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Thread: champLoo's Gold Unit Compilation

  1. #1

    Icon14 champLoo's Gold Unit Compilation

    This mod is available on Steam Workshop only! You can find it here http://steamcommunity.com/sharedfile.../?id=268682061 Pictures will be provided there

    About this mod:
    This mod adds hundreds of individually created units, focussing on immersion and balanced gameplay. It combines all of my previously released unit mods and adds even more.
    This mod's units fill gaps where vanilla game lacks units, without flooding the rosters unnecessarily, creating a very balanced gameplay for each major and minor faction, but keeping factions' strengths while expanding strategical options to enhance players' games.


    It is almost perfectly balanced to vanilla game, it is so well balanced that even AI uses these units very often.
    You do NOT need ANY DLC to play this mod.
    If you want to use all the units in all campaigns, you need at least the HatG, CiG and Pirates and Raiders DLCs, though.
    Each unit has it's own unit card in vanilla game's style. The quality is superb, so it will eventually be hard to tell which unit is vanilla and which is added by this mod. Therefore I crated a list of all units available.
    You can download the unit list as PDF from here (state: 2014-09-22 !!!): http://www.mediafire.com/download/gp..._Unit_List.pdf
    The mod file contains about four dozens of units which have been removed due to balance reasons, but they are still in the tables, so that users can unlock them individually by using the Pack File Manager (and basic modding skills).
    Furthermore the mod contains
    - completely custom made helmet & crest models that are NOT available in vanilla game
    - dozens of horse &elephant models
    - dozens of individually customized officers & standard bearers
    - more than 250 eye-catching, yet immersive custom armours, helmets, shields etc.
    - Language support by UPC mod
    Compatibility (listing the biggest mods i know):
    confirmed:
    - Radious (yet unbalanced because my mod uses vanilla balance)
    - AAW
    - DEI (yet unbalanced because my mod uses vanilla unit sizes)
    - Playable Factions
    - Better AI Recruitment
    - Savegames
    - The Wolfman's Unit Mods
    - Sebidee's Unit Mods
    - BigBadWolf's Unit Mods
    unconfirmed but should be compatible:
    - Traits, Talents and Toadies
    - 4 TPY (or more than four turns per year mods)
    - Sell Your Slaves
    - Strategic Thinking
    - all unit mods
    - all battle mechanics changing mods
    - all campaign changing mods
    - all graphics mods
    - all overhauls
    - and all other mods not listed under "incompatibilities"


    Incompatibility:
    - Kaziel's Romans
    Featured on Youtube and Let's Plays, all ahead
    - The Wolfman and Kaisa88's epic Machinimas
    - WarriorofSparta's Let's Plays
    - lionheartx10's Let's Plays
    - Berserkhead and CenturionCRO's mod reviews
    (contact me if you featured my units in your Youtube video but aren't listed here!)
    Special Thanks to:
    Creative Assembly for an awesome game
    All the modders in my friendslist whom I cherish a lot!
    Wolfman, Radious & Dramabelli
    Cody38 for overhauling my units' descriptions and names
    Andreas Ergatoudis for his unit creation tutorial that made me start modding
    GrudgeTheDutchman for teaching me texture editing basics and more
    Kane, LEONARDO and warman2222220 for helping with 3d modeling
    Last edited by reeno; March 29, 2016 at 05:37 AM.

  2. #2

    Default Re: champLoo's Gold Unit Compilation

    Awesome mods dude.Can you please give a non-steam link to the mods.I would be verry thankfull

  3. #3

    Default Re: champLoo's Gold Unit Compilation

    Great stuff. Yep, non-steam link is always good.

  4. #4
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: champLoo's Gold Unit Compilation

    well, that's good

  5. #5
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: champLoo's Gold Unit Compilation

    just release all the units!

  6. #6

    Default Re: champLoo's Gold Unit Compilation

    " let's make a deal " ? really ?

