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Thread: [WIP] Preview of a big new mod we're working on.

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  1. #1

    Icon1 [WIP] Preview of a big new mod we're working on.


  2. #2

    Default Re: [WIP] Preview of a big new mod we're working on.

    What is the mod called, and what is its point?

  3. #3

    Default Re: [WIP] Preview of a big new mod we're working on.

    Quote Originally Posted by TheIronTyrant View Post
    What is the mod called, and what is its point?
    Don't have a name for it yet and it's point is to split power among a variety of factions so that not 1 or 2 factions have all the power.

    It encourages diplomacy with more factions and leads to different tactics and situations while also having fun using your imagination.

    Think of how the Sassinids will actually have to deal with 4-5 different factions on it's borders. That right there adds much needed challenge to the Sassinids.

    Both Roman empires are much smaller but can be built up, focused upon, and expanded instead of getting overwhelmed right off the bat.

    I've made this mod 12 turns per year and I'd say the mod is good for long term end games since there are so more factions to deal with.
    Last edited by lulu12; June 06, 2015 at 02:58 AM.

  4. #4

    Default Re: [WIP] Preview of a big new mod we're working on.

    Sorry, I don't want to be rude but it looks really stupid.

  5. #5

    Default Re: [WIP] Preview of a big new mod we're working on.

    Quote Originally Posted by CERBERUSCLH View Post
    Sorry, I don't want to be rude but it looks really stupid.
    For some reason i feel like you DO want to be rude...

  6. #6

    Default Re: [WIP] Preview of a big new mod we're working on.

    Quote Originally Posted by CERBERUSCLH View Post
    Sorry, I don't want to be rude but it looks really stupid.
    Why is it stupid?

    I know lots of people want something like this.


  7. #7

    Default Re: [WIP] Preview of a big new mod we're working on.

    I don't think this is stupid... I was actually looking forward to something similar May I ask you which tables you modified in order to get to this result? I plan to create custom units unique to each of the Roman successor factions and probably to implement them (the custom units) in such a "divided empire" scenario.

  8. #8

    Default Re: [WIP] Preview of a big new mod we're working on.

    Seems like an interesting starting map to me. Perhaps I should be rude though...

  9. #9
    General Maximus's Avatar Vicarius Provinciae
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    Default Re: [WIP] Preview of a big new mod we're working on.

    This looks interesting. Have you broken the Roman factions to be based on the historical Praetorian Prefectures?
    सार्वभौम सम्राट चत्रवर्ती - भारतवर्ष
    स्वर्गपुत्र पीतसम्राट - चीन
    महाराजानाभ्याम महाराजा - पारसिक

  10. #10

    Default Re: [WIP] Preview of a big new mod we're working on.

    Quote Originally Posted by General Maximus View Post
    This looks interesting. Have you broken the Roman factions to be based on the historical Praetorian Prefectures?
    I think the factions are based on regional rebels. So the regions where you would get British rebels as the Western Roman Empire is given to the British (roman) faction, where you would get hispanic rebels is given to the Hispanic (roman) faction etc. etc.

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