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  1. #1
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Could any1 tell me how to change ...

    ... any in game picture?

    Like game logo etc

    I can add .png files to mod, but not to the right place (under x table let's say)

    - - -

    Also couldn't find the River crossing movement cost value either
    Maybe it's hardcoded thou..

  2. #2

    Default Re: Could any1 tell me how to change ...

    I'm not sure about your first question, but you can change the movement point cost from crossing any type of terrain in campaign_ground_types or, if a road, campaign_map_roads.
    Campaign modder for Ancient Empires


  3. #3
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Could any1 tell me how to change ...

    Quote Originally Posted by Sheridan View Post
    I'm not sure about your first question
    what i tried to ask is "adding your logo to the game" by modding
    or changing main menu background etc, any of these.

    I asked here because you guys are doing that pretty much, so many picture changes etc

    I know how to pick a 'png' file (Add -> File(s)) but not to right place, for example Main menu logo should be under the skin -> default but I can't add it to there, idk how

    Quote Originally Posted by Sheridan
    but you can change the movement point cost from crossing any type of terrain in campaign_ground_types or, if a road, campaign_map_roads.
    nice! you da man! finally someone told me how to thanks so much bro

    I know about roads, already have it in mod
    Now will have this one too, if it's okay
    Last edited by SharpEyed; May 31, 2015 at 11:05 AM.

  4. #4

    Default Re: Could any1 tell me how to change ...

    Ohh now I see what you're asking. Misunderstanding on my part, sorry. Add the original file of that which you've edited to your mod, just to get the right path structure. Then, rename it (temporarily) and add -> files, where you pick the edited image. Delete the original one, and you should be good to go.

    An example:

    Spoiler Alert, click show to read: 


    So you would add for example arrow_tower.png from the data pack, rename it to anything and then add in your own arrow_tower.png, after which you can delete the old one. When adding from files, make sure you have selected the lowest instance of the path, e.g. building_icons in the example above, so the file gets added directly to there.
    Last edited by Sheridan; May 31, 2015 at 11:12 AM.
    Campaign modder for Ancient Empires


  5. #5
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Could any1 tell me how to change ...

    Quote Originally Posted by Sheridan View Post
    Ohh now I see what you're asking. Misunderstanding on my part, sorry. Add the original file of that which you've edited to your mod, just to get the right path structure. Then, rename it (temporarily) and add -> files, where you pick the edited image. Delete the original one, and you should be good to go.

    An example:

    Spoiler Alert, click show to read: 


    So you would add for example arrow_tower.png from the data pack, rename it to anything and then add in your own arrow_tower.png, after which you can delete the old one. When adding from files, make sure you have selected the lowest instance of the path, e.g. building_icons in the example above, so the file gets added directly to there.
    np mate

    that's how I tried before I asked it, but this is what happens..

    Click to view content: 



  6. #6

    Default Re: Could any1 tell me how to change ...

    Make sure you select "default", by right-clicking on it. When the small menu of options pops up, then you press add --> files on there. That'll place the .png under ui/skins/default
    Campaign modder for Ancient Empires


  7. #7
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Could any1 tell me how to change ...

    Quote Originally Posted by Sheridan View Post
    Make sure you select "default", by right-clicking on it. When the small menu of options pops up, then you press add --> files on there. That'll place the .png under ui/skins/default
    That's exactly what I did, idk what's wrong

    Don't think size etc would matter right

  8. #8

    Default Re: Could any1 tell me how to change ...

    Quote Originally Posted by SharpEyed View Post
    That's exactly what I did, idk what's wrong

    Don't think size etc would matter right
    Strange. It shouldn't matter, in any case hardly the reason for why the file isn't placed under the right path. If it doesn't work out, you could send it to me if you want and I'll see if I can get it to work.
    Campaign modder for Ancient Empires


  9. #9
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Could any1 tell me how to change ...

    well it's working, thanks again

    but for some reason it showed up very little grrr

  10. #10

    Default Re: Could any1 tell me how to change ...

    So, you are trying to change the entire backdrop/movie of Attila?


  11. #11
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    Default Re: Could any1 tell me how to change ...

    nah mate just wanted to have a logo for the mod

    well it shows up in game, but very small for some reason.

  12. #12

    Default Re: Could any1 tell me how to change ...

    The logo, if you use the default one provided by CA, is limited in size to whatever number of pixels the CA one is. So, if the image is 500x400 or whatever, that's the max yours can be in game.


  13. #13
    SharpEyed's Avatar Be Fair and Thankful!
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    Default Re: Could any1 tell me how to change ...

    Quote Originally Posted by ABH2 View Post
    The logo, if you use the default one provided by CA, is limited in size to whatever number of pixels the CA one is. So, if the image is 500x400 or whatever, that's the max yours can be in game.
    well I know it has a limit but it shouldn't be that small still

    Edit:

    I got the problem now, dammit it was too big in size and I didn't understand.
    I understood when I went to crop it.

    Also "Replace files" is a better option to use

    Anyway all problems has been solved now, thanks all for your time guys.
    I do appreciate it.

    And now all is good, this thread can be locked (or removed)
    Last edited by SharpEyed; May 31, 2015 at 06:21 PM.

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