2.03b crash on end turn

Thread: 2.03b crash on end turn

  1. General WVPM said:

    Default 2.03b crash on end turn

    Hello, I was playing EB2 2.03b (I realize there is a 2.03c now) when my game crashed on ending the turn.
    I am playing as Pergamon and had just conquered Byzantion.

    Spoiler Alert, click show to read: 
    Code: [View]
    (...)
    00:51:12.707 [game.script.exec] [trace] exec <log> at line 312 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:12.707 [game.script] [always] slave: Faction turn end
    00:51:12.707 [game.script.exec] [trace] exec <log> at line 463 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:12.707 [game.script] [always] slave: Faction turn end
    00:51:12.707 [game.script.exec] [trace] exec <log> at line 12018 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:12.708 [game.script] [always] slave: Faction turn end
    00:51:12.722 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.722 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.722 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.722 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.722 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.723 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.723 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.723 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.723 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.723 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.723 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.723 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.723 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.725 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.726 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.726 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.727 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.727 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.727 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.727 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.727 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.727 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.727 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.727 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.727 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.728 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.730 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.730 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.730 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.730 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.730 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.730 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.730 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.730 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.731 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.731 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.731 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.731 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.731 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.731 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.731 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.732 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.732 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.733 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.734 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.734 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.734 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.735 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.735 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.736 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.737 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.737 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.737 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.737 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.738 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.738 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.738 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.738 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.738 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.738 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.738 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.739 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.739 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.739 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.739 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.739 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.739 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.739 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.739 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.739 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.740 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.740 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.740 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.740 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.741 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.741 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.741 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.741 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.741 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.741 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.742 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.742 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.742 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.742 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.743 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.743 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.743 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.744 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.744 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.744 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.744 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.744 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.744 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.744 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.745 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.745 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.746 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.746 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.746 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.746 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.746 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.747 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.748 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.748 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.749 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.749 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.749 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.749 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.749 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.749 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.749 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.750 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.750 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.751 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.751 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.751 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.753 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.753 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.753 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.753 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.753 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.755 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.755 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.755 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.756 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.756 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.756 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.758 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.758 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.758 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.758 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.758 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.759 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.759 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.759 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.760 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.760 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.761 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.761 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.761 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.762 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.762 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.763 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.763 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.763 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.763 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.763 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.763 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.763 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.764 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.764 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.765 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.765 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.765 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.765 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.766 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.768 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.768 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.768 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.768 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.768 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.768 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.769 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.769 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.770 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.770 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.770 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.772 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.772 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.772 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.772 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.772 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.773 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.773 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.773 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.775 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.775 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.775 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.775 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.775 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.775 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.777 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.777 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.777 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.778 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.778 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.778 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.778 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.779 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.779 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.779 