ATTACK_1 filename = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_001.anim" metadata = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_001.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,
ATTACK_1 filename = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_001.anim" metadata = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_001.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,
ATTACK_2 filename = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_002.anim" metadata = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_002.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,
ATTACK_2 filename = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_002.anim" metadata = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_002.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,
ATTACK_3 filename = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_003.anim" metadata = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_003.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,
ATTACK_3 filename = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_003.anim" metadata = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_003.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,
ATTACK_4 filename = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_004.anim" metadata = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_004.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,
ATTACK_4 filename = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_004.anim" metadata = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_004.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,
ATTACK_5 filename = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_005.anim" metadata = "animations/rome2/human/battle/sword_and_shield/combat_ready/sws_sync_atk_005.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,
ATTACK_5 filename = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_005.anim" metadata = "animations/rome2/human/battle/axe/sync_attacks/axe_sync_atk_005.meta" blend_in_time = 0.10, weapon_bone_2 = on, weapon_bone_3 = on, weapon_bone_4 = on,