Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 47

Thread: Potop total war

  1. #21

    Default Re: Potop total war

    Dear Mastro.92,

    maybe you can install this:

    http://www.twcenter.net/forums/downloads.php?do=file&id=3350

    to make the AI more challenging

    Greets

    Marc

  2. #22

    Default Re: Potop total war

    Auch a great mod to bad it crashes all the time!

    Would u be interested ina a new unit?

  3. #23

    Default Re: Potop total war

    it's look like great mode. But the Turks are huge, it's hard to control the cities

    i'm dowloading now, ty for mode.

  4. #24

    Default Re: Potop total war

    patch 1.2 goes out

  5. #25

    Default Re: Potop total war

    i just played the mod i feel this mod is good but why dont all units have ul cards? and when does next version come out?

  6. #26

    Default Re: Potop total war

    when is next version out because the version now crashes for me alot

  7. #27
    M.A.E's Avatar Miles
    Join Date
    Dec 2015
    Location
    By The Sea
    Posts
    343

    Default

    looks great

    can you provide an Working Link please seem nothing is Working

    edit : found links on moddb
    Last edited by Frunk; January 10, 2018 at 05:00 AM. Reason: Double posts merged.

  8. #28
    M.A.E's Avatar Miles
    Join Date
    Dec 2015
    Location
    By The Sea
    Posts
    343

    Default Re: Potop total war

    Hi I am Making A Submod Translation For Potop tw if Anyone is Interesting i can Publish it
    I Came,I Saw I Partially Differentiate

  9. #29

    Default Re: Potop total war

    is this mod still worked on?

  10. #30

    Default Re: Potop total war

    Hello M.A.E
    I can't send PM, because I have got less than 25 posts, so I will answer you here.
    I can't say for another team members, because i abandoned this project more than 1 year ago.
    As for translation - English for 1.2 version is available.

    I'm the only author of changes in map since December 2014 (go to the first post of this thread if you want look at previous version of map), so if anyone want to use my map files
    I have a few conditions:
    - Poland and Lithuania are the one faction (Polish–Lithuanian Commonwealth),
    - you can't decrease amount of settlements in central Europe, I mean - in Poland, Lithuania, Hungary etc.
    - you can't add settlements which were historically not important in that time,
    - you can't favour single faction in amount of settlements (for example more settlements for Sweden, Lithuania, Cossacks, Turkey is inadvisable).
    - develop level of settlements and factions must be historically correct.

  11. #31

    Default Re: Potop total war

    is this mod still worked on?
    I think that yes, but progress is very slooow.

  12. #32
    M.A.E's Avatar Miles
    Join Date
    Dec 2015
    Location
    By The Sea
    Posts
    343

    Default Re: Potop total war

    Quote Originally Posted by k.m. View Post
    Hello M.A.E
    I can't send PM, because I have got less than 25 posts, so I will answer you here.
    I can't say for another team members, because i abandoned this project more than 1 year ago.
    As for translation - English for 1.2 version is available.

    I'm the only author of changes in map since December 2014 (go to the first post of this thread if you want look at previous version of map), so if anyone want to use my map files
    I have a few conditions:
    - Poland and Lithuania are the one faction (Polish–Lithuanian Commonwealth),
    - you can't decrease amount of settlements in central Europe, I mean - in Poland, Lithuania, Hungary etc.
    - you can't add settlements which were historically not important in that time,
    - you can't favour single faction in amount of settlements (for example more settlements for Sweden, Lithuania, Cossacks, Turkey is inadvisable).
    - develop level of settlements and factions must be historically correct.
    I Agree , i only want a small favour which will be sent in a p.m

  13. #33

    Default Re: Potop total war

    I used "Geomod" to making changes in map so keep in mind that file:
    imperial_campaign_regions_and_settlement_names.txt
    is not compatible with other mod files. You could probably delete it.
    Correct names of settlements are placed in file:
    imperial_campaign_regions_and_settlement_names.txt.strings.bin
    or you could use files "descr_regions.txt" and "descr_strat.txt" to check settlements names.

    If you want to change names of settlements during game, you should check files from mods Third Age TW or DaC. There are scipt, which change names for example for Minas Morgul (into Minas Ithil) when Gondor recover this settlement from Mordor.

  14. #34

    Default Re: Potop total war

    Geomod crash the descr_strat file (after saving), I don't know why - it is problem from beginning, so before using Geomod you should copy this file to safe location.
    After finishing work with Geomod (after saving changes) you should change damaged file descr_strat to last copy.
    You could edit descr_strat with notepad...

  15. #35
    M.A.E's Avatar Miles
    Join Date
    Dec 2015
    Location
    By The Sea
    Posts
    343

    Default Re: Potop total war

    ok many thanks, it helps alot

  16. #36

    Default Re: Potop total war

    For me the jannishari spam killed the mod!
    It is a good made mod but i cant get my canons to fire nor can i make guners to fire when they are on walls and that is annoying when u go to war with the ottomans.Med 2 is just not made for this period.Ottomans and the poles have great rosters but the rest doesnt have heavy calvary to counter the winged husars nor do they have infantry that can counter jannisharies.
    Westerners are generaly to weeak and lack everthing.
    Last edited by PavleSubich; September 10, 2018 at 04:49 PM.

  17. #37

    Default Re: Potop total war

    FYI if you are getting a lot of crashes try using the 4GB EXE Patcher (Google it)

  18. #38

    Default Re: Potop total war

    Hello, I have a problem, I added a new unit to EDB and now I have a problem with graphics. Have any ideas?
    Attached Thumbnails Attached Thumbnails edb.png   menu.jpg  

  19. #39
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician Moderator Emeritus Administrator Emeritus

    Join Date
    Aug 2006
    Location
    Goa - India
    Posts
    53,095
    Blog Entries
    35

    Default Re: Potop total war

    I suppose the EDB entries are a simple copy of the lines above it with a change in unit and recruit pool?

    Do the following checks to see what might cause the issue and check after each step:
    1. remove the two unit pictures (results in peasant pictures)
    2. remove the unit info text (results in 'localized ...' text)
    3. comment all the recruitment lines for the unit in the EDB (put a semi-colon in front of line)

    Please report back at what stage the glitch stopped.










  20. #40

    Default Re: Potop total war

    I deleted the sd files from the ui folder, it works for now, I'll see what happens next.
    After removing the sd files, I am concerned that no new ones have appeared

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •