Results 1 to 5 of 5

Thread: How to Do Away with Placeholder Generals???

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default How to Do Away with Placeholder Generals???

    I'll make it simple then. Can someone explain to me (in EB2 because in vanilla MTW2, general models were pretty clearly segregated and named among the folders) how to make a general's model (how he looks like in real time battle, not unit cards) look like his bodyguard's? I mean, in unit model folder, I see none specifically named and segregated for, let's say Parthia? How then do placeholders work, why are the Parthian generals looking like Sarmatians? Is there a text script I have to edit that redirects to what unit model to be used? I checked export unit text and they have that redirection for the unit as a whole or the officers (standard bearers, not captains or generals). How then do I change the unit model for each general for each faction if not all the factions have their corresponding folders in the off folder underneath the unit_models section. In essence, again I just want to make factions who have placeholder generals look like their nationally and ethnically correct bodyguard units. No new general skins, just a reuse of something already there.

    So, any great modders out there? I hope I made my point clear. So, to reiterate: how to make generals (NOT the bodyguard, the dude in charge who, if he dies creates massive morale blow and a text event announcement stating his death on the left side of your screen) look like his bodyguards? This is not just for the parthians, but for the men of saka, the armenians, and the men of pontus. All the guys who have bland placeholder generals.

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
    Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    52,679
    Blog Entries
    35

    Default Re: How to Do Away with Placeholder Generals???

    Check my response to your question in the other thread - it's basic modding, not EBII specific, a look in the tutorial forum should answer your question in even more detail.
    Last edited by Gigantus; August 03, 2015 at 09:43 AM.










  3. #3

    Default Re: How to Do Away with Placeholder Generals???

    On a second note, I have heard that there is no limit to the number of traits a general can acquire. Theoretically, if he does as much stuff as he can. Does this still hold true in Europa Barbarorum?

  4. #4

    Default Re: How to Do Away with Placeholder Generals???

    Gigantus I apologize for my stupidity but you are AWESOME!! Well at least I'm becoming less ignorant no matter how embarrassing my questions are. Basic modding...huhhhh - (slaps my forehead in dispair).

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
    Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    52,679
    Blog Entries
    35

    Default Re: How to Do Away with Placeholder Generals???

    The maximum number of traits hasn't been determined - it may be a fairly high number.

    "Holding true" - Why would anything basic applicable to the main game (as in: "that's how it is\works") not be applicable to EBII? Please rephrase your question - it doesn't make much sense in the present wording.

    Edit: you will have far greater chances of getting answers to general questions (not EBII specific) if you post in of the workshop's forum.
    Last edited by Gigantus; August 03, 2015 at 10:37 AM.










Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •