They should be firing at the correct date if you use the official tpy submods. But DeI is 4tpy standard.
About settlers submod does it modify let's say elite populations like Phoenicians for Carthage?
One thing with the Settler submod. It seems that settlers can't be recruited from the unique settlements, which means they can't be recruited at all in Hellas.
Is there an All factions playable mod for Rise of the Republic campaign? Maybe I just have missed it
My game crashes anytime I use 12 TPY submods. I'm using Mitch's Launcher(various versions, with 1.4 working best), DEI 1.2.7, no other submods.
Load order is:
12 tpy (latest version of official 12TPY submod)
DEI 1
DEI 2
CTD happens when I click campaign on main menu, sometimes I get as far as choosing faction and it will CTD during load.
Salve DEI !
Is any workaround to make characters aging in correlation with the 4TPY submod, please ?
Hi,
Update No major faction bonuses submod please
Hi,
Update ?
Last edited by ♔Greek Strategos♔; April 20, 2022 at 11:22 AM. Reason: Double posting
Last edited by ♔Greek Strategos♔; April 20, 2022 at 11:22 AM. Reason: Double posting
What is the fashion for diplomacy like TESTUDO.DIGS
, or is it likе?
Last edited by ♔Greek Strategos♔; April 20, 2022 at 11:23 AM. Reason: Double posting
Will the no population/supply system mods be updated? I tried the Steam version of it and it doesn't (though that clearly states it wasn't updated). How can I install these?
They work, just make sure they are loaded above DeI and you have new campaign.
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This made me wonder: how come unit names aren't in ancient cyrillic letters and, like, runes for the germanic units? Since most modders insist on using dead languages for unit names by default, certainly they should go all the way and make them totally incomprehensible.
Hello. Is there a submod that lowers only loyalty in dei?