I appreciate you looking into it. Thanks Dresden.
I appreciate you looking into it. Thanks Dresden.
@Augustus right of course! I think there is something odd in the main mod tables then as it has them as playable.
Edit - I cant seem to get it to crash, according to the tables it should all work properly. It crashes for you when you click the faction screen?
It did last night. 3-4 times before your update. And the only time I hit the button after the fix, with Sparta. I will test again tonight. Thanks
Crashed on first attempt. I have DEI 1.2 Part 1 and 2. All Factions Playable Macedonian Campaign and English names submods active. It just freezes. I have to just Ctrl Alt Delete to close the game. Thanks
Hello. Anyone know if there is a submod Cheat for DEI ? Like that http://steamcommunity.com/sharedfile.../?id=370559018 (he dont work with DEI)
RTW 1 fan - betrayed, disillusioned, disgusted with Rome 2.
My thematic camping project on autonomy ==> http://www.camping-la-ressource.fr/
How do I install the "All Diplomatic and Occupation Options for All Factions" submod? The file keep getting deleted from the data folder when I start the launcher...?!
Try adding some @@@ to it. Was doing it to me on another mod.
There is a unit bug in the "skin armor" submod for better performance. With this mod, the german berserkers have vo axes in their hands. Cheers
Removed the submods and it still crashes. Part 1 and 2 and the All factions playable for Macedonian Campaign are the only one active.
Doesnt matter if it is turn 1 or turn 5. Anything else I can check. This doesnt happen on any other maps. Only when using factions other than the originals from the campaign. Thanks
Ok I finally figured it out because it wasn't happening for me - that's because the links were still to the old 1.1 versions!! DOH!
I updated the links for the MFP submods, try the new one.
Does the 'increase cost and upkeep' mod affect only the player? I'd like the AI to have a bit less armies wandering around
It mainly affects the player if I remember, simply because usually those who use it want a harder experience. Changing the army price probably won't impact the AI that much.
You can try the softcore submod, it reduces some of the AI bonuses.
Sorry if this has been asked already, but does the "2x Build/Tech Times and Costs" mod affect the reforms at all? Also when I run it in front of the main mod will it overwrite any changes I make to the reforms? Thanks
EDIT: Nevermind, just checked and it doesn't. Feel free to delete this post.
Last edited by NONOPUST; February 25, 2017 at 01:02 PM.
Is there any chance of getting a version of the Wrath of Sparta submod for 1.2? I think it's a really interesting time period, but I imagine it's much more difficult to change now with all the population mechanics and such.
"Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."