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Thread: [Official Submods] Collection of Official Submods

  1. #261

    Default Re: [Official Submods] Collection of Official Submods

    Updated 2x build/tech submod to fix an issue with liberating that could cause crashes.

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  2. #262

    Default Re: [Official Submods] Collection of Official Submods

    Updated build 2x mod and hardcore mod with a few changes from latest update

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  3. #263
    ♔Greek Strategos♔'s Avatar BEARDED MODERATION
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dresden View Post
    Updated build 2x mod and hardcore mod with a few changes from latest update
    Any changes to Hardcore Population and hardcore NoCAI ???
    Last edited by ♔Greek Strategos♔; June 08, 2017 at 07:02 PM.

  4. #264

    Default Re: [Official Submods] Collection of Official Submods

    Where is the mod to go back to the original Wrath of Sparta campaign?

  5. #265

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Greek strategos View Post
    Any changes to Hardcore Population and hardcore NoCAI ???
    Yes, to the hardcore no CAI
    Quote Originally Posted by Alekho View Post
    Where is the mod to go back to the original Wrath of Sparta campaign?
    It no longer exists. Maybe sometime I can remake it.

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  6. #266

    Default Re: [Official Submods] Collection of Official Submods

    Maybe this is already known, but having the Slower Battles Submod activated is causing me to crash every time the game boots up. Any fix on the horizon?

  7. #267
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Goatse_Mare View Post
    Maybe this is already known, but having the Slower Battles Submod activated is causing me to crash every time the game boots up. Any fix on the horizon?
    I think KAM have already updated slower and faster battles submods.
    Check again if you have the latest version.

  8. #268

    Default Re: [Official Submods] Collection of Official Submods

    Yeah using the non-steam version seems to have solved the issue. Thx for the help.

  9. #269
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    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Goatse_Mare View Post
    Yeah using the non-steam version seems to have solved the issue. Thx for the help.
    My pleasure.

  10. #270

    Default Re: [Official Submods] Collection of Official Submods

    I have a problem with the 2x build/tech times and cost. I put the submod in the data folder, but when I open the launcher, it immediately disappears.

  11. #271

    Default Re: [Official Submods] Collection of Official Submods

    Rename it

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  12. #272

    Default Re: [Official Submods] Collection of Official Submods

    Thank you, that fixed it.

  13. #273

    Default Re: [Official Submods] Collection of Official Submods

    I downloaded the 'No PO Negative' and 'Reduced Unit Upkeep' submods and put them in the data folder. However, both don't show up in the mod list in the launcher, and when I open the data folder again, they are just gone. What to do?

  14. #274

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Telsion View Post
    I downloaded the 'No PO Negative' and 'Reduced Unit Upkeep' submods and put them in the data folder. However, both don't show up in the mod list in the launcher, and when I open the data folder again, they are just gone. What to do?
    Perhaps...
    Quote Originally Posted by Dresden View Post
    Rename it

  15. #275
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    Default Re: [Official Submods] Collection of Official Submods

    Or just put some @@@ in the beginning.

  16. #276

    Default Re: [Official Submods] Collection of Official Submods

    Thanks, that did the trick!

  17. #277

    Default Re: [Official Submods] Collection of Official Submods

    @_aWoSoriginal_submod.pack is working for 1.2

  18. #278

    Default Re: [Official Submods] Collection of Official Submods

    I take it the 12tpy submod doesn't affect things like tech and build times?

  19. #279

    Default Re: [Official Submods] Collection of Official Submods

    It only changes turns per year

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  20. #280

    Default Re: [Official Submods] Collection of Official Submods

    Quote Originally Posted by Dresden View Post
    It only changes turns per year
    That's unfortunate. I like the idea of one turn one month, but I suppose it'd lead to some unforeseen balance issue if nothing else has been changed.

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