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Thread: Politeia tōn Hrōmaiōn (info and units)

  1. #101
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Reputation has a higher importance now and it's very difficult to keep it good. Release prisoners might help. May be gifts (not sure about that one).
    Then, about unrest, yes you will need to deal carefully with that. Sacking or exterminating should stay your last option. Try to just occupy the newly conquered settlement with a general with high chivalry (or high dread can't remember now ), full stack for the start. Destroy all buildings, or most of them at least, which bring unrest and built in priority those who bring happiness. It's quite a long process but unrest should become better with the time being.
    Last edited by Lifthrasir; February 24, 2016 at 05:14 PM. Reason: Typo, again and again...
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  2. #102

    Default Re: Basileia tōn Rōmaiōn faction thread

    Quote Originally Posted by Lifthrasir View Post
    Reputation has a higher importance now and it's very difficult to keep it good. Release prisoners might help. May be gifts (not sure about that one).
    Then, about unrest, yes you will need to deal carefully with that. Sacking or exterminating should stay your last option. Try to just occupy the newly conquered settlement with a general with high chivalry (or high dread can't remember now ), full stack for the start. Destroy all buildings, or most of them at least, which bring unrest and built in priority those who bring happiness. It's quite a long process but unrest should become better with the time being.
    i think reputation is not worthwhile overall, it limits expansion a lot and does not give any equally important benefit, you can sit there and take 1 settlement every 20-30 turns to keep rep good or you could go ahead and build an empire in that time, well, i for one will always choose a huge powerfull empire over good rep

  3. #103

    Default Re: Basileia tōn Rōmaiōn faction thread

    The money from sacking a Citadel like Kaysari is around 30k. In my case, i needed the cash very badly so i wans't even a option

    If I'm not mistaken, reputation affects your relation with the factions around, so the problem is that asking for peace deals is harder now, even if its say" very generous" they prob won't accept the deal if you have bad rep, and as the guy said it's realy hard to keep it decent.

    Overal the plagues\rebels and unrest are amazing it's great to have internal problems. The emmerging faction are greeeeeeeat too. This was the best MTW2 mod that i played till now.

    My only suggestion for a future release\hotfix is to decrease the penality for sacking a little, or at least increasing the effect of realising prisionners (It dosn't help very much),

  4. #104

    Default Re: Basileia tōn Rōmaiōn faction thread

    Quote Originally Posted by vic_chan666 View Post
    The money from sacking a Citadel like Kaysari is around 30k. In my case, i needed the cash very badly so i wans't even a option

    If I'm not mistaken, reputation affects your relation with the factions around, so the problem is that asking for peace deals is harder now, even if its say" very generous" they prob won't accept the deal if you have bad rep, and as the guy said it's realy hard to keep it decent.

    Overal the plagues\rebels and unrest are amazing it's great to have internal problems. The emmerging faction are greeeeeeeat too. This was the best MTW2 mod that i played till now.

    My only suggestion for a future release\hotfix is to decrease the penality for sacking a little, or at least increasing the effect of realising prisionners (It dosn't help very much),
    i just conquered Kaysari and the sacking loot was 15k, occupy 5k, it's very early in the game so i guess why income is lower, besides i am vassal of byzzies so no point in storing large amounts of money since they will take a chunk

  5. #105
    Novgorodian Nark's Avatar Foederatus
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Is it possible to add the voices from Rome 1 to the Byzantines in Medieval 2?

    it would be a massive improvement on their character,
    i love byzantium, but the spanglish voice of the generals especially are really off putting.

  6. #106

    Default Re: Basileia tōn Rōmaiōn faction thread

    Quote Originally Posted by vic_chan666 View Post
    If I'm not mistaken, reputation affects your relation with the factions around, so the problem is that asking for peace deals is harder now, even if its say" very generous" they prob won't accept the deal if you have bad rep, and as the guy said it's realy hard to keep it decent.
    It's not that bad, I've sat at the worst reputation level and managed to get ceasefires, alliances, marriage alliances and so on.

    It's really a matter of applying gold properly. It helps a lot to just gift gold to raise relationship, and THEN ask for the alliance etc (much cheaper too). Now for ceasefire, if you are already massacring everyone (and yes, executing prisoners so the enemy has no army) it isn't that hard to ceasefire... though if you're already beating them up then well...

