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  1. #1

    Default Ministerial Problems

    Hey everyone so I created some custom Ministerial positions for my faction and they are working in game but they are showing up alongside with the ministerial positions from the Romans (which I am using as the base for this faction). Does anyone know how to prevent the ministerial positions from the Romans from popping up in my Faction?

  2. #2
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Ministerial Problems

    can you put some screenshots so explaining of the problem can be more clear?

  3. #3

    Default Re: Ministerial Problems

    I attached a photo. The ones circled in red are the custom positions while whose in black are the Roman ones. Im begining to get the feeling that the are culture based but I am hopeing im wrong.Click image for larger version. 

Name:	Spartan Ministerial.jpg 
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Size:	578.1 KB 
ID:	328004

  4. #4
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Ministerial Problems

    Ah now I see,,

    There should be new custom sub-culture
    Last edited by SharpEyed; July 24, 2015 at 07:15 AM.

  5. #5

    Default Re: Ministerial Problems

    But see the weird thing is that the ERE and the WRE both have the Roman culture but there stage 5 ministerial position is different. In the ASsembly Kit you can dictate which culture and subculture the ministerial positions belong to (I made a custom sub-culture) so I don't understand why it should show just my created ones.

  6. #6
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Ministerial Problems

    Right, I should have said "sub-culture" not "culture"
    Sorry about that.

    Assembly kit hmm.. Maybe you should try PFM?

    Anyway, let's see:

    *So you made a custom sub-culture
    *And you also made a new Faction in "factions_tables" and set that faction to that custom sub-culture
    *Then you made some custom Ministerial stuff and that's where problem shows up.

    And I think I might know what's the problem:

    Click to view content: 


    Last edited by SharpEyed; July 24, 2015 at 07:15 AM.

  7. #7

    Default Re: Ministerial Problems

    Yep I did exactly what What you said. I'll take a look at the PFM and see if maybe that's where the problem is. Because I applied the custom sub-culture to all the new ministerial positions but the problem still occurs. Or maybe it could be a problem with the actual sub-culture

  8. #8
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Ministerial Problems

    Wait wait!

    In the screenshot that I took, only 2 of them have sub-culture info and others don't, so that's how they show up in your mod!

    Therefore you should copy those remaining 5 of them (from 1st to 6th, except 5th) and after pasting, fill them with att_sub_cult_roman_east and att_sub_cult_roman_west (so there will be 10 now instead 5)

  9. #9

    Default Re: Ministerial Problems

    Yea I think I might have found it. For some reason I can not open up the miniterial_positions_culture_details in the PFM do you know why this could be ?

  10. #10
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Ministerial Problems

    Interesting, I dont have that problem
    Try to replace this with PFM's current master_schema.xml file (just in case save previous one somewhere)

    master_schema.rar

  11. #11

    Default Re: Ministerial Problems

    yea I tried that and I still can't access it. This is what its saying:

    Failed to open ministerial_positions_sulture_details:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at DBTableControl.DBEditorTableControl.CreateTable(DBFile table)
    at DBTableControl.DBEditorTableControl.set_CurrentPAckedFile(PackedFile value)
    at PackFileMAnager.PAckFileMAnagerForm.OpenPackedFile(IPackedFileEditor editor, PackedFile packedFile)

  12. #12
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Ministerial Problems

    hmm, is it your mod that you try to open with PFM or is it data.pack?

    if the 1st uhm you can delete that table from your mod and then right click > Add > From pack then find data.pack and double click it then add the mentioned table and try again

  13. #13

    Default Re: Ministerial Problems

    Yea thats the weird part its not just my mod its the data pack too it all syas that same message.

  14. #14
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Ministerial Problems

    still not working?

  15. #15

    Default Re: Ministerial Problems

    Yea still can access it through the PFM, I am also having another problem I was wondering if you knew anything about. In my mod I created a new Sub-culture, An now none of my Armies, Navies, Generals or Agents have Skill trees. I created new skills sections for my new sub-culture under the character_skill_nodes, character_skill_node_set, and character_skill_node_links but it wont show up in game.

  16. #16
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    Default Re: Ministerial Problems

    Quote Originally Posted by Volgat View Post
    Yea still can't access it through the PFM
    You mean "can't" I think and that sux :/

    Try this maybe? ministerial_table.rar
    If not working still I might try to make that table for you..

    Quote Originally Posted by Volgat
    I am also having another problem I was wondering if you knew anything about. In my mod I created a new Sub-culture, An now none of my Armies, Navies, Generals or Agents have Skill trees. I created new skills sections for my new sub-culture under the character_skill_nodes, character_skill_node_set, and character_skill_node_links but it wont show up in game.
    Probably because of this table: "character_skill_level_details_tables" , did you add new ones to here?
    Also seems they have related with png images, did you assign any?

  17. #17

    Default Re: Ministerial Problems

    Hey SharpEyed i saw you found my thread haha. and thank you that file work!! I can now access the the section in the PFM. Now the wierd part is I added all my custom ministerial positions to my sub_culture but im still having the ministerials positions from Rome show up.

    And I think I was able to get the skills tree to work. I think it was just a mishape with the start_pos.

  18. #18
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    Default Re: Ministerial Problems

    Quote Originally Posted by Volgat View Post
    Hey SharpEyed i saw you found my thread haha. and thank you that file work!! I can now access the the section in the PFM. Now the wierd part is I added all my custom ministerial positions to my sub_culture but im still having the ministerials positions from Rome show up.

    And I think I was able to get the skills tree to work. I think it was just a mishape with the start_pos.
    I'm happy to hear that mate!

    But they still show up?! lol
    Can I get to look at it, if you pm me with download link or something like that?

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