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.781 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.781 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.782 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.782 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.782 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.782 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.782 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.783 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.783 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.783 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.783 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.784 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.784 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.784 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.784 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.784 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.784 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.785 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.785 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.786 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.786 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.787 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.787 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.787 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.788 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.788 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.789 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.789 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.789 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.789 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.789 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.790 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.790 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.790 [game.script.trigger] [trace] Trigger <0083c_Update_Allies_Allies> fired
    00:51:12.790 [game.script.trigger] [trace] Trigger <0084c_Update_Allies_Enemies> fired
    00:51:12.791 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.791 [game.script.trigger] [trace] Trigger <0084d_Update_Enemies_Enemies> fired
    00:51:12.791 [game.script.trigger] [trace] Trigger <0098_Decrease_Global_Standing_When_War> fired
    00:51:12.791 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.792 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.792 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.792 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.792 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.792 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.792 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.792 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.792 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.792 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.793 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.793 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.793 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.793 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.793 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.793 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.793 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.793 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:12.794 [game.script.trigger] [trace] Trigger <0083d_Update_Enemies_Allies> fired
    00:51:13.812 [game.script.trigger] [trace] Trigger <random_birth_ICE_Trigger_Initialize1> fired
    00:51:13.812 [game.script.trigger] [trace] Trigger <random_birth_NaturalEnergy_dads_energetic> fired
    00:51:13.812 [game.script.trigger] [trace] Trigger <random_birth_ICE100> fired
    00:51:13.812 [game.script.trigger] [trace] Trigger <random_birth_1_STL_Trigger_Initialize1> fired
    00:51:13.812 [game.script.trigger] [trace] Trigger <random_birth_1_STL_Trigger_Initialize2> fired
    00:51:13.813 [game.script.trigger] [trace] Trigger <random_birth_ST11> fired
    00:51:13.813 [game.script.trigger] [trace] Trigger <random_birth_game_mechanics> fired
    00:51:13.813 [game.script.trigger] [trace] Trigger <TheChildFinallyComesOfAge> fired
    00:51:13.813 [game.script.trigger] [trace] Trigger <QarthadastimKarthadastei_CharacterComesOfAge> fired
    00:51:13.813 [game.script.trigger] [trace] Trigger <Warmonger_Supervisor_InitialCCOA4> fired
    00:51:13.813 [game.script.trigger] [trace] Trigger <Lenient_Brutal_InitialCCOA2> fired
    00:51:14.148 [game.script.trigger] [trace] Trigger <Becomes_Faction_Leader_Assign_Tsorim_Victory_Conditions> fired
    00:51:14.148 [game.script.trigger] [trace] Trigger <CarthaginianBecomesLeader> fired
    00:51:14.148 [game.script.trigger] [trace] Trigger <FinallyBecomesFactionLeader> fired
    00:51:14.149 [game.script.trigger] [trace] Trigger <CarthaginianHeirBecomesLeader> fired
    00:51:14.149 [game.script.trigger] [trace] Trigger <DisinheritedFactionHeir> fired
    00:51:14.149 [game.script.trigger] [trace] Trigger <CarthaginianBecomesHeir> fired
    00:51:14.149 [game.script.trigger] [trace] Trigger <FinallyBecomesFactionHeir> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <random_birth_ICE_Trigger_Initialize1> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <random_birth_NaturalIntelligence_dads_smart> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <random_birth_NaturalCharisma_dads_charismatic> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <random_birth_NaturalEnergy_dads_energetic> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <random_birth_ICE100> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <random_birth_1_STL_Trigger_Initialize1> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <random_birth_1_STL_Trigger_Initialize2> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <random_birth_ST10> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <random_birth_game_mechanics> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <TheChildFinallyComesOfAge> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <General_Is_Hellenic_ComesOfAge> fired
    00:51:14.159 [game.script.trigger] [trace] Trigger <ApeirosAiakides_CharacterComesOfAge> fired
    00:51:14.160 [game.script.trigger] [trace] Trigger <Warmonger_Supervisor_InitialCCOA4> fired
    00:51:14.160 [game.script.trigger] [trace] Trigger <Lenient_Brutal_InitialCCOA2> fired
    00:51:14.160 [game.script.trigger] [trace] Trigger <BecomesMemberOfRoyalFamily> fired
    00:51:14.160 [game.script.trigger] [trace] Trigger <BecomesSonOfKing> fired
    00:51:17.894 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:18.061 [game.script.exec] [trace] exec <console_command> at line 4380 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:18.061 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:18.229 [game.script.exec] [trace] exec <console_command> at line 4380 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:18.734 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <random_birth_ICE_Trigger_Initialize1> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <random_birth_ICE100> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <random_birth_1_STL_Trigger_Initialize1> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <random_birth_1_STL_Trigger_Initialize2> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <random_birth_ST11> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <random_birth_game_mechanics> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <TheChildFinallyComesOfAge> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <General_Is_Hellenic_ComesOfAge> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <BosporanLeukonides_CharacterComesOfAge> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <Warmonger_Supervisor_InitialCCOA5> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <Lenient_Brutal_InitialCCOA3> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <BecomesMemberOfRoyalFamily> fired
    00:51:21.594 [game.script.trigger] [trace] Trigger <BecomesSonOfKing> fired
    00:51:24.910 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:25.076 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:25.242 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:25.411 [data.missing] [warning] Cannot find the portrait path: data/ui/cul_7/portraits/portraits/young/civilians/049.tga, using the default culture path if it exists
    00:51:25.411 [data.missing] [warning] Cannot find the portrait path: data/ui/cul_7/portraits/portraits/young/civilians/049.tga, using the default culture path if it exists
    00:51:25.411 [data.missing] [warning] Cannot find the portrait path: data/ui/cul_7/portraits/portraits/young/civilians/049.tga, using the default culture path if it exists
    00:51:25.412 [data.missing] [warning] Cannot find the portrait path: data/ui/cul_7/portraits/portraits/young/civilians/049.tga, using the default culture path if it exists
    00:51:26.436 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:27.101 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:28.599 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:31.750 [game.script.trigger] [trace] Trigger <General_PoorlySupplied_DevastatesTile> fired
    00:51:35.581 [game.script.exec] [trace] exec <log> at line 264 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.581 [game.script] [always] f_pergamon: Faction turn pre-start
    00:51:35.581 [game.script.exec] [trace] exec <set_counter> at line 265 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.581 [game.script.counter] [trace] counter <FactionTurnInProgress> = 22
    00:51:35.581 [game.script.exec] [trace] exec <inc_counter> at line 514 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.581 [game.script.counter] [trace] counter <season_counter> = 1
    00:51:35.581 [game.script.exec] [trace] exec <set_event_counter> at line 516 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.581 [game.script.exec] [trace] exec <set_event_counter> at line 517 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.581 [game.script.exec] [trace] exec <set_event_counter> at line 518 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <set_event_counter> at line 519 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 522 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <console_command> at line 522 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <set_event_counter> at line 523 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 527 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 532 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 537 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 546 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <inc_counter> at line 546 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.counter] [trace] counter <FourYearCycleCounter> = 2
    00:51:35.582 [game.script.exec] [trace] exec <inc_counter> at line 547 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.counter] [trace] counter <FiveYearCycleCounter> = 4
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 550 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <set_event_counter> at line 553 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 556 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 560 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 564 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <set_event_counter> at line 567 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <set_event_counter> at line 568 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.582 [game.script.exec] [trace] exec <if> at line 571 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 575 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <inc_counter> at line 579 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.counter] [trace] counter <ReligionUpdateCounter> = 1