  7. #107
    Hanti's Avatar Semisalis
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Too bad this faction is still (as of version SSHIP v0.9 - 19th of January 2016) called incorrectly.

    It's Basileia ton Romaion / Basileia tōn Rōmaiōn

    (not Rhomaion as in mod) = Kingdom/Empire of Romans - not Rhomans

  8. #108
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Thanks for pointing this out. I'll correct that
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  9. #109
    Hanti's Avatar Semisalis
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Quote Originally Posted by Lifthrasir View Post
    Thanks for pointing this out. I'll correct that
    Hm... if you like, you can also edit Byzantine army to Roman army (navy, diplomat) as we all know there were no Byzantines at all.

    {EMT_BYZANTIUM_CITY}City - Basileía tōn Rōmaíōn
    {EMT_BYZANTIUM_DIPLOMAT}Roman Diplomat
    or better
    {EMT_BYZANTIUM_CITY}Roman City
    {EMT_BYZANTIUM_DIPLOMAT}Roman Diplomat

    No problems with another "Roman" faction (Imperium Romanum) as their assets are "Imperial".

  10. #110
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Quote Originally Posted by Hanti View Post
    Too bad this faction is still (as of version SSHIP v0.9 - 19th of January 2016) called incorrectly.

    It's Basileia ton Romaion / Basileia tōn Rōmaiōn

    (not Rhomaion as in mod) = Kingdom/Empire of Romans - not Rhomans
    In fact Hanti YOU ARE WRONG.
    Letter h added in Latin languages to allow the better pronounce of exclusive Hellenistic letters like Φ (PH),Ω (OH)etc ...
    Actually the name of the Empire in reality was Politeia Thon Rhomeaon (gr: Πολιτεία τών Ρωμαίων).
    The greek B is actually V in latin.
    So Vasileia thon Rhomaeon (Gr: Βασιλεία τών Ρωμαίων).
    But since so many h letters look bizzare in a centence many people simply REPLACE hellenistic letters with Latin ones confussing people.
    My name is Anthonios aka in greek Αντώνιος ... Greek/Hellenic/Hellenistic language is hard to learn...
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  11. #111
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Thanks for your input Anthonius. Really appreciated

    So to summarize, the faction's name doesn't need to be changed. What about the other proposal, replacing "Byzantine" by "Roman"? Byzantine word is not accurate as actually used from the 19th century if I remember correctly. But on the other hand, does "Roman" fit better?
    As far as I know, these people considered themselves more as Greeks than as Romans.
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  12. #112
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Well every way you will write it people will accept it.
    Latin origin languages have very limited ways to express the vocal way of writing of languages like the Hellenic one and its versions through the time.
    If you would like to be kind of more accurate you should chose the name Politeia ton Romaeon (without too many h) simply because that was the way Middle Ages Romans called their state.
    Here is the original writting of Leonis Imperatoris Tactica by Emperor Leon VI


    The underlined sentences say the exact way they called their state.
    "State of the Romans" Romaeon Politeia or Politeia ton Romeaon.

    About the missunderstanding.
    The Empire had numerus nations in its body.
    Greeks
    Armenians
    Arabs
    Jews
    African tribes/nations
    Persians
    Caucasians
    Bulgarians
    Slavic people
    Cappadocians
    Isaurians
    and many others.
    All of them were STILL Roman Citizens. All citizens when they were healthy and Orthodox Christians could become Emperors.
    Now...Nation by nation , people left the Empire because or border changes, religion changes and by choice.
    Its a myth that nationalism created after the French revolution.
    Infact western people of Germanic tribal origin "found" nationalism. But people in the old world knew what they were. Armenians knew for thousands of years that they were Armenians, Arabs, Persians and so on.
    Greeks were THE LAST nation that NEVER LOST ITS ROMAN CITIZENSHIP to the end of the Empire's existance.
    In fact modern Lybians can claim a Roman heritage from modern northern Italians because nothern Italians are of germanic origin that never HAD the Roman Citizenship.
    So in conclusion. Greeks embraced hard the Roman citizenship in the stage to define them selves as Romioi (Romans) even today. For them Roman citizenship is separated from their Hellenic Nation ((Ethnos/ethnicity).
    THE LAST ROMAN CITIZENS WERE THE GREEKS. In middle ages they are still known to Arabs as RUM (Romans) and the same time as Junan(Ionians aka Greeks).

