I have some questions about modding unit stats.
1. Which increase will be the most beneficial: melee attack vs weapon damage vs melee defence vs armour. So basically if one of these stats can be increased by the same amount, which will give the unit the most advantage in melee combat or are they equally the same?
2. My second question is how do you change the experience bonuses of units of each chevron? I find the unit_stats_land_experience_bonus and unit_experience_bonus tables, but I don't know how these values work.
3. The last question is that is there any way to reduce the amount of friendly fire, especially from city towers?
Thanks for the help.




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