Default Re: [Official Submods] Collection of Official Submods

    It is multiplayer that it affects, should have highlighted that. We both have these two submods loaded before the DEI files in the launcher, and with submods (both cause the problem) activated multiplayer wont work ("host's game version differs"). With only DEI files (part1 & 2) activated, it works. We have tried with Steam workshop versions and the files from here, same result.

  17. #77

    Default Re: [Official Submods] Collection of Official Submods

    That is bizarre because I know people use multiple mods when doing multiplayer.

    ----> Website -- Patreon -- Steam -- Forums -- Youtube -- Facebook <----

  18. #78

    Default Re: [Official Submods] Collection of Official Submods

    (nevermind xD)
    Last edited by daxter; January 28, 2016 at 02:11 AM.

  19. #79

    Default Re: [Official Submods] Collection of Official Submods

    um, Dresden, Can you Make a Stronger Pike Submod? I Would Do It Myself So I Didn't Have to Bother you, But I have no Idea how to Mod, And the Pikes in DEI are well, worthless, It Makes Factions Like Egypt, Macedon and Baktria Almost Completely unplayable, There's no reason to Even Get Pikes in this Version, I Love those Groups but When my Bronze Shield Pontic Pikemen Get Slaughtered by Armenian Leves Running at the Pikes it just isn't Fun to use them, They Don't have a Point now.....Again sorry for Bothering you.

  20. #80

    Default Re: [Official Submods] Collection of Official Submods

    Also can you Upload the Submod (If you make it) to Steam? My PC Doesn't like a lot of mods off here.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •