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Thread: Who get's the 'imposter' trait and where from?

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  1. #1
    Agrippa19's Avatar Tiro
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    Default Who get's the 'imposter' trait and where from?

    I like to initially give 'allied state' status to most regions but why does this sometimes give the imposter trait to my patrician characters?

    I understand the concept of Equestrian or plebian governers being preferred in these allied states but why does the imposter trait only appear for some patrician characters?

    For roleplay purposes I usually try to keep family names paricular to certain areas such as Fabius Maximus in central Italy, Metullus in N. Italy, Scipio in Africa and these characters are usually all patrican but some characters get this 'imposter' traits in allied cities while others do not. eg I had a Metellus (patrician) character in Ariminium get the imposter trait while it was an allied state city but my Scipio characters (all patrician) in N. Africa never seem to get this trait in their respective allied state cities in N Africa. Once I removed the Metullus character from Ariminum to other cities he carried this imposter trait for 2 more turns until I left him outside a city for a turn, then he moved to Roma where he became FL, stayed there and didn't get the trait again.

    Why is it that this patrician Metellus character got an 'imposter' trait in an allied city state while other patrican families like Scipio in N. Africa or Salinator in Syracuse haven't got the imposter traits in their respective allied state cities? In my game they have the trait 'regional governor' and I'll double check but I'm sure some also have the trait 'Client State Ruler'.

  2. #2

    Default Re: Who get's the 'imposter' trait and where from?

    If you have a "Family Member" in their traits, that is what triggers it.

    If you are a "Family member" in an "allied state" settlement, then you will become an imposter.

  3. #3
    DeathtoEgo's Avatar Civis
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    Default Re: Who get's the 'imposter' trait and where from?

    I think a character will get the Imposter trait if he is left in a settlement with the Client State/ Allied State and he doesn't have the Regional Governor or the Client State Ruler trait. I think you have a chance to get the Regional Governor trait by being the only general in a settlement with a Governor's Villa or better. Then you can potentially get the Client State Ruler by having having a character with the Regional Governor trait stay in a settlement with a Client State/ Allied State building. Basically a character without the Regional Governor trait is considered a "General" and not an administrator, hence "Imposter". If anyone has a better understanding of this please don't hesitate to enlighten me, it's possible I'm missing something.
    Last edited by DeathtoEgo; June 15, 2015 at 01:41 AM.

  4. #4
    Agrippa19's Avatar Tiro
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    Default Re: Who get's the 'imposter' trait and where from?

    Thanks for your answers

  5. #5

    Default Re: Who get's the 'imposter' trait and where from?

    I'll check the text files and pull it up for you when i have time

  6. #6

    Default Re: Who get's the 'imposter' trait and where from?

    The trait is "Imposter" in the text files:
    Code:
    Trait Imposter
        Characters family
        ExcludeCultures barbarian, nomad, carthaginian, egyptian
        NoGoingBackLevel 4
        AntiTraits Not_Client_State_Ruler
    
        Level Imposter
           Description Imposter_desc
           EffectsDescription Imposter_effects_desc
           GainMessage Imposter_gain_desc
           Threshold  1
           
           Effect Law -2
           Effect Unrest 2
           
        Level Imposter2
           Description Imposter2_desc
           EffectsDescription Imposter2_effects_desc
           GainMessage Imposter2_gain_desc
           Threshold  2
           
           Effect Law -4
           Effect Unrest 4
           
        Level Imposter3
           Description Imposter3_desc
           EffectsDescription Imposter3_effects_desc
           GainMessage Imposter3_gain_desc
           Threshold  4
           
           Effect Law -6
           Effect Unrest 10
    How is it gained? Be a "Family Member"
    Code:
    ;------------------------------------------
    Trigger Client_State_Ruler_Imposter_01
        WhenToTest CharacterTurnEnd
        
        Condition Trait Family_Member = 1
              and EndedInSettlement
              and IsGeneral
              and SettlementBuildingExists = client_state
              and Trait City_Has_Governor > 0
              and not Trait AIGeneral > 0
        
        Affects Imposter  1  Chance  100    
        
    ;------------------------------------------
    Trigger Client_State_Ruler_Imposter_02
        WhenToTest CharacterTurnEnd
        
        Condition IsGeneral
              and not EndedInSettlement
              and Trait Imposter > 0
              and not Trait AIGeneral > 0
        
        Affects Not_Client_State_Ruler  4  Chance  100
    Yeah, being a Family member is only relevant for a few factions, Rome, Greek Cities (but not Sparta or swap factions).

    Code:
    {Family_Member}	Family Member
    
    {Family_Member_desc}
    This man is a member of the ruling family. (For Greek, Eastern and Roman players only: Using this man as the Governor of a 'Client State' could cause problems and resentment....even outright revolt.)

  7. #7
    Agrippa19's Avatar Tiro
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    Default Re: Who get's the 'imposter' trait and where from?

    @alavaria ,, thank you for that, it is explains it nicely

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