I think the main reason we need to put our requests into clear writing is because even if we were to contact/get the attention of someone from CA at the moment, I'm sure they might look at "Remove/lighten hardcoded limits" and think that it's a big ask.
I may be wrong, but I think we aren't asking for
all hardcoded limits to be lifted, just the main ones that inhibit modding, with the important inclusion of multi-core support. I think Selv summed it up almost perfectly.
As for a contact place, there is a "Message" button on CA's Facebook Page. Facebook is generally a good way to contact organisations with or without an email address. I would be happy to send this message under the name of the Petition page, once we have decided on exactly what this message should be.
EDIT: In fact, I'll give writing it a go now. Let me know what you think.
"To the Creative Assembly team,
I am writing on behalf of the extensive Medieval II community, based at Total War Center and elsewhere. Years after the release of Medieval II: Total War, the game continues to go from strength to strength, thanks in part to the fact it is very "mod-able". This has allowed many creative people to create thousands mods to be shared and enjoyed by the wider playing community.
However, many modders are limited by some aspects of the games engine, often referred to the "hardcoded limits". We assume that this limits exist simply because computers and technology of the time were incapable of handling resource-heavy games.
Our community is very hopeful that, with the help of the Creative Assembly, the Medieval II engine can be revisited and these limits removed through a new patch. Some of the limits we would be interested in seeing the back of, include:
- Region limit increased from 200 to x
- Faction limit increased from 31 to x
- Unit limit increased from ? to x
- Building limit increased from ? to x
- Culture limit increased from 7 to x
- add more here
- add more here
- Finally, support for multi-core processors
With the limits lifted, many new mods with a wide scope of play could be created, and the many great existing mods would also greatly benefit.
We have created a petition on Change.org (I'll add the link later) to demonstrate the level of desire among the Medieval II community.
We truly believe that a new Medieval II patch would do wonders for the game's community, and for the Total War franchise as a whole.
Thank for you for consideration.
Sincerely,
The Medieval II community."