If TW: Warhammer will be open for modding we could have an ultimate Lord of the Rings mod for TW series. Im presuming that heroes will be supported, along with different kinds of monsters.
There will be no moding support, so it would be hard to do anything other than replace units and tweak the ai.
As Ciciro said, no mod support this time.
There's already another thread going on where we are discussing this issue: http://www.twcenter.net/forums/showt...-map-et-cetera
Modding? Who needs modding? This is the age of DLC. Now you can pay money for parts of the game that should have been there in the first place.
No there will be no supported modding.
Without mod support the devs better respond to feedback a lot better because mods fix a ton of issues with every game.
I don't know how true it is, but I'd like to think that support will be decent, given that they've got two further games coming down the pipe. It wouldn't inspire many people to buy into the second and third installments if they do a poor job of handling the first one.
It's certainly not a given, but it'd be in their best interest as a business to support Total Warhammer well.
Aye, I hope the expansions are not just going to be glorified faction packs that come with new provinces but actually add new gameplay mechanics and respond to feedback from the playerbase.
No modding, no buy!
Would be cool. If they allowed as a form of modding to introduce new units , this wouln't break any copyright to the Warhammer Franchise.
------CONAN TRAILER--------
RomeII Realistic Heights mod
Arcani
I S S G A R D
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
2005-2006 Best modder , skinner , modeler awards winner.
actually modding skyrim [/SIZE]
There will still be modding just no official mod tools.
I'm not super familiar with modding in the TW3 engine, but I hope that simple rebalance mods, and adding custom units based on stock assets will still be possible.
There is no modding allowed because its a different team within CA that is working in collaboration with another company I believe is Relic, CA don't fully hold the rights and so can't claim or add its own company features such as modding support and tools etc. Because they don't have full ownership there is no way for them to allow the game to be manipulated by client side use with support and tools.
- 3D Workshop
- Need A FrontPage Announcement?
- Join the TWC Facebook Page!
- Under the patronage of StealthFox
That's weird because Relic games have some of the coolest mods out there (like Blitzkrieg mod for Company of Heroes).
This is the first time I'm hearing that relic is supposed to be involved.
If you will be open to modding, I prefer these two:
Lord of the Rings
Games of Thrones
It's only my assumption as from what Will said in that the game isn't "just a CA game", which could hint that its a collaboration with another company. If it were the best one would be with Relic, they pretty much control most of the warhammer franchise in terms of PC games and have good relations with CA with previous connections such as the make war not love events.
- 3D Workshop
- Need A FrontPage Announcement?
- Join the TWC Facebook Page!
- Under the patronage of StealthFox
That statement can mean 2 things. Either moddability is at least up to ETW level, or they encrypt the files to try and prevent any modding altogether. I don't see them doing the latter. I see myself losing a lot if interest if minor modding (unit stats, tech times etc) is not possible.
Also when they mention another company it's Games Workshop they are talking about, always worried about the bloody IP.