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  1. #1

    Default Questions

    So when could we expect the mod to come out ?
    What's all needed to be done ?
    Issues currently ?


    Also how come you guys don't release the mod currently as judging by the screenshots I've seen the mod looks amazing ?

  2. #2
    UMCenturion's Avatar Ducenarius
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    Nov 2007
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    Default Re: Questions

    1. Oh thats a fluid question. Right now our goal is to have some sort of beta out by LATE summer. Still lots to do.
    2. Right now, importing units - models and textures is the big task a few of us are working on. ABH has made some progress with the startpos as you can see on the Campaign map preview. We haven't even begun real balancing yet, so that will be another task to do in the future.
    3. Issues - Other than time and resources, we are moving along and running into the expected hurdles any mod will.

    I'm sure ABH, and others may be able to comment in further detail with other items not listed.

    Mod Lead - UI/2D Art - Custom Map Editing

  3. #3

    Default Re: Questions

    Hey, just wondering if donations would help you in any way?
    If so, is there a place where I could donate, and how much would be a reasonable sum?

  4. #4

    Default Re: Questions

    We appreciate the donation offer, but that's not necessary.

    Also how come you guys don't release the mod currently as judging by the screenshots I've seen the mod looks amazing ?
    Well, it depends on what screenshots you've seen. Since this is a full conversion of Attila, there are campaign features that simply aren't near complete for a release. Buildings and units are two pretty big aspects of the campaigns. Units in particular are something that will take some time to complete. There is an early version given out to a couple of people, and as I understand it some screenshots were posted on Redit (which I'm cool with). Those are custom battles at the moment. Right now only Carthage/Rome have been set-up in Attila unit wise.

    So, simply put, the factions are about 95% in place on the campaign map with some hordes needing tweaking.

    As for a release, I'm firmly against putting a timeline on it. At least publicly. But we are looking for ways to speed up the process while still producing quality content. Nothing that can be discussed here at the moment.


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