    00:51:35.583 [game.script.exec] [trace] exec <set_event_counter> at line 580 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 583 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 3761 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 3768 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 3776 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 3783 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 3829 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 3841 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9724 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9729 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9734 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9739 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9744 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9749 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9754 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9759 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9764 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <if> at line 9769 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.exec] [trace] exec <set_counter> at line 11047 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.583 [game.script.counter] [trace] counter <potentialSuccessorExists> = 0
    00:51:35.584 [game.script.exec] [trace] exec <if> at line 11423 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.584 [game.script.trigger] [trace] Trigger <General_Is_Hellenic> fired
    00:51:35.584 [game.script.trigger] [trace] Trigger <General_Is_Hellenic> fired
    00:51:35.584 [game.script.trigger] [trace] Trigger <good_tactician_morale_equilibrium_drops> fired
    00:51:35.584 [game.script.trigger] [trace] Trigger <good_Leader_morale_equilibrium_drops> fired
    00:51:35.584 [game.script.trigger] [trace] Trigger <Setting_Spring_TurnStart1> fired
    00:51:35.584 [game.script.trigger] [trace] Trigger <Setting_Hellenic_Spring_TurnStart1> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <General_Is_Hellenic> fired
    00:51:35.585 [game.script.exec] [trace] exec <set_counter> at line 11055 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.585 [game.script.counter] [trace] counter <potentialSuccessorExists> = 1
    00:51:35.585 [game.script.trigger] [trace] Trigger <General_Is_Hellenic> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <good_tactician_morale_equilibrium_drops> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <good_Leader_morale_equilibrium_drops> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <morale_down_from_inexperienced_general> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <Setting_Spring_TurnStart1> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <Setting_Hellenic_Spring_TurnStart1> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <General_Is_Hellenic> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <good_tactician_morale_equilibrium_drops> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <good_Leader_morale_equilibrium_drops> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <morale_down_from_inexperienced_general> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <Setting_Spring_TurnStart1> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <Setting_Hellenic_Spring_TurnStart1> fired
    00:51:35.585 [game.script.trigger] [trace] Trigger <General_Is_Hellenic> fired
    00:51:35.586 [game.script.trigger] [trace] Trigger <good_tactician_morale_equilibrium_drops> fired
    00:51:35.586 [game.script.trigger] [trace] Trigger <good_Leader_morale_equilibrium_drops> fired
    00:51:35.586 [game.script.trigger] [trace] Trigger <Setting_Spring_TurnStart1> fired
    00:51:35.586 [game.script.trigger] [trace] Trigger <Setting_Hellenic_Spring_TurnStart1> fired
    00:51:35.586 [game.script.trigger] [trace] Trigger <General_Is_Hellenic> fired
    00:51:35.586 [game.script.trigger] [trace] Trigger <morale_up_in_friendly_territory> fired
    00:51:35.586 [game.script.trigger] [trace] Trigger <morale_down_from_inexperienced_general> fired
    00:51:35.586 [game.script.trigger] [trace] Trigger <Setting_Spring_TurnStart1> fired
    00:51:35.586 [game.script.trigger] [trace] Trigger <Setting_Hellenic_Spring_TurnStart1> fired
    00:51:35.595 [game.script.exec] [trace] exec <log> at line 423 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.595 [game.script] [always] f_pergamon: Faction turn start
    00:51:35.595 [game.script.exec] [trace] exec <if> at line 9198 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9203 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9208 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9213 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <change_settlement_name> at line 9213 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9218 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9223 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9228 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9233 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <change_settlement_name> at line 9233 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9238 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9243 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9248 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9253 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <change_settlement_name> at line 9253 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9258 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9263 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9268 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9273 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9278 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9283 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.596 [game.script.exec] [trace] exec <if> at line 9288 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9293 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9298 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9303 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9308 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <change_settlement_name> at line 9308 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9313 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9318 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9323 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9328 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9333 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9338 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9343 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9348 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9353 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <change_settlement_name> at line 9353 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9358 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9363 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9368 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9373 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9378 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9383 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9388 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9393 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9398 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.597 [game.script.exec] [trace] exec <if> at line 9403 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <change_settlement_name> at line 9403 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9408 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9413 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9418 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9423 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9428 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9433 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9438 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9443 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9448 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9453 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9458 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <change_settlement_name> at line 9458 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9463 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9468 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <change_settlement_name> at line 9468 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9473 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9478 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9483 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9488 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9493 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.598 [game.script.exec] [trace] exec <if> at line 9498 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9503 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <change_settlement_name> at line 9503 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9508 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9513 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9518 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9523 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <change_settlement_name> at line 9523 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9528 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9533 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <change_settlement_name> at line 9533 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9538 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9543 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <change_settlement_name> at line 9543 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9548 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 9553 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <change_settlement_name> at line 9553 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 10330 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 10334 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 11075 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <set_counter> at line 11079 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.counter] [trace] counter <newHeir> = 0
    00:51:35.599 [game.script.exec] [trace] exec <if> at line 12455 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.exec] [trace] exec <inc_counter> at line 12482 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.599 [game.script.counter] [trace] counter <pirates> = 28
    00:51:35.600 [game.script.exec] [trace] exec <if> at line 12485 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:51:35.600 [game.script.trigger] [trace] Trigger <0083b_Update_Allies> fired
    00:51:35.600 [game.script.trigger] [trace] Trigger <0084b_Update_Enemies> fired
    00:51:35.600 [game.script.trigger] [trace] Trigger <0094_Update_Hard_Difficulty> fired
    00:51:35.600 [game.script.trigger] [trace] Trigger <0096_Increase_Global_Standing_New_Turn> fired
    00:51:35.600 [game.script.trigger] [trace] Trigger <0108_Update_Untrustworthy_Factions_Minor> fired
    00:53:44.637 [game.script.exec] [trace] exec <set_event_counter> at line 8865 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:53:44.637 [game.script.exec] [trace] exec <set_event_counter> at line 9129 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:53:44.638 [game.script.exec] [trace] exec <if> at line 10390 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:53:44.638 [game.script.exec] [trace] exec <if> at line 10394 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:53:44.638 [game.script.exec] [trace] exec <set_event_counter> at line 10394 in mods/EBII/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    00:53:45.516 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


