I have big discussion about this years ago during EBI.
Problem is bit better now, but it is still there.
In the beginning of the game, especially if you are smaller faction, you are in terrible debt. Even if you conquer, 2,3 provinces (thus increasing your kingdom 2,3 times), you are still in debt. Totally ahistorical and bad for game play (forcing player to either blitz or disband army and sit there for dozens of turns until you build up...)
On other hand, by time you built solid size state of 7,8 provinces, and if you take care in building your economy, you do not have any money problems at all. I would say, since you got 10 provinces you are totally relaxed. Again, bad from historic perspective, and for game play as now you do not have real financial challenge at all (on contrast to insane dept on start). In ancient history, as kindoms got bigger they tend to start to have much more money problems, corruption and managing and ruling big mass of land became difficult etc which in most cases actually led to downfall of all empires.
After long discussion, in EBI, I was advised as "solution" to simply give up money to other factions, rebels, etc
Now in EBII, problem is big smaller, but still is. Since you build up decent size state, you are fine and secured. This should be changed. I guess some script adding corruption as your empire go bigger should be implemented. You can slow it down by building certain "buildings" but not much. At point of having 10 and more provinces expansion due to this problem, rebellions etc should be very very challenging.
Thanks




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