Hey, I've got a small problem there.
Tried pretty much everything, so I'm asking here.
I've got a descr_strat file where the aztecs are labeled as undiscovered (nothing unusual there)
Code:
faction aztecs, balanced smithai_label default
undiscovered
denari 50000
denari_kings_purse 10000
Then whatever I add underneath this entry, isn't read, not even the campaign script (checked the log for a campaign_script toggle, nothing...) and the settlements assigned to the aztecs stay assigned to the rebels (so aztecs are always considered as destroyed on campaign launch with the corresponding event message). The game runs just fine, but nothing written after undiscovered is taken into account. All other settlements are assignes to rebel, are village level settlements etc.
The only thing in the log is :
Code:
22:22:32.359 [script.err] [error] Script Error in mods/Wheel_of_Time/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 925, column 1
Playable faction <aztecs> marked as undiscovred.
If I delete the undiscovered
Code:
faction aztecs, balanced smithai_label default
denari 50000
denari_kings_purse 10000
And the game CTDs every time.
I tried pretty much everything I think.
What do I need to have to verify the condition "Aztecs undicovered"? I tried by applying a black map_fog.tga, doesn't change a thing, and other things as well (changing the aztecs to the last factions in descr_strat faction section etc.)
Edit : Forgot to add that it only works when deleting the faction... then all works for the best (except for the missing faction)
Any help is greatly appreciated ! Thanks !