Starting Coin: 70,000 Golden Dragons
Income: 10,000 Stipend + 40,000 Unmodified Land Income
Trade: 20,000 Golden Dragons
-- House Belmore for Stone
-- House Darklyn for Perfumes
Expenses: 48,000 Golden Dragons
Balance: 92,000 Golden Dragons
HOUSE UMBER: Lady Darla Umber 129
129
Starting Coin: 70,000 Golden Dragons
Income: 40,000 GD Trade: 20,000 GD
-- House Grimm for Fruit
-- House Dondarrion for Armor
Expenses: 60,000 GD Building
Balance: 70,000 Golden Dragons
Ser Corwyn Corbray 129
A sworn sword at Dragonstone
129
Starting coin: 27000 Golden Dragons
Income: 0
Expenses: 0
Balance: 27000 Golden Dragons
Sylvena Sand the Whore 129 (Functions as Merchant - Landlord Tree)
129
Starting Coin: 72000 Golden Dragons
Income: 0
Expenses: 30000 GD Level 2 Asset
Balance: 42000 Golden Dragons
Last edited by Velasco; June 08, 2015 at 06:05 PM.
Re: Vault of Prince Jace, Houses Corbray & Umber, Sylvena Sand
House Corbray builds a Dockyard (+500 naval points, +10% income), a Market Square (+10% income) and Militia Armoury (+250 Land Levy Pts) at a total cost of 48,000 (60,000-20% building cost Stone bonus).
House Corbray - House Belmore: Stone (+2 Siege Defence, -10% Building Cost)
House Corbray - House Darklyn: Perfumes (+2 to any rolls to convince an AI character to do something (Includes calling your vassals to war)
House Umber builds a Market Square (+10% income), a Militia Armoury (+250 Land Levy Pts) and Small Riverport (+10% income), at a total cost of 60,000.
Umber Furs - House Grimm Fruit (+600 Land Levy, +1 to any rolls to convince an AI character to do something (Includes calling your vassals to war)
Umber Furs - House Dondarrion Armor (-15% Professional Infantry Hire Cost, -10% Professional Infantry Upkeep Cost, -10% to purchasing weapons and armor)
Every lordly House will get the usual starting money in addition to a year's worth of unmodified land income along any stipend money (if you are allowed to get it)
Re: Vault of Prince Jace, Houses Corbray & Umber, Sylvena Sand
129 A.C. Part Two.
Prince Jacaerys
Items: Castle-Forged Greatsword (+7 Duels), Complete Armour Set (+10HP in duels and +2 Duels).
Jace II
Income: 0
Debt: 35,000 Golden Dragons (To Velaryon, Daemon and Rhaenyra)
Balance: -35,000 GD
Sylvena Sand The Whore
Sylv II
Starting Coin: 42000 Golden Dragons
Income: 60,000 Golden Dragons
- 30,000 as a Merchant
- 15,000 (5,000 from each Level 1 Asset)
- 15,000 (from the Level 2 Asset)
Built: Market Square (+10% income), a Militia Armoury (+250 Land Levy Pts) and Small Dockyard (+500 naval points, +10% income)
Under Construction: Light Mounted Ballista (Increases dragon death chances by +1, in siege battles, increases defender archery rolls by +1), a Merchant's Square (+10% income), and a Large Dockyard (+750 naval points, 5% cheaper naval mercs, +5% income)
Trade Income: 20,000 GD
1. House Belmore (Stone)
2. House Darklyn (Perfumes)
Trade Resource Bonus: 1. Stone - +2 Siege Defence, -10% Building Cost
2. Stone - +2 Siege Defence, -10% Building Cost
3. Perfumes - +2 to any rolls to convince AI to do anything
Expenses: 139,000
Building Expenses: 80,000 (Large Dockyard, Merchant Square, Light Mounted Ballista)
Purchase: 44,000 4 Mercenary Crossbowmen units and 2 Trebuchets, 15,000 hiring an Engineer
+2 Assassin, +3 Pillager, +2 Survival
A sworn sword at Dragonstone
Item: Knife (+2 Assassin)
Retinue: Middle-Man (+1 Assassin)
129 AC
Starting coin: 27000 Golden Dragons
Income: 18,000 GD
Expenses: 15,000 hiring a Middle-Man, 20,000 buying a Knife
Balance: 45000-35,000 = 10,000 Golden Dragons
Lady Darla Umber
Spoiler Alert, click show to read:
+3 Wealth, +3 Battles, +1 Pillager
Built: Market Square (+10% income), a Militia Armoury (+250 Land Levy Pts) and Small Riverport (+10% income)
Under Construction: Merchant's Square (+10% income), a Town Watch (+500 Land Levy Pts) and a Large Riverport (+5% income)
129
Starting Coin: 70,000 Golden Dragons Land income:[Last Hearth] - 40,000 (Base) Dragons + 40% Modifier (15% Skills + 5% Resource + 20% Building) = 56,000
Trade: 20,000 GD
-- My own resource: Furs: +5% Income, +1 to any rolls to convince an AI character to do something
-- House Grimm for Fruit: +2 to any rolls to convince an AI character to do something
-- House Dondarrion for Armor: -15% Professional Infantry Hire Cost, -10% Professional Infantry Upkeep Cost, -10% to purchasing weapons and armor
