Page 3 of 4 FirstFirst 1234 LastLast
Results 41 to 60 of 74

Thread: Attila-Style Building Icon Mod

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Benjin's Avatar Artifex
    Join Date
    May 2015
    Location
    London, UK
    Posts
    376

    Default Re: Attila-Style Building Icon Mod

    And here's the first Barbarian building tree. More to come.

    Last edited by Benjin; February 19, 2016 at 06:34 PM.
    3D ARTIST (MODELS/TEXTURES), ANIMATOR, RIGGER

  2. #2
    Rusty2016's Avatar Tiro
    Join Date
    Jan 2016
    Location
    Melbourne,Australia
    Posts
    287

    Default Re: Attila-Style Building Icon Mod

    Quote Originally Posted by Benjin View Post
    And here's the first Barbarian building tree. More to come.

    Love your style Benjin, I definately can't wait for this (no pressure).

  3. #3
    1.Spear's Avatar Civis
    Join Date
    Feb 2014
    Location
    Teutoburge Forest is right around the corner
    Posts
    161

    Default Re: Attila-Style Building Icon Mod

    Great!!! I love the new icons. Good "luck" on your University. I hope all went well for you!!!

  4. #4

    Default Re: Attila-Style Building Icon Mod

    Beautiful work!

  5. #5

    Default Re: Attila-Style Building Icon Mod

    Awesome work benjin. And where you ever thinking about making a sub-mod for DeI like this because i would love to see those icons in DeI.
    --------> http://play0ad.com <--------
    OS: Win 7 64bit Ultimate // MOB: GA-990FXA-UD5 // CPU: AMD FX-8350 BE Eight-Core 4,70Ghz OC // WC: CM Nepton_280L // Memory: 16GB 1866Mhz // GPU: Nvidea GTX 780 ti 3GB // SC: SB X-Fi Titanium HD // SS: Creative T20 Series II // Monitors: Asus 27" 1ms , Asus 24'' 4ms //
    HDD: 1TB // SSD: 128GB // SSD: 240GB // External: 3TB

  6. #6
    Benjin's Avatar Artifex
    Join Date
    May 2015
    Location
    London, UK
    Posts
    376

    Default Re: Attila-Style Building Icon Mod

    Cheers guys .

    Quote Originally Posted by Sir_Pee_Alot View Post
    Awesome work benjin. And where you ever thinking about making a sub-mod for DeI like this because i would love to see those icons in DeI.
    After I've finished the main mod, I will move the ones I have at that time over to a completely separate sub-mod for DeI, along with a few new ones I'd have to create.
    Last edited by Benjin; March 22, 2016 at 04:39 PM.
    3D ARTIST (MODELS/TEXTURES), ANIMATOR, RIGGER

  7. #7
    Benjin's Avatar Artifex
    Join Date
    May 2015
    Location
    London, UK
    Posts
    376

    Default Re: Attila-Style Building Icon Mod

    Second Barbarian tree - Sanitation. Currently doing more for later.

    Last edited by Benjin; February 22, 2016 at 07:51 PM.
    3D ARTIST (MODELS/TEXTURES), ANIMATOR, RIGGER

  8. #8
    Benjin's Avatar Artifex
    Join Date
    May 2015
    Location
    London, UK
    Posts
    376

    Default Re: Attila-Style Building Icon Mod

    The Barbarian building icons are now done (minus the Germanic, Iberian, Balkan and Nomadic religious trees - they'll be done later). The mod on the workshop has been updated to implement them.



    Preview Images

    Spoiler Alert, click show to read: 





    Last edited by Benjin; August 20, 2016 at 07:35 AM.
    3D ARTIST (MODELS/TEXTURES), ANIMATOR, RIGGER

  9. #9
    Exaras's Avatar Laetus
    Join Date
    Jan 2008
    Location
    Germany
    Posts
    14

    Default Re: Attila-Style Building Icon Mod

    Great work, I can't wait to see your hellenistic cards.

  10. #10

    Default Re: Attila-Style Building Icon Mod

    Can we get a non-steam download?

  11. #11
    1.Spear's Avatar Civis
    Join Date
    Feb 2014
    Location
    Teutoburge Forest is right around the corner
    Posts
    161

    Default Re: Attila-Style Building Icon Mod

    Any progress???

