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Thread: Auxilia

  1. #1
    Miles
    Join Date
    May 2012
    Location
    The Netherlands
    Posts
    364

    Default Auxilia

    Not entirely sure if you guys figured out how to make Auxilia work in Attila (or need it), but in case you haven't figured it out yet, here's the stuff you need. PFM's main_units_table was a bit outdated and lacked any reference to a region_unit_resource column.

  2. #2
    Maetharin's Avatar Senator
    Join Date
    Oct 2013
    Location
    Austria
    Posts
    1,483

    Default Re: Auxilia

    Will you guys use DeI´s ridiculously cool Auxilia units in this mod?
    "Ceterum censeo Carthaginem delendam esse!"

    Marcus Porcius Cato Censorius

    "I concur!"

    ​Me

  3. #3

    Default Re: Auxilia

    Yes, we will be using DeI's auxilla. We will have our own recruitment system as currently planned, though, to go with our building overhaul. I believe it will help the AI while giving some new options/choices to the player.


  4. #4

    Default Re: Auxilia

    Quote Originally Posted by ABH2 View Post
    Yes, we will be using DeI's auxilla. We will have our own recruitment system as currently planned, though, to go with our building overhaul. I believe it will help the AI while giving some new options/choices to the player.
    Love to hear it! Will you be making some additional auxilliary units aswell?

  5. #5

    Default Re: Auxilia

    Most likely
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

  6. #6

    Default Re: Auxilia

    Well, we really already have. DeI 1.05 also added some 125 units, though. So, I think we have some they don't have, and they have a whole lot we haven't even gotten to you yet. We will look to represent as many different people in the ancient world as we can, over the course of time as the project develops.


  7. #7

    Default Re: Auxilia

    Quote Originally Posted by ABH2 View Post
    Well, we really already have. DeI 1.05 also added some 125 units, though. So, I think we have some they don't have, and they have a whole lot we haven't even gotten to you yet. We will look to represent as many different people in the ancient world as we can, over the course of time as the project develops.
    Kinkay

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