Yah,
I think CA tried to go all out with unit variation in RII, and that caused not so great performance.
Now it seems they try to stick to
three or four heads, bodies and weapons at most per unit type.
I did expect less variation in comparison to rome, but it is a bit disapointing to see that GW's actual plastic models offer two or even three times more alternate parts.
Biggest let down ( again ) was the Empire infantry. I was hopeing seeing them actually in motion would make up for the lack of alternate bodyparts but they just looked insanely dull; and the lack of champions, standard bearers and musicians didn't exactly help.
I still don't understand why CA decided to differentiate their designs from GW's so much.
Especially since they stayed so
ing loyal to it with the DemiGryph Knights for example. Those are identical to the Tabletop models.