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Thread: [Official Submods] Collection of Official Submods

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  1. #1

    Default Re: [Official Submods] Collection of Official Submods

    Its because the traits are all scripted and I have no way of separating female generals from non generals as far as I know.

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  2. #2

    Default Re: [Official Submods] Collection of Official Submods

    Ok thanks for the reply. Know that there’s interest if someone finds a way. I’ll keep playing the submod in part just so there’s an actual way to use marriage alliances.

  3. #3

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dresden View Post
    Its because the traits are all scripted and I have no way of separating female generals from non generals as far as I know.
    Are there any big issues with giving all female characters those traits?

  4. #4

    Default Re: [Official Submods] Collection of Official Submods

    24TPY submod doesn't work on Rise of The Republic (Taras)...

  5. #5

    Default Re: [Official Submods] Collection of Official Submods

    Could the Volcae be added to the HatG more factions submod pretty please? :>

  6. #6
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dardo21 View Post
    Could the Volcae be added to the HatG more factions submod pretty please? :>
    Barbarian Scum

  7. #7

    Default Re: [Official Submods] Collection of Official Submods

    Well, in my defense, it's only to use my hellenized-roman massalia submod as a gallic faction in that campaign, so I'm pretty sure I cancel out the barabarity of it all in that case :p.

  8. #8
    Jake Armitage's Avatar Artifex
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    Default Re: [Official Submods] Collection of Official Submods

    hellenized-roman massalia as gallic?
    hell that's postmodernism fusion ante litteram.

  9. #9

    Default Re: [Official Submods] Collection of Official Submods

    Well, I made it as a gallic-hellenic-roman submod for Massalia, but then I later made a submod for the submod to 'form' Massalia as the Volcae.

  10. #10
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dardo21 View Post
    Well, I made it as a gallic-hellenic-roman submod for Massalia, but then I later made a submod for the submod to 'form' Massalia as the Volcae.
    Submodception

  11. #11

    Default Re: [Official Submods] Collection of Official Submods

    They wouldn't ever change for them, but otherwise it would be fine. If someone wanted to make a submod with that it could work.

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  12. #12

    Default Re: [Official Submods] Collection of Official Submods

    Reduced Unit Variation for Increased Graphical Performance
    Some units may be missing weapons or have some issues with these - haven't been updated in a long time.
    Reduced Variation for Romans/Greeks


    Reduced Variation for All Units

    I can confirm that Reduced Variation for All Units works well with the latest version of the game and it massively increased my fps during battles. I haven't found missing weapons and gear yet. It probably has absolutely nothing to do with this but my end turn time went down from 45 seconds to 29 seconds

    Pardon my lack of perception but by "it does what the title says" does it mean that 2x Build/Tech Times and Costs makes the current build and tech times twice as long, or that the current times (default 4 turns) are x4 and this reduces it?
    Last edited by ♔Greek Strategos♔; June 06, 2019 at 06:07 AM. Reason: Merged posts.

  13. #13
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Inferuz View Post
    Reduced Unit Variation for Increased Graphical Performance
    Some units may be missing weapons or have some issues with these - haven't been updated in a long time.
    Reduced Variation for Romans/Greeks


    Reduced Variation for All Units

    I can confirm that Reduced Variation for All Units works well with the latest version of the game and it massively increased my fps during battles. I haven't found missing weapons and gear yet. It probably has absolutely nothing to do with this but my end turn time went down from 45 seconds to 29 seconds

    Pardon my lack of perception but by "it does what the title says" does it mean that 2x Build/Tech Times and Costs makes the current build and tech times twice as long, or that the current times (default 4 turns) are x4 and this reduces it?
    AFAIK these submods aren't updated and they probably do nothing.

    @Dresden?

  14. #14

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by ♔Greek Strategos♔ View Post
    AFAIK these submods aren't updated and they probably do nothing.

    @Dresden?
    They massively improved my performance and as the author said some posts earlier them being outdated makes some textures disappear so you see one or two invisible men with visible swords running.

  15. #15
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Inferuz View Post
    They massively improved my performance and as the author said some posts earlier them being outdated makes some textures disappear so you see one or two invisible men with visible swords running.
    You'll probably have more than 1-2 missing texture occassion, since we pretty much added tons of new stuff lately.

  16. #16
    Jake Armitage's Avatar Artifex
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    Default Re: [Official Submods] Collection of Official Submods

    technology, building construction and unit upkeep are doubled (x2), compared to DeI vanilla

  17. #17

    Default Re: [Official Submods] Collection of Official Submods

    Is there a mod that removes immortality from the Octavian campaign leaders for the roman factions?

  18. #18
    Jake Armitage's Avatar Artifex
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    Default Re: [Official Submods] Collection of Official Submods

    try this one I did some time ago (it should remove all immortalities
    http://www.mediafire.com/file/9i5z1m...ible.pack/file

    or go to trait_level_effects_tables > DeI_trait_level_effects and trait_level_effects
    and check the gaul_general_dummy_invincible effects
    you have to remove them

  19. #19

    Default Re: [Official Submods] Collection of Official Submods

    you are a scholar and a gentleman. thank you!

  20. #20
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by asher237 View Post
    you are a scholar and a gentleman. thank you!
    Did you just assume his gender?

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