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Thread: Sassanid invasion (v 1.0.0 Available for v 1.2)

  1. #61

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Quote Originally Posted by Tsapiv View Post
    Please give normal working link!
    can someone give me a link to upload my mod there?

  2. #62

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Create an account and use mediafire: https://www.mediafire.com

  3. #63

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)


  4. #64

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Well the link is working now. But my game crashed when I started it. Its properly due to 2.0 version

  5. #65

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Yeah, it needs to be updated, please sir do it when you can

  6. #66

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Salve,
    I don't know whats wrong but i can't play the mod with FotS. I got Last Roman DLC. Latest version of Fots and hotfix. And default game mod that means no beta patch.

    Any help?

    BTW fantastic work!

  7. #67

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    new version incoming :

    Sassanid Heavy Swordmen



    Sassanid Sword Infantry ( medium )



    Persian Brigade ( reskin )



    Sassanid Immortals ( reskin )



    Sassanid Peshmerga


  8. #68

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    any comments?

  9. #69

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Pretty nice looking units!!

  10. #70

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    About Sassanid Peshmerga i have some questions:
    First i want to know any evidences of their existence and second i want to know why all of them hold only clubs while they looks like an elite corps why not a more deadly weapon like maces or long swords?!
    Our great god AHURA MAZDA demands:
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  11. #71

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Dorood, kheili vaghte ke azat khabari nist

    I don't know whats wrong but i can't play the mod with FotS. I got Last Roman DLC. Latest version of Fots and hotfix. And default game mod that means no beta patch.

    Any help?

    BTW fantastic work!

  12. #72
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    They work now
    Last edited by The Wandering Storyteller; August 24, 2015 at 05:19 PM.





















































  13. #73
    naddum's Avatar Libertus
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    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    On masks, we have a few early iconographical sources that hint at them. Firstly is a shell from the Persian gulf showing a lancer, secondly is a graffito from Dura showing an armoured archer. In both instances we see a large joined gap at the eyes, suggesting a face plate either like a Japanese menpo or like the large Macedonian cheek plates. After this there is no more iconography hinting at a face mask in Iran although there is one seal from 6th Century Khotan.

    On the rest of the units, I find them much more suitable in the 5th - 7th Centuries rather than 3rd - 4th Centuries. This is only natural as the bulk of excavated items are from the late period. For the early period it is more important to use rock reliefs. The Ospreys are not credible (Farrokh himself has admitted that he was very unhappy with the artwork in his Osprey) and Radpour uses too many anachronisms and is unable to provide any references for his kit when asked. I would stick with the primaries, the 3rd and 4th C is not the easiest period to reconstruct.

    also, wtf is up with some if the conspiracy theorising, complete inability to provide evidence, and general douchebaggery that seems to surface on all of the Sasanian threads???
    Eran ud Turan - recreating the Iranian, Indian, and Central Asian worlds of late antiquity:
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  14. #74
    Aram Kurdo's Avatar Tiro
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    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Quote Originally Posted by Ariamanesh View Post
    About Sassanid Peshmerga i have some questions:
    First i want to know any evidences of their existence and second i want to know why all of them hold only clubs while they looks like an elite corps why not a more deadly weapon like maces or long swords?!
    exactly,

    first of all i havnt seen any reference or source of "Sassanid Peshmargas", and if it has been the name must be "Kurdish Peshmargas" as its a Kurdish Word and Kurdish Fighter Attribute.
    Racists and Fascists Call You Terrorists, Humanity Calls You "FREEDOM FIGHTER"
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  15. #75
    naddum's Avatar Libertus
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    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    The Sasanian Peshmerga didn't exist, and no Sasanian warrior ever dressed like that.
    Eran ud Turan - recreating the Iranian, Indian, and Central Asian worlds of late antiquity:
    https://www.facebook.com/eranudturan

  16. #76
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    This mod is difficult to install, I don't know where to put the UI icons/unit pics at all, and I put the portraits folder into data, I mean I got the packs, but the pictures/icons are difficult to put it in the right place.





















































  17. #77
    Gäiten's Avatar Protector Domesticus
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    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Quote Originally Posted by naddum View Post
    On masks, we have a few early iconographical sources that hint at them. Firstly is a shell from the Persian gulf showing a lancer, secondly is a graffito from Dura showing an armoured archer. In both instances we see a large joined gap at the eyes, suggesting a face plate either like a Japanese menpo or like the large Macedonian cheek plates. After this there is no more iconography hinting at a face mask in Iran although there is one seal from 6th Century Khotan.
    This is interesting.

    So something like this (due the Menpo-Mask):


    and this (large Macedonian cheek plates):



    @ Naddum, could you, please, upload a picture of the armored lancer sketched on a shell, you mentioned?

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  18. #78

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Guys do you have or know exactly whats the proper way to use this mod with Fote?

    I can't see any instructions. Which Attila TW version required and such?

    Thanks in advance,

  19. #79

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    Quote Originally Posted by Little Legionaire View Post
    Guys do you have or know exactly whats the proper way to use this mod with Fote?

    I can't see any instructions. Which Attila TW version required and such?

    Thanks in advance,

    The mod does not work with the new update unfortunately. I'm looking forward to an update. It looks really promising!

  20. #80

    Default Re: Sassanid invasion (v 1.0.0 Available for v 1.2)

    How unfortunate! But thanks for reply mate appreciated

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