Re: Vault of Prince Jace, Houses Corbray & Umber, Sylvena Sand
130 A.C.
Prince Jacaerys Targaryen
Spoiler for Personal:
Prince of Dragonstone and Heir to the Iron Throne.
Born 114 A.C., aged 16.
+3 Survival, +4 Charisma (+3 Trait & +1 Orator), +1 Battles (Dragonstone Bonus), +9 Duels (Item Bonus), +5 convincing AI (Perfume bonus)
Items: Castle-Forged Greatsword (+7 Duels), Complete Armour Set (+10HP in duels and +2 Duels).
Retinue: 500 Free Upkeep Crownlander Knights, an Orator
Spoiler for Finances:
Promotion Money: 70,000 GD
Trade: 20,000 GD
1. House Karstark: Furs: +5% Income, +1 to any rolls to convince an AI character to do something
2. House Celtigar: Perfumes: +2 to any rolls convicing AI to do something
Debt: 35,000 (15,000 to Queen Rhaenyra, 15,000 to Corlys Velaryon, 5,000 to Prince Daemon)
Expenditure: 15,000 hiring an Orator, 40,000 building a Market Square & Dockyard
Balance: 35,000 GD
Spoiler for Dragonstone:
Native Resource: Perfumes (+2 to convincing AI to do anything)
1st Trade: Velaryon Perfumes (+2 to convincing AI to do anything)
Valyrian Fortress: Built by the architects of the Valyrian Freehold, Dragonstone is an extremely tough castle to take. It is built into a cliff; wrought from mysterious black stone. +4 to siege defense rolls.
Narrow Sea Lord: The chief lord of the lords of the narrow sea is the lord of Dragonstone. As such, he commands a larger ship levy than other lords granting an additional 1,000 naval points.
Map of Westeros: Dragonstone has access to a huge map of Westeros, engraved into the table of Dragonstone to prepare for Aegon's conquest. As such, the Lord of Dragonstone has a higher tactical knowledge of the area. +1 field battles.
Lady Darla Stark (née Umber)
Spoiler for Personal:
Born 105 AC, age 25.
+4 Wealth, +3 Battles, +1 Pillager
Built: Market Square (+10% income), a Militia Armoury (+250 Land Levy Pts) and Small Riverport (+10% income), Merchant's Square (+10% income), a Town Watch (+500 Land Levy Pts) and a Large Riverport (+5% income)
Under Construction: Trade Hub
Trade: 20,000 GD
-- My own resource: Furs: +5% Income, +1 to any rolls to convince an AI character to do something
-- House Grimm for Fruit: +2 to any rolls to convince an AI character to do something
-- House Dondarrion for Armor: -15% Professional Infantry Hire Cost, -10% Professional Infantry Upkeep Cost, -10% to purchasing weapons and armor
Expenses: 88,100 (6000 maintaining 4 Crossbowmen units, 2000 maintaining Catapult, 15,000 hiring an Engineer, 60,000 building a Trade Hub, 5100 hiring 1 Merc Polearm Infantry unit)
Balance: 6,000+64,000+20,000 = 90,000 GD - 88,100 = 1,900 GD
{Haggorn Skullcracker} Deceased at Harrenhal.
Spoiler for Personal:
Born 89 A.C., aged 41.
+3 Battles, +3 Pillager, +3 Logistician, +1 Survival
Jure Uxoris Castellan of Harrenhal
Item: Folded Steel Greatsword, +6 Duels
Built: Market Square (+10% income), a Militia Armoury (+250 Land Levy Pts) and Small Dockyard (+500 naval points, +10% income)
Light Mounted Ballista (Increases dragon death chances by +1, in siege battles, increases defender archery rolls by +1), a Merchant's Square (+10% income), and a Large Dockyard (+750 naval points, 5% cheaper naval mercs, +5% income)
Trade Income: 20,000 GD
1. House Belmore (Stone)
2. House Darklyn (Perfumes)
Trade Resource Bonus: 1. Stone - +2 Siege Defence, -10% Building Cost
2. Stone - +2 Siege Defence, -10% Building Cost
3. Perfumes - +2 to any rolls to convince AI to do anything
Expenses: 130,000 GD
Building Expenses: 0
Purchase:
Hiring: 100,000 Assassin
Upkeep: 30,000
1500 x 4 (4 Mercenary Crossbowmen)
4000 x 2 (2 Trebuchets)
8000 x 2 (Assassin, Engineer)
-- A Mantlet is under construction.
