And here's the first Barbarian building tree. More to come.
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And here's the first Barbarian building tree. More to come.
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Last edited by Benjin; February 19, 2016 at 06:34 PM.
Great!!! I love the new icons. Good "luck" on your University. I hope all went well for you!!!![]()
Beautiful work!![]()
Awesome work benjin. And where you ever thinking about making a sub-mod for DeI like this because i would love to see those icons in DeI.
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Last edited by Benjin; March 22, 2016 at 04:39 PM.
Second Barbarian tree - Sanitation. Currently doing more for later.
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Last edited by Benjin; February 22, 2016 at 07:51 PM.
The Barbarian building icons are now done (minus the Germanic, Iberian, Balkan and Nomadic religious trees - they'll be done later). The mod on the workshop has been updated to implement them.
Preview Images
Spoiler Alert, click show to read:
Last edited by Benjin; August 20, 2016 at 07:35 AM.
Great work, I can't wait to see your hellenistic cards.![]()
Can we get a non-steam download?
Any progress???
Okay, I'm almost finished with the first batch of Hellenistic icons. For that first release, I will leave out the Egyptian, Punic and a few special, level V buildings - I may need to paint those since, for example, an Egyptian temple complex will look almost exactly the same from any angle I take a screenshot of ingame - there's not enough visual variety for 15 unique icons for all the Egyptian gods (same thing with the Punic religious buildings). However, I'll probably need an extra week to finish some of the core ones.
While you're waiting, here's a few of the new ones
RELIGIOUS (GREEK)
I - Consecrated Ground
II - Shrine (Ares)
II - Shrine (Athena)
V - Mega Zeus (Wrath of Sparta)
Also, a few historical-related questions to help me on my icons. Does anyone know what these would look like:
• Makra Stoa (Hellenistic - Cultural - Grain - Level III)
• Deigma (Hellenistic - Cultural - Grain - Level IV)
• Pandocheion (Hellenistic - Cultural - Travel - Level IV)
• Lykeion (Hellenistic - Cultural - Education - Level III)
• Gymnasion (Hellenistic - Sanitation - Fountains - Level IV) - It should be straight-forward, but why is this part of the "Sanitation - Fountains" section of the building-tree? Is there some kind of Fountain-related significance to the ancient gyms?
• Astudan (Eastern - Religious - Funeral - Level III)
• Chapa Khaneh (Eastern - Cultural - Tax - Infrastructure(?) - Level III)
• Danesgah (Eastern - Cultural - Education - Level IV)
Last edited by Benjin; July 14, 2016 at 09:18 AM.
Still making progress - finished the core Greek religious tree yesterday.
RELIGIOUS (GREEK)
Spoiler Alert, click show to read:
Last edited by Benjin; July 18, 2016 at 08:52 AM.
I wouldn't call these Attila style, i would call them Benjin style & yes that is a compliment, nice job.
I've finished the Hellenistic icons. When I get back from holiday (Friday) I'll pack them up and then update the mod on Steam. Once that's done, I'll get to work on the Eastern icons and then finally finish off a few I missed for the Barbarians (Germanic / Nomadic / Iberian / Balkan religious building trees).
The Hellenistic building icons are now done. The mod on the workshop has been updated to implement them.
Preview Images
Spoiler Alert, click show to read:
Last edited by Benjin; August 20, 2016 at 07:33 AM.
The Eastern icons have taken less time than I thought they would take - they're almost all finished. Here's some of them below. At this rate, there'll be another update today which will start and finish off the Eastern icons for good. After that I'll finish the missing icons for the Barbarians.
Provincial Capital - Level II - Royal Capital (Royal Large City)
Sanitation - Level II - Irrigation (Canal)
Sanitation - Level III - Irrigation (Qanat)
Agriculture - Level I - Fields (Nomad Camps)
Agriculture - Level IV - Storage (Granary)
Town Centre - Level II - Trade (Trader)
Tax - Level I - Infrastructure (Courier Post)
Tax - Level III - Tax (Tax Inspectors)
Port - Level IV - Military (Drydock)
City Centre - Level II - Palace (Governor's Palace)
City Centre - Level III - Palace (Satrap's Palace)
City Centre - Level IV - Palace (Royal Palace)
Religious - Level II - Royal (Royal Sanctuary)
Religious - Level II - Funeral (Tower of Silence)
Religious - Level III - Funeral (Ossuary)
Religious - Level II - Fire (Fire Altar)
Religious - Level III - Fire (Fire Temple)
Military - Level I - Infantry (Infantry Camp)
Military - Level IV - Infantry (Royal Barracks)
Military - Level II - Siege (Craftsman Quarters)
Military - Level III - Exotic Cavalry (Animal Trader)
Military - Level IV - Heavy Cavalry (Nisean Stables)
Military - Level IV - Light Cavalry (Arabaya Stables)
Military - Level I - Training (Practice Field)
Industry - Level IV - Adobe Bricks (Adobe Kiln)