Nice job keep it up!
I've finished the Hellenistic icons. When I get back from holiday (Friday) I'll pack them up and then update the mod on Steam. Once that's done, I'll get to work on the Eastern icons and then finally finish off a few I missed for the Barbarians (Germanic / Nomadic / Iberian / Balkan religious building trees).
The Hellenistic building icons are now done. The mod on the workshop has been updated to implement them.
Preview Images
Spoiler Alert, click show to read:
Last edited by Benjin; August 20, 2016 at 07:33 AM.
The Eastern icons have taken less time than I thought they would take - they're almost all finished. Here's some of them below. At this rate, there'll be another update today which will start and finish off the Eastern icons for good. After that I'll finish the missing icons for the Barbarians.
Provincial Capital - Level II - Royal Capital (Royal Large City)
Sanitation - Level II - Irrigation (Canal)
Sanitation - Level III - Irrigation (Qanat)
Agriculture - Level I - Fields (Nomad Camps)
Agriculture - Level IV - Storage (Granary)
Town Centre - Level II - Trade (Trader)
Tax - Level I - Infrastructure (Courier Post)
Tax - Level III - Tax (Tax Inspectors)
Port - Level IV - Military (Drydock)
City Centre - Level II - Palace (Governor's Palace)
City Centre - Level III - Palace (Satrap's Palace)
City Centre - Level IV - Palace (Royal Palace)
Religious - Level II - Royal (Royal Sanctuary)
Religious - Level II - Funeral (Tower of Silence)
Religious - Level III - Funeral (Ossuary)
Religious - Level II - Fire (Fire Altar)
Religious - Level III - Fire (Fire Temple)
Military - Level I - Infantry (Infantry Camp)
Military - Level IV - Infantry (Royal Barracks)
Military - Level II - Siege (Craftsman Quarters)
Military - Level III - Exotic Cavalry (Animal Trader)
Military - Level IV - Heavy Cavalry (Nisean Stables)
Military - Level IV - Light Cavalry (Arabaya Stables)
Military - Level I - Training (Practice Field)
Industry - Level IV - Adobe Bricks (Adobe Kiln)
The Eastern building icons are now done. The mod on the workshop has been updated to implement them.
Hello Benjin, I love your icons, been using them since the first roman came out. I would like to aks you for help if you have free time to reply. I'm new to modding Total War series but I wanted to adjust some things according to my tastes. I did some tweaks on buildings in Rome 2 and Attila to give them more historical names, functions, bonuses,etc...I did some work on vanilla icons and I would like to use them in game but I lack the knowledge to import new icons for my buildings. I know how to change icons in "building_culture_variants" but how do i make this table to use my custom made icons ? Since icons are your specialty I tought you could give me some advice.
Hi! Awesome mod! May I get a madiafire download link pleeeeeeeeeeese?
Any chance you could upload this mod to a file hosting website? Managing mods through steam workshop is a mess IMO
I finally released that other mod I was working on and am going to dedicate a bit of time each day to finally finishing Attila-Style Building Icons. Since I last worked on it a year and a half ago, a new campaign pack (Empire Divided) and culture pack (Desert Kingdoms) has come out - including another new campaign pack yet to be revealed. So, I have to do a lot of new icons to fill the gaps.
The images below are some of the new ones I've been working on recently (and some I did a few months ago which I haven't shown here) - more will come soon.
Empire Divided
Cult - Level I - Gathering Place
Cult - Level II - Christian
Cult - Level III - Christian
Cult - Level IV - Christian
Cult - Level II - Manichaean
Cult - Level III - Manichaean
Cult - Level IV - Manichaean
Cult - Level II - Mithraic
Cult - Level III - Mithraic
Cult - Level IV - Mithraic
Military - Gallic Empire - Level II - Infantry
Military - Gallic Empire - Level III - Infantry
Military - Gallic Empire - Level IV - Infantry
Military - Aurelian's Rome - Level II - Barracks
Military - Aurelian's Rome - Level III - Barracks
Military - Aurelian's Rome - Level IV - Infantry
Military - Aurelian's Rome - Level IV - Cavalry
Religion - Aurelian's Rome - Level II - Shrine of Sol Invictus
Religion - Aurelian's Rome - Level III - Temple of Sol Invictus
Religion - Aurelian's Rome - Level IV - Basilica of Sol Invictus
Religion - Aurelian's Rome - Level V - Great Temple of Sol Invictus
Desert Kingdoms
Religion - Kush - Level I - Shrine
Religion - Kush - Level II - Royal Sanctuary
Religion - Kush - Level III - Royal Tomb
Religion - Kush - Level IV - Great Tomb
Religion - Kush - Level II - Shrine of Hathor-Maat
Religion - Kush - Level III - Temple of Hathor-Maat
Religion - Kush - Level IV - Precinct of Hathor-Maat
Religion - Kush - Level II - Shrine of Horus
Religion - Kush - Level III - Shrine of Horus
Religion - Kush - Level IV - Precinct of Horus
Religion - Kush - Level II - Shrine of Isis
Religion - Kush - Level III - Temple of Isis
Religion - Kush - Level IV - Precinct of Isis
Religion - Numidia - Level V - Madghacen
Vanilla Redone
Sanitation - Roman - Level I - Aquaduct
Military - Roman - Level II - Manipular Barracks
Military - Roman - Level III - Cohort Barracks
Military - Roman - Level IV - Legionary Barracks
Love them, please keep doing the good work!
Hallo Benjin. Nice Mod!!! There are two buildings still missing. One is the great dam of Marib and the other is the spice building in Charmuthas. Is there any chance of completing this mod in the near future? Thanks for your great work!!!!