    EDIT:
    I saw a recent video of an Egyptian Islamic Priest talking about the myth that Rums (Romans) will rise of their ashes and SAVE THE WORLD from the ultimate disaster.
    Last edited by AnthoniusII; October 01, 2016 at 09:58 AM.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  13. #113
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Right, so it will be Politeía tōn Rōmaíōn for the faction's name and Roman instead Byzantine

    Many thanks Anthonius
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  14. #114
    nikossaiz's Avatar Decanus
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    Default Eastern roman empire roster

    Firstly, congrattulations for thiw wonderfull mod, i played DLV mod for years and now that i came back to medieval 2 i found your mod one that it is on the same high level. I also feel proude that i cotributed a little bit to it with my shields, when i find time i will make more patterns! now to the topic. At the time of the mod the eastern roman roster would be more like the one from the CBUR mod in order of appiarence than to what it is now ( they are looking cool though. But the models are from one - two centuries prior the started date of the mod ) For instance, almost all cavalry units using a round shield and not the famous "norman-byzantine one" like those of scoutatoi. And even scoutatoi, despite they are belong to a more uniform unit that other units of medieval era, should have a little variety on their shields, same colour different lines perhaps. something like this(?) that i used to work long ago. http://s583.photobucket.com/user/nik...sword.jpg.html

  15. #115
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Thanks for your kind words nikossaiz, and thanks again to you for the permission of use for your shields models. I've merged your thread with this one to keep all relevant informations about that faction together

    Regarding their roster, that's true that's there's still quite some work to be done to make it more accurate. We use the models from Caudillo87 due to a high demand by the past. However, as mentionned by their author himself, they're not accurate. So, any input is welcome
    Anyway, regarding yours from the above post:
    - noted for Scoutatoï. More shield variety needed.
    - about cavalry shields: basically, we need to replace their round shield with norman style one, is that right? In that case, is there specific pattern or blasons suitable for them?
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  16. #116
    nikossaiz's Avatar Decanus
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    Default Re: Basileia tōn Rōmaiōn faction thread

    The mod with the most precice unit roster for this faction is bellum crisis. A little bit more on the paleologian era but suits perfect for almost all the years after 1204. also i am not sure about the "archontopouloi" unit, formed only once and took place only for one battle. Maybe a clivanarii unit with bows will be better. And surely castrophilakes must be lighter than scoutatoi. Was a garrison unit after all. same stats as scoutatoi and then buff a little bit scoutatoi. Now about the scoutatoi, for sure more shield variety, as i said same colour with different stripe paterns like those from broken chresent mod ( mabe you can borrow them from there and enlarge them a bit ) and definately some of them must have schimitars, curved swords.

  17. #117
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Basileia tōn Rōmaiōn faction thread

    I copied some stuff I found on the web by the past about the faction (see here and posts below). It's quite detailed but focused on Komenian era. I'll have a look on Bellum Crisis. That might be a good complement for the roster after 1204 AD. Thanks for the tip
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  18. #118
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Given that not everybody reading this thread reads Sub-mod pages (my submod is here), I would like to ask in this thread following question:

    What were the Greek words used in the Middle Ages for young men achieving certain levels of education. More-or-less equivalent of the Western Education in Latin:
    Basic Administrative Education: Licentiate
    Standard Administrative Education: Baccalaureus Artium
    Advanced Administrative Education: Doctor Philosophiae

    I understand the differences etc. etc., but more-or-less pls.

    cheers in advance
    JoC
    Last edited by Jurand of Cracow; October 04, 2016 at 12:30 PM.

  19. #119
    nikossaiz's Avatar Decanus
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    Default Re: Basileia tōn Rōmaiōn faction thread

    Ι found some of my old files about a few eastern roman empires units, better suited in the mods time frame and quite pleasing in the eye. I input them in my version without problems. If you are interesting in change the roster to a more reallistic one i would be happy to send you them and maybe input them to the next realise of the mod. Mostly are crossovers from various sources , russincki mod, broken crescent, from the georgian roster, and original from myself, like the shields from the real shield project.

  20. #120
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Basileia tōn Rōmaiōn faction thread

    That would be great. Thanks a lot
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

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