  7. #7

    Default Re: champLoo's Gold Unit Compilation

    Dude please Im begging to you Im crying dude please make an off link man please dude please!

  8. #8

    Default Re: champLoo's Gold Unit Compilation

    will do

  9. #9

    Default Re: champLoo's Gold Unit Compilation

    You can follow any responses to put a link here!?

  10. #10

    Default Re: champLoo's Gold Unit Compilation

    A off-steam download would be nice, I prefer to run all my mods through the ModManager.
    浪人 - 二天一

  11. #11

    Default Re: champLoo's Gold Unit Compilation

    pathos mod

  12. #12
    webbird's Avatar Senator
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    Default Re: champLoo's Gold Unit Compilation

    To better judge your work, some ingame screenshots without any postprocessing could be helpful.
    the idea of granting additional free units for positive rating, deserves negative rating of your mods.
    Last edited by webbird; June 11, 2014 at 04:29 PM.

  13. #13

    Default Re: champLoo's Gold Unit Compilation

    So, if we consider "positive rating" as a type of currency, then the content of the mod is not free. And you can't demand payment for modding. Ask CA why.

  14. #14

    Default Re: champLoo's Gold Unit Compilation

    yeah but positive ratings are not considered as a type of currency.

  15. #15

    Default Re: champLoo's Gold Unit Compilation

    Regardless, a couple of things you could add to the original post:
    - full unit list
    - screenshots
    - non-steam download link

    I uprated your mods on steam but it still feels a bit like you are trying to barter your work for "likes" hence why some people might find it distasteful. Personally I hardly ever use mods via steam's workshop so I'll save my opinion until I can see your mod via MM.

    Cheers
    浪人 - 二天一

  16. #16
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: champLoo's Gold Unit Compilation

    Months ago, Lutnik, the good mate working on the popular close combat battle mod, made a little contest asking users to manifest their opinion and approvation to his mod. Purpose would be: understand if the work he was doing was worthy (and many times, due to the lack of partecipation on upc thread, I thought to make the same, feeling my work there pointless, especially for the italian players).

    Well, my idea is that Reeno-ChampLoo made the same in a funnier way: "if the appreciation would be great I will release some units I made particularly worked". That's also a good marketing strategy. This would be not honest if the rule would not be explained but at last everyone can quitely avoid the "like" button and click on dislike button if preferred.

    He knows me very well, I often criticized his units (many of this mod are too far from historical reliability for my tastes),with no mercy, same way when I feel to manifest I like Others he made, but at this time, imho, I would not consider Reeno not honest for creating some funny "units-escalation" to make growing some expectation.

    At laste EVERY modder can offer his rules.

    Days ago I asked ItLeonard to see if he would adapt his great mod to All Factions Playable mod and he replied "ask to AFP team" and they gave me an honest reply. End of the story. I cannot use it. and this is FAIR enough. Reeno, same as ItLeonard, same as Radious etc ..they have all their own rules and our freedom to agree or not is guaranteed. I don't see any problem.

  17. #17

    Default Re: champLoo's Gold Unit Compilation

    Quote Originally Posted by reeno View Post
    yeah but positive ratings are not considered as a type of currency.
    But, still he cut out already made content because he is obsessed with likes.

  18. #18

    Default Re: champLoo's Gold Unit Compilation

    i didnt cut out anything. every unit i add is being created when i see that they are about to hit the next step.

    @Manji: gonna add the offlink soon enough. just registered at mediafire.

  19. #19

    Default Re: champLoo's Gold Unit Compilation

    Quote Originally Posted by reeno View Post
    i didnt cut out anything. every unit i add is being created when i see that they are about to hit the next step.

    @Manji: gonna add the offlink soon enough. just registered at mediafire.
    Why the godless hell you though this idea is a good idea?

  20. #20

    Default Re: champLoo's Gold Unit Compilation

    why would it be a bad idea ? just because you dont like it? oh no...

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