  12. #12
    Benjin's Avatar Artifex
    Join Date
    May 2015
    Location
    London, UK
    Posts
    376

    Default Re: Attila-Style Building Icon Mod

    Okay, I'm almost finished with the first batch of Hellenistic icons. For that first release, I will leave out the Egyptian, Punic and a few special, level V buildings - I may need to paint those since, for example, an Egyptian temple complex will look almost exactly the same from any angle I take a screenshot of ingame - there's not enough visual variety for 15 unique icons for all the Egyptian gods (same thing with the Punic religious buildings). However, I'll probably need an extra week to finish some of the core ones.

    While you're waiting, here's a few of the new ones

    RELIGIOUS (GREEK)
    I - Consecrated Ground


    II - Shrine (Ares)


    II - Shrine (Athena)


    V - Mega Zeus (Wrath of Sparta)

    Also, a few historical-related questions to help me on my icons. Does anyone know what these would look like:

    • Makra Stoa (Hellenistic - Cultural - Grain - Level III)
    • Deigma (Hellenistic - Cultural - Grain - Level IV)
    • Pandocheion (Hellenistic - Cultural - Travel - Level IV)
    • Lykeion (Hellenistic - Cultural - Education - Level III)
    • Gymnasion (Hellenistic - Sanitation - Fountains - Level IV) - It should be straight-forward, but why is this part of the "Sanitation - Fountains" section of the building-tree? Is there some kind of Fountain-related significance to the ancient gyms?
    • Astudan (Eastern - Religious - Funeral - Level III)
    • Chapa Khaneh (Eastern - Cultural - Tax - Infrastructure(?) - Level III)
    • Danesgah (Eastern - Cultural - Education - Level IV)
    Last edited by Benjin; July 14, 2016 at 09:18 AM.
    3D ARTIST (MODELS/TEXTURES), ANIMATOR, RIGGER

  13. #13
    Benjin's Avatar Artifex
    Join Date
    May 2015
    Location
    London, UK
    Posts
    376

    Default Re: Attila-Style Building Icon Mod

    Still making progress - finished the core Greek religious tree yesterday.

    RELIGIOUS (GREEK)
    Spoiler Alert, click show to read: 
    I - Consecrated Ground


    II - Shrine of Athena


    III - Temple of Athena


    IV - Temple of Athena Promachos


    II - Shrine of Poseidon


    III - Temple of Poseidon


    IV - Temple of Poseidon Hippois


    II - Shrine of Zeus


    III - Temple of Zeus


    IV - Temple of Zeus Panhellenios


    II - Sacred Grove


    III - Grove of Nymphs


    IV - Nymphaion


    II - Shrine of Hephaistos


    III - Temple of Hephaistos


    IV - Temple of Hephaistos Polumetis


    II - Shrine of Ares


    III - Temple of Ares


    IV - Temple of Ares Enyalios


    V - Acropolis (Athens)


    I - Consecrated Ground (Wrath of Sparta)


    II - Shrine (Wrath of Sparta)


    III - Temple (Wrath of Sparta)


    IV - Temple of Zeus (Wrath of Sparta)


    V - Mega Zeus (Wrath of Sparta)

    Last edited by Benjin; July 18, 2016 at 08:52 AM.
    3D ARTIST (MODELS/TEXTURES), ANIMATOR, RIGGER

  14. #14

    Default Re: Attila-Style Building Icon Mod

    I wouldn't call these Attila style, i would call them Benjin style & yes that is a compliment, nice job.

  15. #15

    Default Re: Attila-Style Building Icon Mod

    Nice job keep it up!

  16. #16
    Benjin's Avatar Artifex
    Join Date
    May 2015
    Location
    London, UK
    Posts
    376

    Default Re: Attila-Style Building Icon Mod

    I've finished the Hellenistic icons. When I get back from holiday (Friday) I'll pack them up and then update the mod on Steam. Once that's done, I'll get to work on the Eastern icons and then finally finish off a few I missed for the Barbarians (Germanic / Nomadic / Iberian / Balkan religious building trees).
    3D ARTIST (MODELS/TEXTURES), ANIMATOR, RIGGER

  17. #17
    1.Spear's Avatar Civis
    Join Date
    Feb 2014
    Location
    Teutoburge Forest is right around the corner
    Posts
    161

    Default Re: Attila-Style Building Icon Mod

    Awesome!!! Canīt wait...