    Besides this crash, I have to note that the AI (both rebels and egypt) use a large amount of missile troops, sometimes up to 60%.
    By using up to 8 cavalry units I can now win most battles, as routing missile units can cause a domino effect...
    And a further note, the AI seems to use diplomacy but most of my proposals (ballanced-very generous by lvl 6 diplomat) get rejected outright, these proposals range from cease fire, to map information to an alliance.
    One final note on the AI, they totally ignore the minor villages when they are controlled by other AI factions (like epirus and makedon).
     
  2. z3n's Avatar

    z3n said:

    Default Re: 2.03b crash on end turn

    About alliance/cease fire. That is often meant to be that way (due to history)- it should say 'just rejected' which implies to you that you need to either a) pay them a large fee and or b) offer them something else i.e. a city/attack offer (although attack offers count for less since some people don't actually follow through with them).
    The AI Workshop Creator
    Europa Barbaroum II AI/Game Mechanics Developer
    The Northern Crusades Lead Developer
    Classical Age Total War Retired Lead Developer
    Rome: Total Realism Animation Developer
    RTW Workshop Assistance MTW2 AI Tutorial & Assistance
    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)
     
  3. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: 2.03b crash on end turn

    On diplomacy, if all else fails and they're really being silly, use Force Diplomacy. It's installed with 2.03.
     
  4. General WVPM said:

    Default Re: 2.03b crash on end turn

    Thanks for the replies.
    z3n, you are right paying them a large sum of cash is really convincing, but they ask 10k just for map information, as you may understand, losing such amounts of money isn't what I want....
    Also I tried the attack faction thing several times, but the AI just refuses, even with very generous.

    I should note that on one turn I had 4.2k and was the richest faction in the whole game.
    On another turns I was the richest faction with ~6K.
    I believe the AI is getting quite bankrupt, I should note that even I as player get bankrupt without quickly taking cities left and right at the start.
    I would suggest making the starting income from cities larger, while reducing benefits of buildings in order to keep the late game the same.

    Again I should note that all of this was with 2.03b.
     
  5. Giorgios's Avatar

    Giorgios said:

    Default Re: 2.03b crash on end turn

    Same CTD for me, I'm afraid to report. End of Turn 105 as Pergamon.