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Thread: [Official Submods] Collection of Official Submods

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  1. #1

    Default Re: [Official Submods] Collection of Official Submods

    On the all factions playable 4tpy submod I can't play as Cappadocia. I know at one point you could. Is there anyway to get them back as playable? Or any place you could point me so I can try to unlock them as playable?

    Thanks. Love the mod!

  2. #2

    Default Re: [Official Submods] Collection of Official Submods

    Probably just missed them by accident. There are some tutorials on how to make them playable. I will fix them and Knossos also when I can.

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  3. #3

    Default Re: [Official Submods] Collection of Official Submods

    Hello, i want to use the the no major faction bonuses mod, but i was wondering about the bonuses.If i remove the autoresolve and income bonuses for the major factions, will they be able to expand?
    I remember playing as macedon and was destroying a full stack of Rome and after 2 maybe 3 turns there was another full stack.I agree that this is challenging but it is a bit annoying too.
    So do you suggest using this mod, or maybe use the softcore mod? It is also a bit annoying watching a small village having two full stacks while you can maybe afford one

  4. #4
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Katsika1234 View Post
    Hello, i want to use the the no major faction bonuses mod, but i was wondering about the bonuses.If i remove the autoresolve and income bonuses for the major factions, will they be able to expand?
    I remember playing as macedon and was destroying a full stack of Rome and after 2 maybe 3 turns there was another full stack.I agree that this is challenging but it is a bit annoying too.
    So do you suggest using this mod, or maybe use the softcore mod? It is also a bit annoying watching a small village having two full stacks while you can maybe afford one
    I would suggest the soft core mod for starters buddy.

  5. #5

    Default Re: [Official Submods] Collection of Official Submods

    The AI uses the supply system and can go into attrition. It uses the population system but is not limited by it. In the early game the AI can have up to 2 stacks if they are a smaller power (single region or so). But, yes, they do replenish their troops.

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  6. #6

    Default Re: [Official Submods] Collection of Official Submods

    Is there a chance that there will be a Divided Empire all payable for DeI as a sub mod in the future ?

    Especially regarding the fact that non playable faction do not have a proper recruitment.

    I have already made an All faction mod for my own using DeI and updating it when this latter is updated.

    Thanks

  7. #7
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Scipion1177 View Post
    Is there a chance that there will be a Divided Empire all payable for DeI as a sub mod in the future ?

    Especially regarding the fact that non playable faction do not have a proper recruitment.

    I have already made an All faction mod for my own using DeI and updating it when this latter is updated.

    Thanks
    Well to tell you the truth with so much going on lately we haven't touched E.E yet.
    We have future plans of course, so I guess we'll have something for you soonish.

  8. #8

    Default Re: [Official Submods] Collection of Official Submods

    Thanks a lot for the good news!!!

  9. #9

    Default Re: [Official Submods] Collection of Official Submods

    Just a heads up, maybe someone else has tried, but when I went to play the Macedonian Wars more Factions Playable submod, the game crashes. Runs fine without it. We have the downloads for DEI but this was without the fixpack. Has it already been addressed? Thanks team.

  10. #10

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by JCB206 View Post
    Just a heads up, maybe someone else has tried, but when I went to play the Macedonian Wars more Factions Playable submod, the game crashes. Runs fine without it. We have the downloads for DEI but this was without the fixpack. Has it already been addressed? Thanks team.
    I am able to load the Mac Wars MFP submod - do you have any other submods going? Maybe another AFP submod?

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  11. #11
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dresden View Post
    I am able to load the Mac Wars MFP submod - do you have any other submods going? Maybe another AFP submod?
    I also played a few turns. It's running fine.

  12. #12

    Default Re: [Official Submods] Collection of Official Submods

    Is that the Steam version or the one downloaded here?

    I will check it out when I get a chance.

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  13. #13

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dresden View Post
    Is that the Steam version or the one downloaded here?

    I will check it out when I get a chance.
    Downloaded here. Actually didn't know there was a steam version, unless you are talking about the main mod. Thanks Dresden. No rush of course, just bringing it up.

  14. #14
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by JCB206 View Post
    Downloaded here. Actually didn't know there was a steam version, unless you are talking about the main mod. Thanks Dresden. No rush of course, just bringing it up.
    I could give this a try tonight. I can't promise I'll be able to find the culprit though.

  15. #15

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Greek strategos View Post
    I also played a few turns. It's running fine.
    As multiplayer? We clicked the AFP Submod off and played the campaign as Rome and Perg. That was the only difference. He was having an FPS issue that was resolved later but it played without the submod before and after.

    Mods used:

    DEI part 1
    DEI part 2
    English Faction and Unit Names
    Hard Campaign, Normal Battles
    ***Macedonian Wars More Factions Playable***

    Thanks team! We will try the submod again tonight with his FPS fix and see if that what was crashing it. I can play it also with the submod as a single player campaign.

  16. #16
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by JCB206 View Post
    As multiplayer? We clicked the AFP Submod off and played the campaign as Rome and Perg. That was the only difference. He was having an FPS issue that was resolved later but it played without the submod before and after.

    Mods used:

    DEI part 1
    DEI part 2
    English Faction and Unit Names
    Hard Campaign, Normal Battles
    ***Macedonian Wars More Factions Playable***

    Thanks team! We will try the submod again tonight with his FPS fix and see if that what was crashing it. I can play it also with the submod as a single player campaign.
    No I was talking about single player. I never play Multi. I'm too old

  17. #17

    Default Re: [Official Submods] Collection of Official Submods

    These submods should be compatible with 1.2.2h, along with the other officials submods

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  18. #18

    Default Re: [Official Submods] Collection of Official Submods

    Thanks for the new update

  19. #19

    Default Re: [Official Submods] Collection of Official Submods

    Updated:
    TPY Mods
    Grand Campaign AFP Mods (fixed Knossos/Cappadocia not being playable). Meroe will not be playable with the mods, you will have to disable them to play as Kush.
    Supply/Population disable submods also updated

    Other mods should be compatible

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  20. #20

    Default Re: [Official Submods] Collection of Official Submods

    The launcher keeps deleting the ____Dresden_Sack_Liberate_Dipl_DeI.pack file from the "All Diplomatic and Occupation Options for All Factions" submod. Why is this submod getting deleted?? It doesn't even tell me that it deletes it, it just disappears from the data folder every time the launcher starts...???

    EDIT: Well, I subscribed to the Steam version instead, and now it don't delete. I guess that is what I am supposed to do then.
    Last edited by scipioafrianus; March 08, 2018 at 06:37 PM.

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