  18. #18
    Benjin's Avatar Artifex
    Join Date
    May 2015
    Location
    London, UK
    Posts
    376

    Default Re: Attila-Style Building Icon Mod

    The Hellenistic building icons are now done. The mod on the workshop has been updated to implement them.



    Preview Images

    Spoiler Alert, click show to read: 










    Last edited by Benjin; August 20, 2016 at 07:33 AM.
    3D ARTIST (MODELS/TEXTURES), ANIMATOR, RIGGER

  19. #19
    Benjin's Avatar Artifex
    Join Date
    May 2015
    Location
    London, UK
    Posts
    376

    Default Re: Attila-Style Building Icon Mod

    The Eastern icons have taken less time than I thought they would take - they're almost all finished. Here's some of them below. At this rate, there'll be another update today which will start and finish off the Eastern icons for good. After that I'll finish the missing icons for the Barbarians.

    Provincial Capital - Level II - Royal Capital (Royal Large City)


    Sanitation - Level II - Irrigation (Canal)


    Sanitation - Level
    III - Irrigation (Qanat)


    Agriculture - Level I - Fields (Nomad Camps)


    Agriculture - Level
    IV - Storage (Granary)


    Town Centre - Level
    II - Trade (Trader)


    Tax - Level I - Infrastructure (Courier Post)


    Tax - Level III - Tax (Tax Inspectors)


    Port - Level
    IV - Military (Drydock)


    City Centre - Level
    II - Palace (Governor's Palace)


    City Centre - Level
    III - Palace (Satrap's Palace)


    City Centre - Level
    IV - Palace (Royal Palace)


    Religious - Level
    II - Royal (Royal Sanctuary)


    Religious - Level II - Funeral (Tower of Silence)


    Religious - Level III - Funeral (Ossuary)


    Religious - Level II - Fire (Fire Altar)


    Religious - Level III - Fire (Fire Temple)


    Military - Level I - Infantry (Infantry Camp)


    Military - Level IV - Infantry (Royal Barracks)


    Military - Level II - Siege (Craftsman Quarters)


    Military - Level III - Exotic Cavalry (Animal Trader)


    Military - Level IV - Heavy Cavalry (Nisean Stables)


    Military - Level IV - Light Cavalry (Arabaya Stables)


    Military - Level I - Training (Practice Field)


    Industry - Level IV - Adobe Bricks (Adobe Kiln)

    3D ARTIST (MODELS/TEXTURES), ANIMATOR, RIGGER

  20. #20

    Default Re: Attila-Style Building Icon Mod

    Quote Originally Posted by Benjin View Post
    The Eastern icons have taken less time than I thought they would take - they're almost all finished. Here's some of them below. At this rate, there'll be another update today which will start and finish off the Eastern icons for good. After that I'll finish the missing icons for the Barbarians.

    Provincial Capital - Level II - Royal Capital (Royal Large City)


    Sanitation - Level II - Irrigation (Canal)


    Sanitation - Level
    III - Irrigation (Qanat)


    Agriculture - Level I - Fields (Nomad Camps)


    Agriculture - Level
    IV - Storage (Granary)


    Town Centre - Level
    II - Trade (Trader)


    Tax - Level I - Infrastructure (Courier Post)


    Tax - Level III - Tax (Tax Inspectors)


    Port - Level
    IV - Military (Drydock)


    City Centre - Level
    II - Palace (Governor's Palace)


    City Centre - Level
    III - Palace (Satrap's Palace)


    City Centre - Level
    IV - Palace (Royal Palace)


    Religious - Level
    II - Royal (Royal Sanctuary)


    Religious - Level II - Funeral (Tower of Silence)


    Religious - Level III - Funeral (Ossuary)


    Religious - Level II - Fire (Fire Altar)


    Religious - Level III - Fire (Fire Temple)


    Military - Level I - Infantry (Infantry Camp)


    Military - Level IV - Infantry (Royal Barracks)


    Military - Level II - Siege (Craftsman Quarters)


    Military - Level III - Exotic Cavalry (Animal Trader)


    Military - Level IV - Heavy Cavalry (Nisean Stables)


    Military - Level IV - Light Cavalry (Arabaya Stables)


    Military - Level I - Training (Practice Field)


    Industry - Level IV - Adobe Bricks (Adobe Kiln)

    Nice work, thank you for this amazing mod

Page 3 of 4 FirstFirst 1234 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •