so in previous total war games we had all the factions present on the map all they did with them to make them playable is adding 2units and a building or 2 and there we have a pretty lame and overpriced dlc that add next to nothing to the faction that just became playable.
im hoping this wont be the case for total war warhammer as all the races and factions work so diffrently and use many diffrent units that other races dont have acces to so hopefully they give every faction/race the love it deserves.
now with that said im actually wondering as to how they would add these races some of them should be present allready in the base game or els it could prove difficult to add them.
skaven for example live underneat the whole world they are verry active in the empire regions so the big question is are they allready present in the game with there verry own unique unit roster and there verry own unique city's.
if not how would they go about adding them never before has the world map been changed in a total war game because there was no need to everything was allready there.
would they just say here is the skaven dlc and suddenly all over the map diffrent skaven city's appear? seems unlikely to me.
so this brings us option 2 and that is that all these races like the woodelfs beastmen skaven chaos dwarfs and what els i might be forgetting that is present in the parts of the world that the first game will use as a setting. that all these races might actually be in the game allready from the start.
if this is the case then suddenly the 30skeletons they said they will be using to created all the diffrent units needed for the races seems to cover a lot less then we would have hoped with the 4 anounced races.
this is ofcourse just speculation and im not trying to bring the game down in anyway as i cant wait to get my hands on it (total war and warhammer together is just like a dream come true)
but im still bit worried as to how they will pull this off so how do you guys think adding races/faction will work? let me know.