Re: Vault of Prince Jace, Houses Corbray & Umber, Sylvena Sand
131 A.C.
Prince Jacaerys Targaryen
Spoiler for Personal:
Prince of Dragonstone and Heir to the Iron Throne.
Born 114 A.C., aged 17.
+3 Survival, +4 Charisma (+3 Trait & +1 Orator), +1 Battles (Dragonstone Bonus), +9 Duels (Item Bonus), +5 convincing AI (Perfume bonus)
Items: Castle-Forged Greatsword (+7 Duels), Complete Armour Set (+10HP in duels and +2 Duels).
Retinue: 500 Free Upkeep Crownlander Knights, an Orator
Trade: 20,000 GD
1. House Karstark: Furs: +5% Income, +1 to any rolls to convince an AI character to do something
2. House Celtigar: Perfumes: +2 to any rolls convicing AI to do something
Debt: 35,000 (15,000 to Queen Rhaenyra, 15,000 to Corlys Velaryon, 5,000 to Prince Daemon)
Expenditure: 8,000 paying an Orator
Balance: 105,000 GD - 8,000 = 97,000 GD
Spoiler for Dragonstone:
Native Resource: Perfumes (+2 to convincing AI to do anything)
1st Trade: Velaryon Perfumes (+2 to convincing AI to do anything)
Valyrian Fortress: Built by the architects of the Valyrian Freehold, Dragonstone is an extremely tough castle to take. It is built into a cliff; wrought from mysterious black stone. +4 to siege defense rolls.
Narrow Sea Lord: The chief lord of the lords of the narrow sea is the lord of Dragonstone. As such, he commands a larger ship levy than other lords granting an additional 1,000 naval points.
Map of Westeros: Dragonstone has access to a huge map of Westeros, engraved into the table of Dragonstone to prepare for Aegon's conquest. As such, the Lord of Dragonstone has a higher tactical knowledge of the area. +1 field battles.
Lady Darla Stark (née Umber)
Spoiler for Personal:
Born 105 AC, age 26.
+4 Wealth, +3 Battles, +1 Pillager
Built: Market Square (+10% income), a Militia Armoury (+250 Land Levy Pts) and Small Riverport (+10% income), Merchant's Square (+10% income), a Town Watch (+500 Land Levy Pts) and a Large Riverport (+5% income), Trade Hub.
Trade: 20,000 GD
-- My own resource: Furs: +5% Income, +1 to any rolls to convince an AI character to do something
-- House Grimm for Fruit: +2 to any rolls to convince an AI character to do something
-- House Dondarrion for Armor: -15% Professional Infantry Hire Cost, -10% Professional Infantry Upkeep Cost, -10% to purchasing weapons and armor
-- VACANT:
Expenses: 17,500 (6000 maintaining 4 Crossbowmen units, 2000 maintaining Catapult, 8,000 hiring an Engineer, 1500 maintaing 1 Merc Polearm Infantry unit)
Balance: 6
Built: Market Square (+10% income), a Militia Armoury (+250 Land Levy Pts) and Small Dockyard (+500 naval points, +10% income)
Light Mounted Ballista (Increases dragon death chances by +1, in siege battles, increases defender archery rolls by +1), a Merchant's Square (+10% income), and a Large Dockyard (+750 naval points, 5% cheaper naval mercs, +5% income)
Spoiler for Finances:
Starting Income: 2,000 Dragons
Annual Income: 10,000 GD stipend and 6,000 Bywater Loot
Trade Income: 20,000 GD
1. House Belmore (Stone)
2. House Darklyn (Perfumes)Trade Resource Bonus:
1. Stone - +2 Siege Defence, -10% Building Cost
2. Stone - +2 Siege Defence, -10% Building Cost
3. Perfumes - +2 to any rolls to convince AI to do anything
Expenses: 30,000 GD
Building Expenses: 0
Purchase:
Upkeep: 31,500
1500 x 4 (4 Mercenary Crossbowmen)
4000 x 2 (2 Trebuchets)
8000 x 2 (Assassin, Engineer)
1500 x 1 (Mantlet)